Pro Rugby Manager 2015
- September 18, 2014
- Cyanide
Pro Rugby Manager 2015 covers all aspects of the challenges of a real rugby union manager: guarantee sporting success on the field and financial success off it and be the next Champion! Developed under license from the biggest rugby union leagues in the world: Aviva Premiership Rugby, PRO12 and Ligue Nationale de Rugby, Pro Rugby Manager 2015 will give you the opportunity to manage any of the 54 o…
Reviews
- Some players found the game enjoyable and addictive, especially for rugby fans.
- For those who purchased it at a low price, it provided some entertainment despite its flaws.
- A few players appreciated the match engine and graphics, seeing potential for improvement with future updates.
- The game is criticized for being a poor rehash of Pro Rugby Manager 2005, lacking innovation and depth.
- Many players reported numerous bugs, crashes, and issues with gameplay mechanics, such as substitutions not working.
- Overall, the game has been described as a disappointing and shallow experience, failing to meet the expectations of rugby fans.
- graphics8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The graphics in the game have received largely negative feedback, with many users describing them as basic, clunky, and outdated, often comparing them unfavorably to older gaming systems. While some praise the match engine, the overall visual presentation is considered subpar and in need of significant improvement to meet modern standards.
“I applaud the match engine and graphics; this was over and above what I was expecting.”
“I can completely overlook graphical anomalies in this, such as the rucking.”
“Aside from the basic graphics, it fails at a number of simple hurdles - nothing fancy, nothing complicated, just the basics.”
“The UI is very clunky, graphics are pretty shocking by today's standards and team tactics are far too basic, with no control over how your team plays.”
“I have seen better graphics on a PlayStation 1.”
- stability6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has been widely criticized for its numerous bugs and glitches, leading to a frustrating experience for players. Many reviewers express disappointment over the lack of polish, suggesting that it feels like an incomplete rehash of its predecessor. Overall, the stability of the game is deemed unacceptable, with players questioning how it was released in its current state.
“Has a lot of bugs and glitches, and a lot of player ratings are wrong!”
“So buggy it's unbelievable, pretty much an exact rehash of the last prm.”
“I know money and funds can be an issue, but that is no excuse for releasing a terribly buggy and totally incomplete piece of garbage.”
- gameplay4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The gameplay has been criticized for being significantly stripped down from its predecessor, resulting in shallow mechanics and numerous bugs that hinder the experience. Players report a lack of control over match dynamics, ineffective substitutions, and various gameplay issues, leading to frustration and a sense of incompleteness. Overall, the gameplay is seen as outdated and lacking depth, detracting from the enjoyment of the game.
“Actually, I shouldn't say it's the exact same game; it has actually had a lot of features removed from the original that made PRM2005 more enjoyable, such as individual orders and options in the 3D gameplay mode.”
“Actually, I shouldn't say it's the exact same game; it has actually had a lot of stuff removed from the original that made PRM2005 more enjoyable, such as individual 'orders' and options in the 3D gameplay mode.”
“Lots and lots of bugs with very shallow gameplay.”
“Outdated UI, substitutions don't work, no real control over training or even the match itself, no explanation of what is going on, incorrect player positions and statistics, scrum half won't pass the ball until the defense is readily in position, no offloads, no real depth to the gameplay, game doesn't end after 40/80 minutes, terrible bugs, etc.”
- music2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game has been criticized for being identical to that of its 2005 predecessor, leading to disappointment among players who expected fresh content. Many feel misled by the promotional material, as the sound effects and intro music have not evolved, contributing to a sense of stagnation in the game's overall experience.
“It is absolutely disgraceful, and I feel I have a right as a consumer to be outraged by the fact that this game was promoted and advertised as being fresh and new. The reality is we were all lied to; it's the exact same game from 2005, right down to the dodgy sound effects and the intro music. If you explore deep enough in the installation directory, there are even references left that point back to the 2005 folder structure.”
“The music is exactly the same as in prm2. The game, both in 2D and 3D, seems to be exactly the same as previously, with none of the rule changes over the last decade, like time being stopped and playing to 40/80 minutes dead, the defending team having to stand back 5 meters from scrums, and not being able to kick the ball out directly if it's been passed back into the 22.”