Please, Touch The Artwork Game Cover

"Please, Touch The Artwork" is a VR game that allows players to interact with and learn about various pieces of modern art in a tactile way. Players can explore different galleries and museums, engaging with the art in ways that would be impossible in real life. The game encourages players to explore their creativity and curiosity while learning about the fascinating world of modern art.

  • iPad
  • iPhone
  • Phone
  • Mobile Platform
  • Tablet

Reviews

89%
Audience ScoreBased on 103 reviews
graphics12 positive mentions
grinding4 negative mentions
  • The game features a unique and creative approach to puzzles, allowing players to engage with abstract art in an immersive way.
  • The vibrant visuals and dynamic music create a relaxing and enjoyable atmosphere, enhancing the overall experience.
  • The puzzles are well-paced, offering a mix of challenge and accessibility, with helpful hints available for players who get stuck.
  • Some puzzles can be frustratingly difficult, particularly in the 'Style' gallery, leading to a sense of trial and error rather than logical problem-solving.
  • The New York gallery is often criticized for being tedious and lacking engaging gameplay, feeling more like a chore than a fun experience.
  • The game may not be suitable for players sensitive to bright colors and flashing lights, as it can cause discomfort or headaches.
  • graphics39 mentions

    The graphics in "Please Touch the Artwork" are described as captivating and vibrant, effectively bringing famous artworks to life in a colorful manner. However, some players noted a lack of polish that detracts from immersion, alongside occasional clunky controls during intricate tasks. Overall, while the visuals are charming and suit the game's relaxing atmosphere, they may not meet the highest standards of polish.

    • “Firstly, the visuals are undoubtedly captivating.”
    • “The artwork comes to life in a vibrant and colorful manner, drawing players into its world with ease.”
    • “Stunning but simplistic graphics that suit the challenging but relaxing gameplay.”
    • “However, there are moments where the graphics feel a bit lacking in polish, detracting from the overall immersion.”
    • “While it may have its flaws, particularly in terms of graphics and gameplay mechanics, it offers an enjoyable experience overall.”
    • “Nice soothing/quirky aesthetic, but it started to feel tedious after half an hour.”
  • story29 mentions

    The game's story is a mixed bag, with some players appreciating the immersive and creative narratives tied to the puzzles, particularly in the "New York" and "Boogie Woogie" segments. However, others found the storytelling inconsistent and at times silly, feeling that the focus on complex puzzles detracted from a cohesive narrative experience. Overall, while the integration of art and storytelling is praised, the execution leaves some players wanting more clarity and engagement.

    • “The story behind each art was magnificent and the way it was presented was magnificent.”
    • “Mind-bending, abstract puzzles; interesting storytelling; atmospheric and soothing.”
    • “Love the combination of puzzle solving and storytelling!”
    • “The issue is not the gameplay style in general, each level type wants to tell a story and they are, for me, hit and miss (but more miss), considering it would likely have been more interesting to just put in information about the artists.”
    • “It's hard to get a sense of the story as a whole since each puzzle unlocks a few words or maybe a sentence.”
    • “I sometimes had trouble understanding the story properly, but that may be because it was meant to be more poetic than plot-driven.”
  • gameplay18 mentions

    The gameplay is characterized by a mix of simple mechanics and storytelling, with levels introducing new concepts at a comfortable pace, though some players find the experience hit or miss. While the mechanics show promise and create an immersive art education experience, they could benefit from refinement, and the overall gameplay can be confusing at times. Despite its flaws, the game offers a relaxing and fulfilling experience, akin to an interactive art gallery, with emotional depth in its puzzle design.

