pyramida
- August 14, 2020
- Sokpop Collective
- 5h median play time
"Pyramida" is a fantasy real-time strategy village builder/survival game with great visuals and good mechanics. Gather resources, assign jobs, and build structures to expand your village and protect it from monsters at night. With multiple resources, jobs, structures, and several hours of playtime, Pyramida offers a challenging and immersive experience for players looking for a detailed village-building simulation.
Reviews
- The game is simple yet addictive, providing a fun challenge that keeps players coming back for more.
- The art style is charming and fits well with the overall theme of the game, enhancing the experience.
- It's a great value for the price, offering several hours of gameplay and replayability through achievements.
- The villager AI can be frustratingly poor, leading to inefficient resource gathering and villagers getting killed by skeletons.
- There is no pause button, which can make managing tasks during intense moments quite difficult.
- Food mechanics are unbalanced, often leading to starvation even with multiple villagers assigned to food production.
- gameplay51 mentions
- 35 % positive mentions
- 59 % neutral mentions
- 6 % negative mentions
The gameplay is generally described as fun, quirky, and addictive, with simple mechanics that can be challenging to master due to a lack of guidance. Players appreciate the engaging gameplay loop and art style, though some express frustration with certain mechanics, such as food management and unit AI. Overall, the game offers a satisfying experience for its price, with a rewarding sense of achievement once players grasp the mechanics.
“Fun, quirky and addictive gameplay.”
“The gameplay is easy to understand and super fun.”
“The idea for the game is neat, gameplay is quite engaging and the graphic style really suits it.”
“I bought the game back in August 2020 and now, March 2023, after 28 hours of gameplay and probably a lot more than 20 failed save files, I still haven't beaten the game once.”
“Overall I liked the game quite a bit, however I felt as though any struggles I had were against the UI, not the mechanics of the game.”
“The mechanics are fairly simple to learn, though it might be difficult the first few times as you try to figure out the balance for food, and then skeletons, skeletons everywhere!”
- graphics43 mentions
- 47 % positive mentions
- 47 % neutral mentions
- 7 % negative mentions
The graphics of the game are widely praised for their charming and simplistic art style, which enhances the overall gameplay experience. Players appreciate the cute visuals and minimalist design, noting that they effectively complement the game's themes and mechanics. Overall, the graphics contribute to a fun and engaging atmosphere, making the game visually appealing while maintaining a focus on gameplay.
“I love the art style of this game, and the overall gameplay is quite fun; it is somewhat difficult, as there is no guidance, but it's really fun!”
“The graphics are cute and the challenges keep me engaged even after beating the game.”
“The game is charming, the art style is cute, the expansion is satisfying, and you end up with really beautiful villages.”
“The developer obviously hates people and writing, just add a controls graphic or tutorial, and maybe give us some sort of difficulty so we can actually figure out what the endgame is without having to go google it?”
“Even with the 'limited graphics' it shows its gameplay value so well by being simple.”
“The graphics are also minimalist, and they're very well done.”
- story12 mentions
- 42 % positive mentions
- 33 % neutral mentions
- 25 % negative mentions
The game's story is minimal and lacks depth, with some players expressing a desire for a more relaxed, story-driven mode. While a few found enjoyment in the gameplay and appreciated the simple narrative, many felt that the storytelling was insufficient to engage players meaningfully. Overall, the story is considered a minor aspect of the experience, with some players noting it as better than average for indie games.
“Not sure why so many people seem to have a problem with this game, I thoroughly enjoyed it and just finished the 'story' playthrough + metropolis achievement after a few tries.”
“This game seemed promising with its cute art style and simple yet appealing story/concept.”
“10/10 better plot than most blockbuster movies.”
“My one complaint is that I wish there were a story mode and a more relaxed version where you aren't racing to complete the game.”
“It's so frustrating how they force you to do the 'main story' too.”
“There's never really any attempt at storytelling or otherwise making you care about the outcome.”
