- February 18, 2017
- Thalamus Digital Publishing Ltd.
R-COIL
78%Game Brain Score
gameplay, graphics
94% User Score 34 reviews
Platforms
About
R-Coil is an old-fashioned multidirectional shooter with a unique single button control scheme. Each time you fire your bullet, it will push you back a little. You'll have to balance shooting and thrusting to maintain control. Once you master it you'll be cruising through the cosmos like a space boss in no time.




Audience ScoreBased on 34 reviews
gameplay10 positive mentions
- R-COIL features beautiful retro graphics and sound design that evoke nostalgia for classic arcade games.
- The game offers a unique mechanic where shooting and thrusting are controlled by the same button, adding complexity and challenge to the gameplay.
- There are multiple modes available, including a 'Stress Free' mode for casual play and multiplayer options for cooperative or competitive experiences.
- The game's high difficulty level may frustrate players who are not accustomed to challenging shooters, especially in regular mode.
- Controls can be unintuitive and require adjustment, particularly when using a mouse or gamepad, which may hinder the gameplay experience.
- The 'Stress Free' mode does not clear the screen of enemies upon respawning, leading to potential repeated deaths without a chance to escape.
gameplay
28 mentions Positive Neutral NegativeThe gameplay is praised for its unique mechanics, particularly the single-button control that combines firing and thrusting, which some players find challenging yet enjoyable. The game features a variety of enemies and power-ups, offering a retro aesthetic reminiscent of classic vector shooters while incorporating clever twists. Overall, players appreciate the stylish presentation and the engaging, varied gameplay experience.
“Gameplay-wise, it's an interesting asteroids-type game with a large variety of different enemies.”
“Extremely stylish retro shooter game with seemingly quite varied gameplay.”
“A great throwback to old-school vector games with some clever twists on classic gameplay.”
“The main movement differentiation mechanic from other such shooters is that your fire button and thrust button are the same.”
“Gameplay, the whole point of the game is single button, I understand that.”
“I am new to the knockback on fire mechanic but I can see how it could be really fun with more people; I think I just suck at it.”