    • “The levels gradually introduce new mechanics to a simple idea, eventually combining them to produce some surprisingly tricky problems.”
    • “The games introduce simple mechanics with good pacing to keep things fresh but not overwhelming, and most gameplay elements are introduced simply by playing through the levels, without a need for text explanations or tutorials.”
    • “The overall experience is relaxing through the use of simple puzzle mechanics (without timers) and enhanced by the simplicity of the visual and sound design.”
    • “The issue is not the gameplay style in general; each level type wants to tell a story, and they are, for me, hit and miss (but more miss). Considering it would likely have been more interesting to just put in information about the artists - but that is subjective, and I could see other people liking other things.”
    • “Solid game so far, but the gameplay is a bit confusing, to be honest.”
    • “Similarly, the gameplay mechanics show promise but could use some refinement.”
  • emotional13 mentions

    The emotional aspect of the game is highlighted by players' deep connections to the art and stories presented, often leading to profound feelings of nostalgia, heartwarming moments, and even tears. Many users describe the experience as both relaxing and thought-provoking, with the game's ability to evoke strong emotions through simple gameplay and artistic interaction. Overall, it fosters a unique engagement with art that resonates on a personal level, inspiring reflection and emotional involvement.

    • “But more importantly, if you take the time to read between the lines, the stories are beautiful and very touching.”
    • “I chose the perfect time to play - during a break-up, so it was particularly touching.”
    • “Please, touch the artwork is smart, unique, emotional, and just like it was inspired by Mondrian, I think it will inspire players to develop their own thoughts about paintings, colors, lines, and shapes... and art/creation in general.”
  • music9 mentions

    The music in the game is widely praised for its ability to enhance the overall experience, creating a relaxing and immersive atmosphere that complements the visuals and gameplay. Reviewers highlight the dynamic soundtracks and soothing melodies, which contribute to a cozy and artful environment, making the game feel more engaging and enjoyable. Overall, the music is seen as a key element that elevates the game's artistic and emotional impact.

    • “On the positive side, the soundtrack complements the experience well, adding to the game's atmosphere and providing a sense of immersion.”
    • “I thought this was going to be a puzzle game, but I have been tricked into having a nice little artful experience while listening to relaxing music.”
    • “The music works really well and brings this to another level for me.”
    • “The music is repetitive and lacks variety, making it feel monotonous after a while.”
    • “I found the soundtrack to be quite bland and forgettable, which detracted from the overall experience.”
    • “While the music aims for a relaxing vibe, it often feels too subdued and fails to engage the player.”
  • atmosphere6 mentions

    The game's atmosphere is highly praised for its immersive soundtrack and soothing, minimalist graphics, creating a relaxing experience that enhances the storytelling and puzzle-solving elements. Players appreciate the chill vibe and the mind-bending yet pleasant nature of the puzzles, making it an ideal choice for those seeking a tranquil gaming experience.

    • “On the positive side, the soundtrack complements the experience well, adding to the game's atmosphere and providing a sense of immersion.”
    • “Mind-bending, abstract puzzles; interesting storytelling; atmospheric and soothing.”
    • “Super chill atmosphere, with minimalist graphics and a very relaxing musical atmosphere.”
    • “The atmosphere feels flat and uninspired, lacking any real depth or engagement.”
    • “Despite the beautiful visuals, the atmosphere fails to evoke any real emotion or connection.”
    • “The game’s atmosphere is marred by repetitive sound design that detracts from the overall experience.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be a mixed experience; while some enjoy the quirky aesthetic and puzzles, many feel that the gameplay becomes tedious rather than challenging after a short period. The lack of hints in later levels adds to the frustration for some, making the overall experience feel more laborious than enjoyable.

    • “I'm yet too stupid for the last few levels of the style (why is the hint button gone?!), while I found New York City was rather tedious than challenging.”
    • “Nice soothing/quirky aesthetic, but it started to feel tedious after half an hour.”
    • “A few of them are more tedious than hard, but overall very enjoyable.”
  • replayability2 mentions

    The game has mixed opinions on replayability, with some users highlighting its great replay value, while others feel it lacks sufficient incentives to play again.

    • “Has great replay value too.”
    • “Not a lot of replay value.”
    • “The game lacks incentives to play through again.”
    • “Once you've completed it, there's little reason to return.”
  • humor2 mentions

    The game is praised for its fun and quirky humor, featuring a variety of funny jokes that contribute to a relaxed gaming experience. Players highly recommend it for those seeking a lighthearted and entertaining atmosphere.

    • “Fun, quirky, and full of funny jokes; a very chill game I definitely recommend.”
    • “Humorous”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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