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Procedural Noise Algorithms for Haxe

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About Procedural Noise Algorithms for Haxe

Procedural Noise Algorithms for Haxe is a single player action game. It was developed by Gamepopper and was released on November 17, 2014.

What we have here are a set of common procedural noise algorithms written in the Haxe programming language.The demo (running in HaxeFlixel) demonstrates the classes, allowing you to modify the parameters and even changing the range of values to show what results you get from a full gradient (0-255) or a basic world colour strip.The classes that implement these algorithms use only the common Haxe m…

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Looking for games like Procedural Noise Algorithms for Haxe? Here are top action recommendations, selected from player-similarity data — start with Sorcar, Mission Demolition or Apple Picker.

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Procedural Noise Algorithms for Haxe is a action game. Common tags for Procedural Noise Algorithms for Haxe include procedural generation.

Procedural Noise Algorithms for Haxe is available on Web Browser.

Procedural Noise Algorithms for Haxe was released on November 17, 2014.

Procedural Noise Algorithms for Haxe was developed by Gamepopper.

Procedural Noise Algorithms for Haxe is a single player game.

Similar games include Sorcar, Mission Demolition, Apple Picker, Mandelbrot Explorer by Rob and Kenny, Jumpman (Atari 8-Bit) by Eric Carr and others.