- July 28, 2014
- D6
Proxy Blade Zero
72%Game Brain Score
gameplay, graphics
story, replayability
72% User Score 124 reviews
Platforms
About
Proxy Blade Zero is a challenging 3D action game, where you play as Fenrir, an advanced battle android. With a focus on technical combat, you'll need to master parrying, boosting, and creative combos to survive against King Anima's army of rogue machines. Put your wits and reflexes to the test in this intense battle for survival.
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+2
Audience ScoreBased on 124 reviews
gameplay14 positive mentions
story9 negative mentions
- The final boss is exciting and features a great soundtrack.
- The combat is simple yet challenging, rewarding skill and strategy.
- The game has a nostalgic feel reminiscent of classic hack and slash titles.
- The controls cannot be customized, which can lead to frustration.
- The game is short and lacks depth in terms of story and content.
- Many players experience technical issues that prevent the game from running properly.
gameplay
54 mentions Positive Neutral NegativeThe gameplay is characterized by its simple yet deep mechanics, offering a satisfying hack-and-slash experience that rewards skill and mastery. While some players appreciate the fluid controls and engaging combat, others find the lack of checkpoints and repetitive enemy patterns frustrating. Overall, the game emphasizes gameplay over graphics, appealing to those who enjoy a challenging and skill-based approach.
“I can't say enough good things about the balance and depth of the small number of seemingly simple mechanics at play here.”
“The gameplay is fluid and though it requires a degree of finesse to master, it does feel satisfying once you have conquered it.”
“Overall this is an awesome game, exactly what you would hope to see from an indie studio--gameplay on par with the best AAA titles (with relatively simple graphics) at a fraction of the cost.”
“The gameplay is basic, but solid.”
“There is virtually no depth to the gameplay -- you move from room to room, facing the exact same robot enemies, only paired up in different combinations.”
“In a game that is entirely built around melee fighting, it is weird how inconsistent, mechanical, and limited the fighting system is.”