Procedural Noise Algorithms for Haxe
- November 17, 2014
- Gamepopper
What we have here are a set of common procedural noise algorithms written in the Haxe programming language.The demo (running in HaxeFlixel) demonstrates the classes, allowing you to modify the parameters and even changing the range of values to show what results you get from a full gradient (0-255) or a basic world colour strip.The classes that implement these algorithms use only the common Haxe m…