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Poly Island

50%Game Brain Score
gameplay, graphics
story, music
61% User Score Based on 33 reviews

Platforms

Mac OSMac OSPCPCWindowsWindows

About

"Poly Island is a low poly adventure game with 50 levels of increasing challenge, featuring simple mechanics and a variety of obstacles. The game includes timed challenges and multiple game modes, with only three lives and no checkpoints to add to the difficulty. Each level has unique objectives and requires strategic thinking to complete."

Poly Island screenshot
Poly Island screenshot
Poly Island screenshot
Poly Island screenshot
Poly Island screenshot
Poly Island screenshot
Poly Island screenshot
Poly Island screenshot

61%
Audience ScoreBased on 33 reviews
gameplay2 positive mentions
story3 negative mentions

  • The game is cute and offers simple, relaxing gameplay that can be enjoyable for casual players.
  • Some levels are well-designed and provide a decent challenge, making it fun to play through.
  • The game has potential for replay value with different modes and achievements, despite some issues.
  • Gameplay becomes repetitive quickly, and the world lacks variety, leading to a bland experience.
  • There are significant bugs that can hinder progress, including issues with save states and broken achievements.
  • The price is considered unreasonable for the content offered, with many players suggesting it should be much lower.
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay is characterized by a neat concept that offers simple yet challenging mechanics; however, players find it becomes repetitive and the world lacks depth, leading to a sense of blandness over time.

    • “Neat concept with simple yet challenging gameplay.”
    • “Cool gameplay, and simple graphics.”
    • “The gameplay feels repetitive after a short while, and the world quickly becomes bland.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics are characterized as simple, complementing the cool gameplay without being overly complex.

  • story
    2 mentions Positive Neutral Negative

    The game lacks a narrative component, with users noting that there is no story present.

    • “There is no story to speak of.”
    • “The game lacks any meaningful narrative.”
    • “The storyline is completely absent.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game features a single soundtrack that tends to become repetitive and annoying for players over time.

    • “The soundtrack features only one song that becomes annoying very quickly.”
    • “The music is repetitive and lacks variety, making it hard to enjoy.”
    • “The background music is forgettable and doesn't enhance the gaming experience.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization of the game has been criticized as a cash grab, with a price tag of around $12 USD deemed excessive for what is perceived as a basic asset flip, especially when compared to more substantial titles like Doom: Eternal or Skyrim.

    • “There's a cash grab with a ~$12 USD price tag (more than Doom: Eternal or Skyrim!) for this basic asset flip.”
    • “The monetization strategy feels exploitative, as it prioritizes profit over player experience.”
    • “I can't believe how much they charge for basic features that should be included in the game.”
  • replayability
    1 mentions Positive Neutral Negative

    The game offers good replayability, particularly as players unlock more challenging modes, making it an enjoyable casual puzzle experience.

    • “This is a fun casual puzzle game that has decent replay value when unlocking harder modes.”
    • “This is a fun casual puzzle game that has some decent replay value when unlocking harder modes.”
  • grinding
    1 mentions Positive Neutral Negative

    Players express that the grinding aspect of the game is excessively time-consuming, often requiring a significant investment of effort akin to having a second life to fully engage with it.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it still feels like I'm nowhere.”

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