- grinding8 mentions
- 0 % positive mentions
- 13 % neutral mentions
- 88 % negative mentions
Players find the grinding aspect of the game to be tedious and repetitive, often requiring excessive time investment for farming and resource management. The lack of a tutorial and limited building options contribute to a slow and frustrating experience, particularly in the late game where tasks become monotonous. While some appreciate the challenge, many feel that the grind detracts from overall enjoyment and could benefit from improvements to streamline gameplay.
“You'll need a second life for grinding.”
“The late game gets repetitive and tedious.”
“I like the idea of this game, but there are so many tedious little bits that could be made a little easier just for the sake of keeping the game from being an annoying chore.”
- stability6 mentions
- 50 % positive mentions
- -33 % neutral mentions
- 83 % negative mentions
The game's stability is generally considered problematic, with users reporting various bugs such as poor pathfinding and issues with in-game structures like walls. While it runs well on PC, performance on the Steam Deck is subpar, leading to a frustrating experience for some players. Overall, the game is described as fun but marred by these stability issues.
“The game runs smoothly on PC without any crashes or major issues.”
“I appreciate how stable the gameplay is; I haven't encountered any bugs.”
“The performance is consistent, making for a seamless gaming experience.”
“Buggy as in walls are useless and other things, poor pathfinding. The only good thing about it is the price, which I would suggest you spend on better games than this one.”
“Very stressful, not relaxing, and fairly buggy.”
“Sometimes buggy pathfinding.”
- humor5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is well-received, with players enjoying its comedic mechanics and events, as well as the amusing character designs. While some elements, like buildings, may not elicit as much laughter, the overall experience is described as funny and engaging, appealing to both adults and children. There is also a sense of potential for further humorous content in future expansions.
“Working out the mechanics is fun, and the few game events show great humor.”
“And dying many times was also funny.”
“Funny little micro-managing game.”
- replayability5 mentions
- 40 % positive mentions
- 20 % neutral mentions
- 40 % negative mentions
The game offers a moderate level of replayability, particularly for players interested in achievement hunting or experimenting with different strategies. While some users note limitations in content, the overall experience remains enjoyable and engaging for those seeking to explore various gameplay approaches.
“Fun little game, all the charm of building your village in Age, but better than Age 4 in terms of balance and replayability.”
“There's quite a bit of replayability due to the fun achievements you can shoot for.”
“Replayability is limited.”
“There's a decent amount of replayability here if you're achievement chasing or just want to try different strategies.”
- music4 mentions
- 75 % positive mentions
- -25 % neutral mentions
- 50 % negative mentions
The music in the game has received mixed feedback, with some users noting the absence of a pause or mute option, which detracts from the experience. However, others appreciate the art and music, suggesting that it enhances the overall atmosphere, despite the game's minimalistic approach.
“If FTL had super-minimal graphics and music, one ship, and only three levels worth of content, but it only cost three dollars, it would still have been a smash hit.”
“Encountered the visitor, repaired their car, prevented a pseudo-horror movie musical.”
“Nice art, and music.”
“There's not even a pause button or option to turn off the music.”
“Encountered the visitor, repaired their car, and prevented a pseudo-horror movie musical.”
- optimization2 mentions
- 100 % positive mentions
- -100 % neutral mentions
- 100 % negative mentions
The game suffers from significant optimization issues, particularly when approaching high population levels or navigating enclosed resources, leading to noticeable stuttering and performance drops. Even on capable hardware, players report low frame rates and random lag, indicating a need for improved optimization.
“The game could really use some better optimization because the default settings cause my pretty good computer to play it at 7 fps, and even with the settings changed, it starts to randomly lag by day 5.”
“It's enjoyable and even has a tiny story, though there are some performance issues when you go near pop.30 (which is high) or when there's a resource enclosed by walls. The agents try to pathfind to it, and there's no way in, which makes the game stutter every time someone considers going there.”
“It's enjoyable and even has a tiny story, though there are some performance issues when you go near pop.30 (which is high) or when there's a resource enclosed by walls (the agents try to pathfind to it and there's no way in), which makes the game stutter every time someone considers going there.”
“The game could really use some better optimization because the default settings cause my pretty good computer to play it at 7 fps and even with the settings changed at day 5 it starts to randomly lag.”