- July 12, 2024
- Loonworks Games
- 3h median play time
Prospector: The First Contract
Platforms
About
In "Prospector: The First Contract," players embark on their first contract as an Interstellar Prospector, tasked with gathering resources on a new planet. They must build a living base, use supply routes for exploration, and automate their new home with robots. As they collect resources and construct an outpost, they can craft bots to help automate logistics, scale their operation, and ship more goods for more credits to unlock new blueprints and recipes.










- The game offers a well-balanced experience with engaging gameplay mechanics and a compelling storyline that keeps players invested.
- Visually appealing with vibrant pixel art, the game combines elements of exploration, strategy, and resource management effectively.
- Players find the automation aspect satisfying, allowing for creative base building and resource management, making it enjoyable for fans of the genre.
- The game suffers from performance issues, including crashes and lag, especially when building complex structures or during resource management.
- Many players report unintuitive controls and bugs that can lead to frustrating gameplay experiences, such as getting stuck or being unable to pick up items.
- The game world feels relatively empty and lacks significant challenges, which can make progression feel disjointed and monotonous over time.
gameplay
60 mentions Positive Neutral NegativeThe gameplay is characterized by a well-balanced mix of exploration, resource collection, and construction, offering a satisfying cycle of progression reminiscent of games like Factorio, though not as complex. While many players appreciate the addictive mechanics and beautiful pixel graphics, some criticize the lack of optimization and depth in certain areas, leading to a mixed experience. Overall, the game shows promise with its engaging mechanics and potential for future updates, despite some technical shortcomings.
“The gameplay is also incredibly satisfying, with a good balance of resource management, combat, and exploration.”
“The core gameplay mechanics are simple, yet surprisingly deep and highly addictive.”
“Gameplay (relaxing): it is a mix of exploration and resource collection and construction, the player starts with a small base and gradually expands it, building a network of machines and robots to automate the production and shipping of resources to the colony.”
“It's alright, but it's basically a hodgepodge of the mechanics from other games that, frankly, have done it better.”
“- The game suffers from crashes due to a notable lack of optimization when we build a lot of machinery during gameplay.”
“You can't really automate things and the core gameplay is boring.”