- February 21, 2025
- Studio Élan
Please Be Happy
Platforms
About
"Please Be Happy" is a visual novel game that follows the story of Aoi, a shut-in NEET who accidentally summons a mythical creature named Elan. Together, they navigate Aoi's messy life while also uncovering Elan's mysterious past. The game features a heartwarming story with choices that affect the relationship between Aoi and Elan, leading to multiple endings.
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- The storytelling is a masterpiece, with deep characters and personal growth that resonates emotionally.
- The game features beautiful artwork, a fantastic soundtrack, and excellent voice acting that enhances the overall experience.
- It offers a heartwarming and wholesome narrative that explores themes of love, kindness, and self-discovery.
- The pacing can be slightly slow at times, which may not appeal to all players.
- Some players may find the branching choices limited, with only a few impactful decisions throughout the game.
- There are occasional inconsistencies in art and scenery that detract from the overall visual experience.
story
392 mentions Positive Neutral NegativeThe story of *Please Be Happy* is a heartwarming urban fairytale that intricately weaves fantasy elements into a modern setting, focusing on themes of love, self-discovery, and personal growth. Players follow the journey of Miho, a fox girl, as she navigates relationships and emotional challenges, with the narrative praised for its depth, character development, and emotional resonance. The game is celebrated for its beautiful writing, engaging characters, and a soundtrack that enhances the storytelling experience, making it a standout title in the visual novel genre.
“Please be happy is a heartwarming urban fairytale with casually interwoven fantasy elements, set in a modern society with a subpopulation of naturally integrated mythological, mostly human creatures, supplying a backstory to a fictional world closely resembling our own.”
“Studio Elan crafted an incredible story full of love, pain, and nostalgia. The narrative, both the main plot and the side stories, surprised with how down-to-earth they all felt despite the supernatural setting.”
“This is a story about a person learning how to be human and how to have relationships with other people, both romantic and otherwise; and although it's a heartwarming tale in the end, it tackles some heavy subjects, including dealing with grief, loss, and anxiety.”
“The story makes liberal use of time-skips, so I suppose we're meant to just assume the relationships between the characters deepened in that unseen time, but as a reader I was unsatisfied.”
“Now, I will admit that the game may come off as boring to some, and not just due to lack of gameplay: there isn't a lot of conflict to drive the narrative forward, and it often strays into 'slice of life' scenes that have no real plot significance; but in the end, those were things that contributed heavily to why I liked it so much.”
“The overworld map which lets you pick a destination in Wellington was neat, though it feels kind of half-baked in its utilization in the story; most of the locations you can visit amount to little more than a few lines of text.”