- May 12, 2016
- Nebula Interactive
Project G
51%Game Brain Score
story
gameplay, music
80% User Score 15 reviews
Platforms
About
In this retro-styled side-scrolling shooter, you pilot a sleek submarine through earths oceans (25+ levels) fighting rogue cybernetic fishbots. The future's a difficult place and you must earn credits/ pick up materials as you progress, using them to upgrade/ change your ship to match your playing style.










Audience ScoreBased on 15 reviews
story3 positive mentions
music3 negative mentions
- The game features beautiful graphics and a nostalgic art style that appeals to fans of old-school shooters.
- Gameplay is simple to pick up, with enjoyable boss fights that introduce unique attack styles.
- The upgrade system allows for customization of the ship, providing a reason to replay levels and collect resources.
- The game suffers from repetitiveness, with a lack of variety in levels and music.
- The upgrade system can be unintuitive, and the ship's movement feels slow, making it difficult to engage with enemies effectively.
- Level design is minimal, leading to a grinding experience as players replay sequences without significant changes.
gameplay
5 mentions Positive Neutral NegativeThe gameplay is characterized by simple controls that are easy to learn, though the user interface can become cumbersome when navigating between sections. While the game prioritizes gameplay over narrative, it offers solid replayability through its progression mechanics, making it an enjoyable experience overall, especially for fans of the side-scroller bullet hell genre.
“Gameplay-wise, the controls are simple to pick up and play. The UI can get a bit cumbersome when navigating from the shop section to the upgrade section, and the only bugs I've faced thus far were in non-boss-related levels, which don't end as they would when replaying them.”
“Overall, the game's replayability as a progression mechanic is what drove me to this game in the first place, and it hasn't disappointed me enough to not recommend it casually.”
“Great graphics and great gameplay.”
“Gameplay-wise, the controls are simple to pick up and play, but the UI can get a bit cumbersome when transitioning from the shop section to the upgrade section. Additionally, the only bugs I've encountered so far were in non-boss-related levels, which don't end as they should when replaying them.”
“Story-wise, outside of collecting logs after starting from the beginning, only selecting a level provides any context to where you are in the narrative. Otherwise, gameplay takes a higher precedence.”
“As a side-scroller bullet hell, its game mechanics are simplistic.”