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Please, Touch The Artwork

Please Touch the Artwork is a colourful and clever puzzle game that you can power through in an afternoon or so, but lingers with you for a long time afterwards.
Please, Touch The Artwork Game Cover
84%Game Brain Score
Most mentioned positive aspects:graphics, story
Most mentioned negative aspects:grinding, replayability
84% User Score Based on 245 reviews
Critic Score 85%Based on 7 reviews

Platforms

Nintendo SwitchLinuxPCTabletAndroidMac OSPhoneiPadMobile PlatformiPhoneWindows
Please, Touch The Artwork Game Cover

About Please, Touch The Artwork

Please, Touch The Artwork is a single player casual simulation game with romance and historical themes. It was developed by Thomas Waterzooi and was released on January 26, 2022. It received positive reviews from both critics and players.

Solve puzzles. Recreate art. Explore mazes. Unite sweethearts.

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Looking for games like Please, Touch The Artwork? Here are top casual simulation recommendations with a romance and historical focus, selected from player-similarity data — start with Hexologic, klocki or The Bridge.

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Reviews

84%Audience ScoreBased on 245 reviews
graphics27 positive mentions
grinding8 negative mentions

  • Unique and creative puzzle game inspired by Mondrian's abstract art with three distinct galleries offering varied gameplay experiences.
  • Relaxing and meditative atmosphere with soothing jazz-inspired soundtrack and minimalist, colorful visuals that enhance immersion.
  • Accessible with helpful hints, no timers or penalties, making it suitable for both casual players and puzzle enthusiasts.
  • Later levels, especially in 'The Style' gallery, introduce frustrating trial-and-error mechanics and invisible elements that hamper logical solving.
  • The New York City gallery is often seen as tedious, repetitive, and maze-like with little actual puzzle challenge, reducing overall enjoyment.
  • Some puzzles and gameplay mechanics suffer from clunky controls, visual discomfort for sensitive players, and occasional lack of polish or clarity.
  • graphics

    106 mentions Positive Neutral Negative
    25% positive mentions, 72% neutral mentions, 3% negative mentions

    The graphics in "please, touch the artwork" feature a minimalist, geometric art style inspired by Piet Mondrian's abstract works, using crisp lines and primary colors to create a visually striking yet simple aesthetic. While generally praised for its calming and elegant presentation that complements the puzzles, some players found the visuals lacking polish or occasionally overwhelming. Overall, the graphics effectively enhance the meditative and artistic atmosphere, inviting players to engage thoughtfully with modern art through interactive puzzle gameplay.

    • “The minimalist aesthetic perfectly captures the spirit of geometric abstraction, with crisp lines, primary colors, and simple forms that come alive through motion and transformation.”
    • “The game is graphically very pleasant, utilizing a minimalist style based on some primary colours (blue, yellow, red, black and white) and basic rectangular shapes.”
    • “Beautiful and meaningfully paired artwork and music with simple gameplay, a mini trip to the art museum bundled with fun puzzles.”
    • “The game is called "please touch the artwork" but there is nothing in it that resembles artwork, just ugly patterns and pathetic pseudo-poetic lyrics.”
    • “It is taking me a very long time to progress because the visuals are giving me a migraine and make me nauseous.”
    • “The simple and crisp interface is easy to use and made me appreciate the art style a little more, but overall, it’s generally lacking and ended up being annoying rather than rewarding to complete.”
  • story

    62 mentions Positive Neutral Negative
    32% positive mentions, 63% neutral mentions, 5% negative mentions

    The game's story is delivered through a unique blend of puzzle-solving and artistic presentation, often revealing narratives tied to art and emotions in short, poetic segments. While some players found the storytelling immersive, emotional, and well-integrated with gameplay, others found certain stories confusing or less engaging, noting variability in how effectively each narrative connected with the puzzles. Overall, the story is praised for enhancing the mood and providing thoughtful, if sometimes abstract, reflections alongside challenging puzzles.

    • “Combined with the gallery presentation and the small story around the artwork, it feels like you are interacting with the paintings rather than simply solving another color puzzle.”
    • “The story behind each art was magnificent and the way it was presented was magnificent.”
    • “The way the story was linked to the puzzle added well to the narrative and the end was really nice animated.”
    • “I expected something closer to what the second game delivered, but instead, I got a puzzle game wrapped in a story that honestly didn’t interest me much at all.”
    • “It has a pseudo-artistic feel, and the author would have you believe that his game is mysterious, but it's just empty, like the story.”
    • “Please Touch the Artwork 1 fails to deliver on any of this and instead seems to focus on increasingly complex puzzles with no real story line.”
  • gameplay

    57 mentions Positive Neutral Negative
    28% positive mentions, 67% neutral mentions, 5% negative mentions

    The gameplay features three distinct puzzle modes with simple, artistic mechanics that are initially engaging and well-paced, gradually introducing new elements to maintain interest. However, some puzzles become repetitive or frustrating due to clunky controls, unintuitive mechanics, or forced difficulty spikes that rely more on trial-and-error than design evolution. Overall, while the gameplay shows creativity and promise, it can drag down the experience when mechanics overstretch, though fans of art-inspired puzzles may still find it rewarding.

