Qbik Game Cover

Qbik is a pixel-art puzzle game where players help a square character navigate through 63 levels of brainteasers, puzzles, and riddles to discover its origin story. The game also includes a Level Editor for players to create and share their own levels on Steam Workshop. Players must use their problem-solving skills to help Qbik dodge deadly traps and eat yellow blocks to progress through the caves.

  • iPad
  • iPhone
  • Mac OS
  • Nintendo Switch
  • PC
  • Phone
  • Steam Deck
  • Windows
  • Linux
  • Mobile Platform
  • Tablet

Reviews

86%
Audience ScoreBased on 80 reviews
gameplay6 positive mentions
music3 negative mentions
  • Qbik features clever level design with a good difficulty curve, introducing new mechanics gradually while allowing players to experiment with a rewind feature.
  • The game has a charming art style and a humorous protagonist, Qbik, which adds to the overall enjoyment and engagement of the gameplay.
  • With a level editor and community support, players can create and share their own levels, ensuring a continuous stream of new content and challenges.
  • Some players found the game tedious and felt that it became a chore to progress past the initial levels, lacking the excitement of 'aha' moments.
  • The sound design and music received criticism for being unappealing, detracting from the overall experience.
  • Controls can be frustrating, with some players preferring mouse input over controller, and the visual feedback when selecting the character can be disappointing.
  • gameplay36 mentions

    The gameplay in Qbik is characterized by its simple mechanics that gradually increase in complexity, introducing new elements like moving platforms and teleporters to keep the experience fresh. While the level design is clever and offers surprising challenges, some players found the pacing of new mechanics to be slow, and the music detracted from the overall enjoyment. Despite minor bugs and a few frustrations, the game is praised for its fluent gameplay and well-executed puzzles, making it a charming puzzle experience.

    • “First, the mechanic is simple to understand - find a path to eat all yellow blocks - but it grows in complexity as new elements are added, like moving platforms and teleporters.”
    • “Though the style may seem quite simple at first and there aren't a wide variety of mechanics, the levels are cleverly designed and some of them can be quite challenging.”
    • “The various mechanics and blocks were simple, yet the puzzles still got surprisingly complex while remaining fair.”
    • “Maybe it is the dreary music... I just couldn't get further than 30 levels... that's even when they introduced a new mechanic... it just felt like a chore rather than an 'aha' moment.”
    • “There were only two things I didn't like - the music/sound effects, which somewhat grossed me out in a game I otherwise found quite charming, and some bugs with the pistons (a mid-game mechanic) combined with the rewind feature that forced me to restart a couple of levels a few times.”
    • “I think that Qbik eases the player into new gameplay elements a bit too slowly.”
  • humor13 mentions

    The game is praised for its cute and humorous art style, complemented by a charming plot and well-designed puzzles. Players enjoy the amusing commentary from the character Qbik, along with funny signboards scattered throughout the levels, contributing to an overall lighthearted and entertaining experience.

    • “A great game with a nice sense of humor and most importantly really well designed puzzles.”
    • “We also get amusing random thoughts from Qbik while playing and funny signboards can be found on some levels.”
    • “Qbik is a funny and addictive puzzle game with over 60 levels.”
  • graphics12 mentions

    The graphics of the game are characterized by a cute and humorous art style, complemented by high-quality pixel art that evokes nostalgia. Players appreciate the game's aesthetic polish and how well the visuals align with its theme, enhancing the overall experience of this fun puzzle game.

    • “A fun little puzzle game with great graphics and lovely sound effects.”
    • “Great levels, great polish, great aesthetic.”
    • “It has friendly to eye pixel-art graphics that fit the game theme very well.”
    • “Cute, basic little puzzler with a nonsensical story and very old-school graphics.”
    • “This game has simple but high-quality graphics - I love it because it's kind of nostalgic to me.”
  • story10 mentions

    The game's story conveys a moral about perseverance and the unpredictability of life, complemented by a charming and humorous art style. While the narrative is simple and somewhat nonsensical, it features a unique evolution of the game world across seven chapters, enhancing the overall experience. Players appreciate the effort to create a relatable hero and a cohesive environment, despite the basic mechanics.

    • “The art style is cute and funny, and there's even a plot behind everything.”
    • “Even though the concept and mechanics in the game are very simple, the authors took care to set the game in some environment, create a hero who is not bland, and include a little story.”
    • “There are 7 chapters in all, and I liked the little evolution story of the game world from 1D to 3D that is told between each chapter.”
    • “Cute, basic little puzzler with a nonsensical story and very old-school graphics.”
    • “Even though the concept and mechanics in the game are very simple, the authors took care to set the game in some environment, make a hero who is not bland, and include a little story.”
    • “The story lacks depth and coherence, making it difficult to engage with the characters or the plot.”
  • music8 mentions

    The music in the game has been described as dreary and off-putting, detracting from the overall experience and making gameplay feel more like a chore than enjoyable. While some players found it relaxing initially, many felt it negatively impacted their motivation to progress through the levels. Overall, the sound effects and music were noted as significant drawbacks in an otherwise charming game.

    • “Maybe it is the dreary music... I just couldn't get further than 30 levels... that's even when they introduced a new mechanic... it just felt like a chore rather than an 'aha' moment.”
    • “There were only two things I didn't like - the music/sound effects, which somewhat grossed me out in a game I otherwise found quite charming, and some bugs with the pistons (a mid-game mechanic) combined with the rewind feature that forced me to restart a couple of levels a few times.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • grinding2 mentions

    Players generally find the grinding aspect of the game to be tedious and unenjoyable, particularly after the initial levels, leading to a sense of frustration as they progress.

    • “Pretty tedious and miserable past the first few levels.”
  • atmosphere2 mentions

    The atmosphere of the game is consistently described as relaxing, making it an ideal choice for players looking to unwind while enjoying a few levels.

    • “This makes for a very relaxing atmosphere to play a couple of levels in between something.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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