pyramida Game Cover

"Pyramida" is a fantasy real-time strategy village builder/survival game with great visuals and good mechanics. Gather resources, assign jobs, and build structures to expand your village and protect it from monsters at night. With multiple resources, jobs, structures, and several hours of playtime, Pyramida offers a challenging and immersive experience for players looking for a detailed village-building simulation.

  • Mac OS
  • PC
  • Windows

Reviews

83%
Audience ScoreBased on 469 reviews
gameplay19 positive mentions
grinding7 negative mentions
  • Charming art style and engaging gameplay that keeps players coming back for more.
  • Fun and challenging mechanics that require strategic thinking and micromanagement.
  • Great value for the price, providing several hours of entertainment.
  • Lack of tutorials and instructions makes it difficult for new players to understand the mechanics.
  • Game can become laggy and unplayable with larger populations, leading to frustrating experiences.
  • Villager AI is often unresponsive, leading to issues with resource gathering and defense against enemies.
  • gameplay52 mentions

    The gameplay is generally described as fun, quirky, and addictive, with simple mechanics that can be challenging to master initially. Players appreciate the engaging gameplay loop and art style, though some express frustration with certain mechanics, such as food management and AI behavior. Overall, while the game offers a rewarding experience once the mechanics are understood, it requires significant micromanagement and may lack depth for some players.

    • “Fun, quirky and addictive gameplay.”
    • “The gameplay is easy to understand and super fun.”
    • “The idea for the game is neat, gameplay is quite engaging and the graphic style really suits it.”
    • “I bought the game back in August 2020 and now, March 2023, after 28 hours of gameplay and probably a lot more than 20 failed save files, I still haven't beaten the game once.”
    • “Overall I liked the game quite a bit, however I felt as though any struggles I had were against the UI, not the mechanics of the game.”
    • “The mechanics are fairly simple to learn, though it might be difficult the first few times as you try to figure out the balance for food, and then skeletons, skeletons everywhere!”
  • graphics50 mentions

    The graphics of the game are widely praised for their charming and minimalist art style, which complements the gameplay and overall aesthetic. Players appreciate the cute visuals and simple design, noting that they enhance the fun and engaging experience of building and resource management. While some critiques mention basic UI and limited complexity, the overall sentiment is that the graphics effectively contribute to the game's appeal.

    • “The art style is super simple but also fits perfectly with the vibe of the game.”
    • “Cute little civ builder/resource manager, beautiful graphics and great value for money.”
    • “The graphics are cute and the challenges keep me engaged even after beating the game.”
    • “Graphics are basic, UI is ugly but utilitarian, difficulty is about null and content is abysmal.”
    • “The developer obviously hates people and writing, just add a controls graphic or tutorial, and maybe give us some sort of difficulty so we can actually figure out what the endgame is without having to go google it?”
    • “Even with the 'limited graphics' it shows its gameplay value so well by being simple.”
  • story16 mentions

    The game's story is described as minimal yet charming, complementing its cute art style, though opinions vary on its depth and engagement. Some players enjoyed the narrative and found it fun, while others felt it lacked significant storytelling and emotional investment. Overall, the story is seen as a light and enjoyable aspect, but some players wished for a more relaxed or expanded narrative experience.

    • “And the satisfaction of beating the game is so good with the minimal but very cute story matching the art style.”
    • “Fun game with a great story!”
    • “This game seemed promising with its cute art style and simple yet appealing story/concept.”
    • “My one complaint is that I wish there were a story mode and a more relaxed version where you aren't racing to complete the game.”
    • “It's so frustrating how they force you to do the 'main story' too.”
    • “There's never really any attempt at storytelling or otherwise making you care about the outcome.”
  • grinding8 mentions

    Players find the grinding aspect of the game to be tedious and time-consuming, often requiring excessive farming and repetitive tasks that detract from the overall enjoyment. While some appreciate the challenge, many feel that the lack of variety and the slow pace can make the experience feel like a chore, especially in the late game. Overall, the grinding mechanics could benefit from improvements to enhance engagement and reduce monotony.

    • “You'll need a second life for grinding.”
    • “The late game gets repetitive and tedious.”
    • “I like the idea of this game, but there are so many tedious little bits that could be made a little easier just for the sake of keeping the game from being an annoying chore.”
  • replayability6 mentions

    Overall, the game offers a moderate level of replayability, particularly for players interested in achievement hunting or experimenting with different strategies. While some users note that replayability diminishes after completing the game, others appreciate the enjoyable experience and balance that encourage multiple playthroughs.

    • “Fun little game, all the charm of building your village in Age, but better than Age 4 in terms of balance and replayability.”
    • “There's quite a bit of replayability due to the fun achievements you can shoot for.”
    • “It doesn't have much replayability after you beat the game, but that's not the point.”
    • “There's a decent amount of replayability here if you're achievement chasing or just want to try different strategies.”
  • stability6 mentions

    The game's stability is generally criticized, with users reporting various bugs, particularly related to pathfinding and wall interactions. While it runs well on PC, performance issues are noted on the Steam Deck, leading to a frustrating experience for some players. Overall, the stability concerns detract from the enjoyment of the game.

    • “The game runs smoothly on PC, providing a stable experience.”
    • “While it may not perform optimally on the Steam Deck, the stability on PC is impressive.”
    • “Overall, the game offers a reliable and stable performance on desktop systems.”
    • “Buggy as in walls are useless and other things, poor pathfinding. The only good thing about it is the price, which I would suggest you spend your money on better games than this one.”
    • “Very stressful, not relaxing, and fairly buggy.”
    • “Sometimes buggy pathfinding.”
  • music6 mentions

    The music in the game is generally described as minimal, with some users noting the absence of a pause or music-off option. While the soundtrack is considered decent by some, others feel that the overall musical experience is lacking, with one reviewer highlighting the game's potential success even with minimal audio content.

    • “Soundtrack - not too bad.”
    • “Nice art, and music.”
    • “If FTL had super-minimal graphics and music, one ship and only three levels worth of content, but it only cost three dollars, it would still have been a smash hit.”
    • “There's not even a pause button or option to turn off the music.”
    • “There is no music.”
    • “Encountered the visitor, repaired their car, and prevented a pseudo-horror movie musical.”
  • humor5 mentions

    The humor in the game is well-received, with players enjoying its comedic mechanics and events, as well as the amusing character designs. While some elements, like buildings, may not elicit as much laughter, the overall experience is described as funny and engaging, appealing to both adults and children. There is also a sense of potential for further humorous expansion in the game.

    • “Working out the mechanics is fun, and the few game events show great humor.”
    • “And dying many times was also funny.”
    • “Funny little micro-managing game.”
  • optimization3 mentions

    The game features enjoyable mechanics and a charming aesthetic, but suffers from significant optimization issues, particularly at high population levels and when navigating enclosed resources, leading to stuttering and low frame rates even on capable hardware. Players have noted that the default settings result in poor performance, necessitating adjustments that still fail to fully resolve lag problems.

    • “It has so many of the things I like about the genre, discovery through play, adaptive optimization challenges, etc. all in a nice small package with the great Sokpop aesthetic.”
    • “It's enjoyable and even has a tiny story, though there are some performance issues when you go near pop.30 (which is high) or when there's a resource enclosed by walls (the agents try to pathfind to it and there's no way in), which makes the game stutter every time someone considers going there.”
    • “The game could really use some better optimization because the default settings cause my pretty good computer to play it at 7 fps, and even with the settings changed at day 5, it starts to randomly lag.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
9hAverage play time
5-12hSpent by most gamers
*Based on 10 analyzed playthroughs

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