    • “I love the game mechanics interacting with colorful, abstract visuals - simple and easy to grasp.”
    • “Gameplay is divided into three distinct puzzle modes, each exploring a different facet of artistic expression and mechanical logic.”
    • “The levels gradually introduce new mechanics to a simple idea, eventually combining them to produce some surprisingly tricky problems.”
    • “The maze mechanics made me want to gouge my eyes out; it's so clunky.”
    • “The boogie woogie gameplay seemed really unintuitive, especially as you keep playing when it attempts to add more mechanics on.”
    • “The concept is already extremely simple from the start, and no mechanics are ever added to increase its difficulty; instead, you get perspective changes which make you see less or make your line invisible, and this just feels like such a forced way to make the game harder.”
  • music

    29 mentions Positive Neutral Negative
    31% positive mentions, 59% neutral mentions, 10% negative mentions

    The music in the game is widely praised for its soothing, chill, and jazz-inspired qualities that enhance a relaxing and immersive atmosphere. While some find the soundtrack enjoyable and well-paired with the art and puzzles, a few players mention it can become repetitive over time, leading them to mute it. Overall, the soundtrack is considered a strong complement to the game's mood and storytelling.

    • “Complementing this is a soothing jazz-inspired soundtrack that flows seamlessly from puzzle to puzzle, creating an atmosphere of quiet introspection.”
    • “The music, visuals, and pacing create a relaxing and immersive experience.”
    • “Beautiful and meaningfully paired artwork and music with simple gameplay, a mini trip to the art museum bundled with fun puzzles.”
    • “Also, this is the first game I've ever had to mute the music; you can tell the developers were visual artists, not the audio type.”
    • “Only two small gripes: the difficulty curve got a bit steep on two occasions, and I got really tired of the music after a while (just muted).”
    • “Soundtrack: elevator music type?”
  • emotional

    19 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional impact of the game is widely praised for its soothing, touching storytelling and unique metaphor of interacting with art, which resonates deeply with players. Many find it both intellectually stimulating and emotionally relaxing, evoking personal reflections and genuine feelings despite its simple narration. Overall, the experience is described as heartfelt, calming, and surprisingly moving, especially through its creative approach to art and emotion.

    • “The act of touching becomes a metaphor for understanding—the process of manipulating shapes and colors mirrors the way an artist constructs meaning through composition.”
    • “It's very relaxing and the story + soundtrack make it feel emotional despite how simple the narration is.”
    • “Please, touch the artwork is smart, unique, emotional, and just like it was inspired by Mondrian, I think it will inspire players to develop their own thoughts about paintings, colors, lines and shapes... and art/creation in general.”
  • atmosphere

    11 mentions Positive Neutral Negative
    64% positive mentions, 36% neutral mentions, 0% negative mentions

    The game's atmosphere is widely praised for its chill, relaxing vibe, enhanced by minimalist visuals and a soothing, jazz-inspired soundtrack that fosters quiet introspection. While the storytelling may be less engaging, the calm and pleasant ambiance effectively complements the mind-bending puzzles, creating an immersive and enjoyable experience.

    • “A wonderful atmosphere with simple visuals and a chill soundtrack.”
    • “Complementing this is a soothing jazz-inspired soundtrack that flows seamlessly from puzzle to puzzle, creating an atmosphere of quiet introspection.”
    • “The game's charming visuals and soothing soundtrack create a relaxed atmosphere that complements the engaging puzzles.”
  • grinding

    8 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is often described as tedious, with repetitive levels that can feel more monotonous than challenging. While some players appreciate the puzzles and aesthetic, the gameplay quickly becomes tiresome, especially in later stages where hints may be missing. Overall, grinding detracts from the enjoyment for many users.

    • “Gameplay gets tedious quickly.”
    • “It gets a bit tedious at times though, because the levels are kind of the same with a few tweaks to be more difficult than the last.”
    • “Nice soothing/quirky aesthetic, but it started to feel tedious after half an hour.”
  • humor

    5 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game is praised for its silly and quirky humor, featuring funny jokes and a humorous story that adds a lighthearted and enjoyable tone. Players find it both amusing and challenging, with even the credits providing laughs. Overall, it’s a fun and chill experience recommended for those seeking humor alongside clever puzzles.

    • “Very very silly puzzle game that you should play when you want to do something funny but challenging.”
    • “Fun, quirky, and full of funny jokes, a very chill game I definitely recommend.”
    • “The story is funny, the graphics are amazing, and the puzzles are clever and fun.”
  • replayability

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    Replayability opinions are mixed, with some users finding great value in multiple playthroughs, while others feel there is limited incentive to replay the game.

    • “Has great replay value too.”
    • “Not a lot of replay value.”
  • optimization

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The optimization aspect is praised for its creative use of original video game puzzles, delivering a smooth and engaging performance experience.

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Frequently Asked Questions

Please, Touch The Artwork is a casual simulation game with romance and historical themes. Common tags for Please, Touch The Artwork include indie, educational, exploration, family friendly, narrative and others.

Please, Touch The Artwork is available on Nintendo Switch, PC, Mac OS, Phone and others.

Please, Touch The Artwork was released on January 26, 2022.

Please, Touch The Artwork was developed by Thomas Waterzooi.

Please, Touch The Artwork has received positive reviews from both players and critics. Most players liked Please, Touch The Artwork for its graphics but disliked it for its grinding.

Please, Touch The Artwork is a single player game.

Similar games include Hexologic, klocki, The Bridge, LYNE, SiNKR and others.