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Professor Watts: Memory Match

Professor Watts: Memory Match Game Cover
35%Game Brain Score
graphics, optimization
gameplay, music
41% User Score Based on 37 reviews

Platforms

PCWindows
Professor Watts: Memory Match Game Cover

About

Professor Watts: Memory Match is a single player casual strategy game. It was developed by Ripknot Systems and was released on July 27, 2017. It received neutral reviews from players.

Hello Professor Watts here and I have some research to do on memory skills. I have assembled a wide variety of shapes and colors to put our memory to the test. We can see how we're doing by completing matches in a specific amount of time and earning points to track our overall progress. Complete 80 challenging randomized memory match puzzles and aim for a new top score each time you play.

Genres & Tags
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41%
Audience ScoreBased on 37 reviews
graphics2 positive mentions
music3 negative mentions

  • Professor Watts Memory Match offers a straightforward and accessible puzzle experience, making it ideal for casual players and children looking to improve their memory skills.
  • The game features a clean and minimalist design with vibrant colors, ensuring clarity and ease of play, which is beneficial for younger audiences or those new to gaming.
  • It runs smoothly on low-end hardware, allowing virtually anyone to enjoy the game without technical issues, and its quick sessions make it suitable for brief mental exercises.
  • The game suffers from a lack of depth and variety, leading to repetitive gameplay that can quickly become unengaging after a few sessions.
  • Many players criticize the excessive achievement spam, with thousands of achievements that feel meaningless and serve primarily to inflate player profiles rather than enhance the gaming experience.
  • Overall, the game is viewed as a low-effort, copy-paste title that lacks creativity and polish, making it hard to justify its price, especially when it offers little more than a basic memory matching mechanic.
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay of Professor Watts' Memory Match is centered around a simple and accessible card-matching mechanic that emphasizes cognitive training, making it easy to understand and satisfying for casual players. However, the lack of variation in objectives and mechanics can lead to a repetitive experience, and some users feel it lacks depth, reducing it to a tool for achievement collection rather than engaging gameplay. Overall, while it serves well for educational purposes, its simplicity may not appeal to those seeking more complex or varied gameplay experiences.

    • “It belongs to the casual, cognitive-training niche of games that prioritize accessibility and mental exercise over complex mechanics or storytelling.”
    • “The core mechanic is instantly familiar—flip cards, remember their positions, and find matching pairs—but the addition of time limits gives it a sense of urgency.”
    • “While the gameplay never strays far from this basic loop, it’s the sort of mechanic that’s easy to grasp and naturally satisfying.”
    • “From a gameplay standpoint, the simplicity of Professor Watts' Memory Match can be both its greatest strength and its primary weakness.”
    • “The lack of variation in objectives or mechanics means that the experience can start to feel repetitive after a handful of sessions.”
    • “A randomly generated grid of cards with no difficulty curve or difference in gameplay.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics are characterized by clean, vibrant 2D shapes that enhance the minimalist aesthetic, allowing players to focus on the puzzles. However, some users criticize the graphics as terrible and buggy, particularly in comparison to other games in the genre.

    • “The graphics are composed of clean, well-defined 2D shapes rendered in vibrant primary and secondary colors.”
    • “The minimalist aesthetic works in the game’s favor, maintaining focus on the puzzles themselves rather than on distractions.”
    • “It's just one of those match-2 memory games, with no twist whatsoever, annoying music, terrible graphics, and full of bugs.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is characterized as light and repetitive, enhancing its casual and meditative atmosphere. However, some players find it tedious over time, particularly in the context of repetitive gameplay, leading to mixed feelings about its overall impact.

    • “Although the music is okay, it does get tedious after a while of doing the same thing over and over.”
    • “It's just one of those match-2 memory games, with no twist whatsoever, annoying music, terrible graphics, and full of bugs.”
    • “Background music is light and repetitive, contributing to the game’s casual, almost meditative tone.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is well-optimized, delivering smooth performance even on low-end hardware, making it accessible to a wider range of players.

    • “Performance-wise, the game runs smoothly even on low-end hardware.”
    • “The optimization is impressive, allowing for a seamless experience without any noticeable lag.”
    • “I appreciate how well the game is optimized; it maintains high frame rates even during intense action sequences.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game repetitive and tedious, with the music becoming monotonous after extended play.

    • “Although the music is okay, it does get tedious after a while of doing the same thing over and over.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “I find myself doing the same tasks repeatedly, which quickly becomes boring and frustrating.”
  • story
    2 mentions Positive Neutral Negative

    The game's story is minimal and serves primarily as a backdrop for its casual, cognitive-training gameplay, focusing on accessibility and mental exercise rather than intricate narratives or complex mechanics.

    • “It belongs to the casual, cognitive-training niche of games that prioritize accessibility and mental exercise over complex mechanics or storytelling.”
  • replayability
    1 mentions Positive Neutral Negative

    Players feel that the game's extensive achievement count, while intended to enhance replayability, ultimately feels excessive and lacks meaningful engagement, detracting from the overall experience.

    • “The game’s massive achievement count, numbering in the thousands, feels like a misguided attempt to add replay value but instead comes off as excessive and somewhat meaningless.”
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Frequently Asked Questions

Professor Watts: Memory Match is a casual strategy game.

Professor Watts: Memory Match is available on PC and Windows.

Professor Watts: Memory Match was released on July 27, 2017.

Professor Watts: Memory Match was developed by Ripknot Systems.

Professor Watts: Memory Match has received neutral reviews from players. Most players liked this game for its graphics but disliked it for its gameplay.

Professor Watts: Memory Match is a single player game.

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