Priest
- August 10, 2020
- Asmodev
- 6h median play time
"Priest is an arcade-style game with local multi-player options for 2 players in co-op or single-player mode, featuring split screen play. The goal is to help residents of Halloween Island who are struggling with possessions caused by infernal radiation from a power plant accident. With simple gameplay and dynamic clashes, players face off against 20 unique demons while uncovering the island's dark history."
Reviews
- The combat system is engaging and rewarding once players get the hang of the rhythm mechanics.
- The game features a unique atmosphere with solid graphics and a humorous, offbeat storyline that adds to its charm.
- The developers show dedication to fixing issues and improving the game, which is a positive sign for future updates.
- The game suffers from a convoluted story and muddy visuals, making it difficult to navigate and enjoy.
- Combat can feel repetitive and clunky, with fights often being mandatory and lacking variety.
- Players may encounter bugs and glitches that can disrupt gameplay, leading to frustration.
- story14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The game's story is described as convoluted and intentionally absurd, with a mix of humor and horror elements that may appeal to some players but frustrate others. While the dialogue and narrative are filled with quirky charm, they can also be vulgar and riddled with inconsistencies, leading to a disjointed experience. Overall, the story offers a unique, if chaotic, adventure that may resonate more with those who appreciate unconventional storytelling.
“This game is an exploration story-based walking simulator RPG with a simple battle sequence that becomes more difficult as the game progresses.”
“The gameplay is interesting and surprisingly fun, the atmosphere, graphic design, and sound design are great, and the storyline is completely off the wall.”
“I particularly like the comic-style text boxes which impart much of the story.”
“The satirizing design has its charm, but the color palette is really muddy, the game is way too dark to look at, and the story is (while intentionally dumb and tongue-in-cheek) convoluted, irritating, and riddled with typos.”
“I'm sure if I was into the storyline, it might be a slightly different answer, but I can't see a story that will make me want to play the bland fights over and over while also exploring the same place looking for the next path that didn't seem like a way I could go before the fight.”
“Downsides, if they matter to you, as they did to me - the story is all over the place, could have done with being simpler, the design aspects on the villains are sometimes a little corny, and content warnings for issues around biblical-style punishments of women and negative views of sex.”
- gameplay11 mentions
- 45 % positive mentions
- 27 % neutral mentions
- 27 % negative mentions
The gameplay of "Infernal Radiation" is a rhythm-based boss rush experience that incorporates light RPG mechanics, offering a mix of fun and frustration. While some players find the combat system challenging and janky, many appreciate its addictive nature and potential for development, highlighting the enjoyable blend of rhythm and action. Overall, the game is seen as a quirky indie title with solid gameplay that could benefit from further refinement.
“Infernal Radiation is a rhythm boss rush game with lite RPG mechanics.”
“The gameplay is interesting and surprisingly fun; the atmosphere, graphic design, and sound design are great, and the storyline is completely off the wall.”
“The gameplay is really fun and addictive; I love the RPG component of the game.”
“This is a terrible situation for me as I normally go for gameplay and skip dialogue, but that's the majority of the game I've seen - the battling aspect makes almost no sense.”
“This is a terrible flaw in a game where your only main aspect of gameplay besides walking around looking for the next path is this fighting, and if you get off beat once, it can ruin the entire fight for you as you try to fix your problem.”
“It's a series of fights against monsters; the gameplay is a mix between tennis and rhythm game.”
- graphics6 mentions
- 67 % positive mentions
- 17 % neutral mentions
- 17 % negative mentions
The graphics in the game are highly praised for their solid design and effective world-building, successfully capturing the atmosphere of a demon-infested island. Players appreciate the aesthetic appeal and character design, noting that the visuals enhance the overall gameplay experience. Overall, the graphics contribute significantly to the game's fun and engaging nature.
“The graphics and world building are very good.”
“The atmosphere, graphic design, and sound design are great, and the storyline is completely off the wall.”
“The graphics are effective in reflecting the demon-infested island and the darkness wrought upon it.”
- atmosphere4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The atmosphere of the game is highly praised, featuring solid graphic and sound design that enhances the overall experience. Players appreciate the engaging and fun gameplay, complemented by a unique storyline and cool music that contribute to a captivating ambiance.
“The gameplay is interesting and surprisingly fun; the atmosphere, graphic design, and sound design are great, and the storyline is completely off the wall.”
“Great atmosphere, fun, fair, and challenging boss fights with incredibly simple combat that is still somehow super engaging and fun despite it only using two buttons.”
“Cool music that creates the atmosphere.”
“The atmosphere feels lifeless and uninspired, making it hard to get immersed in the game.”
“Despite the potential for a rich environment, the atmosphere is flat and fails to evoke any real emotion.”
“The game lacks a cohesive atmosphere, resulting in a disjointed experience that detracts from the overall enjoyment.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highly praised, with players finding it consistently funny through witty dialogue and well-scripted NPC interactions. Many describe it as the funniest game they've played, contributing to an overall enjoyable experience alongside solid gameplay and graphics.
“This is the funniest game I have ever played; every moment is pure fun, whether you're laughing at the dialogue or enjoying the surprisingly solid gameplay.”
“The NPC and demon encounters are well-scripted and humorous.”
“Some of the dialogues are insanely funny.”
- music3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is widely praised for its catchy and enjoyable quality, effectively enhancing the atmosphere with a spooky vibe that complements the themes of demons, exorcism, and battles. Players appreciate how the rhythm-based elements tie into the gameplay, making the overall experience more engaging and fun.
“It is a fun game with good music, all based on your clicking timing and rhythm.”
“Cool music that creates the atmosphere.”
“The music is very catchy and enjoyable to hear; it gives a nice spooky feeling, very appropriate for the concept of demons, exorcism, and battles.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The monetization of the game is generally viewed positively, as players appreciate the effort put into it, distinguishing it from typical cash grabs or low-quality projects.
“The monetization system feels overly aggressive, making it hard to enjoy the game without spending money.”
“I appreciate the effort in the game, but the constant push for in-game purchases really detracts from the experience.”
“It's frustrating that to fully enjoy the game, you have to spend so much on microtransactions.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is criticized for being buggy and scuffed, leading to a frustrating experience, especially for players aiming to achieve 100% completion. While the short adventure is enjoyable, the lack of meaningful difficulty variation and the need for external tools to farm experience detracts from the overall experience.
“I completed this game with 100% achievements, but it was buggy and scuffed. For a 3-hour adventure, I would recommend it for the quirky story and random elements. However, for 100% completion, please don't get this game. It turned into an adventure of learning new programming languages to create a bot to farm XP for 3 days just to reach the max level. Also, all five difficulty levels are basically the same as level 1; just more experience and more combos needed to deal damage. Overall, it was a wanky adventure that was fun for 3-4 hours, but achieving 100% took 50 hours and was a pain in the ass.”