Porcuball
- April 18, 2018
- Half Baked Data
Porcuball is a physics based puzzler where it's not about what you roll up, but how you use it.
Reviews
- Cute concept that has potential for a good game.
- Some players find it enjoyable and adorable.
- Reminiscent of a puzzle-based Katamari game.
- Controls are clunky and make the game nearly unplayable.
- Menu design is confusing and poorly executed.
- Gameplay can feel repetitive and frustrating.
- gameplay3 mentions
- 100 % positive mentions
- -33 % neutral mentions
- 33 % negative mentions
The gameplay is characterized by repetitive mechanics, requiring players to retry the same movements multiple times to progress, particularly in navigating platforms.
“The gameplay is engaging and requires you to master your movements to progress.”
“I played enough to get past the first stage, and it felt like the gameplay was about retrying the same movements until you successfully reach a platform.”
“It's all about the gameplay experience.”
“I played enough to get past the first stage so I could make sure I was doing it right, but it seemed like the gameplay was a matter of retrying the same movements over and over until you manage to get up to a platform.”
- graphics2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The graphics are described as cute but not particularly impressive, with an overall aesthetic that lacks standout features.
“The graphics are cute, but the overall presentation feels clunky and nothing spectacular.”
- story2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The reviews indicate that the story is either unclear or lacking depth, leaving players questioning its coherence and engagement. Many users express a desire for a more developed narrative that enhances the overall gaming experience.
- grinding1 mentions
- 200 % positive mentions
- -400 % neutral mentions
- 300 % negative mentions
Players indicate that grinding in the game can be quite demanding, often requiring significant time investment or additional lives to progress effectively.
“Grinding in this game is incredibly rewarding and keeps you engaged.”
“The grind is satisfying and offers a real sense of progression.”
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“I spent hours grinding, and it felt like I made no progress.”