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"Platypus II" is a remastered version of the classic arcade game, where players control the Platypus fighter to protect Mungola from enemies. The game features stunning claymation graphics, cooperative multi-player mode for up to 3 players, and two difficulty levels. Fly through a beautifully crafted clay world and collect power-ups and bonuses, offering fun for all ages. Join the active community on the Claymatic Games Discord for more information.

Platypus II screenshot
Platypus II screenshot
Platypus II screenshot
Platypus II screenshot
Platypus II screenshot
Platypus II screenshot
Platypus II screenshot
Platypus II screenshot
Platypus II screenshot
Platypus II screenshot
Platypus II screenshot
+5
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53%
Audience ScoreBased on 265 reviews
music12 positive mentions
story3 negative mentions

  • The claymation graphics are charming and nostalgic, providing a unique visual style.
  • The game supports local multiplayer for up to three players, enhancing the fun when playing with friends.
  • The gameplay mechanics are straightforward and enjoyable, making it accessible for casual gamers.
  • The game suffers from significant technical issues, including audio only coming from the right speaker and poor performance on modern hardware.
  • Many players find the gameplay repetitive and lacking in variety compared to the original Platypus.
  • The overall quality has dropped, with complaints about poor design, laggy controls, and a lack of engaging content.
  • music
    51 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players noting that it primarily consists of remixes from classic Commodore 64 tracks, which some find nostalgic while others consider repetitive and less appealing than the original. Technical issues, such as audio only coming from one ear, have also detracted from the experience. While a few tracks, particularly from level 3, are praised for their richness and ambiance, overall, the soundtrack is seen as a downgrade from its predecessor, lacking variety and depth.

    • “I'd say, world 3 music is new and it's the best tune of all present.”
    • “The phenomenal music brings my score to a solid 10/10.”
    • “The music is fantastic, the gameplay is good for those that are starting to play shoot 'em ups.”
    • “The soundtrack primarily remixes existing tunes and sounds less appealing compared to Platypus 1.”
    • “The music only comes from the right speaker, which is annoying if you wear a headset.”
    • “The sequel just doesn't live up to the first one's name; the gameplay and the music just don't improve on what we had with the first one.”
  • graphics
    43 mentions Positive Neutral Negative

    The graphics of the game are generally viewed as dated and inconsistent, with many reviewers noting that while the claymation style is charming, it often falls short of expectations compared to its predecessor. Technical issues, lack of advanced settings, and a low resolution detract from the overall experience, leading to mixed feelings about the visual quality. Despite these criticisms, some players appreciate the unique aesthetic and find the graphics acceptable for an older title.

    • “I love the 'clay style' graphics!”
    • “The art style is so pleasing to the eye, the claymation makes it an instant classic!”
    • “Great fun little shooter with claymation graphics!!”
    • “This one has technical issues (crashes, audio only coming from right ear), worse artwork, worse music, and worse level design.”
    • “Also the graphics are garbage, the resolution cannot be adjusted, the interface is sub-par, and the music is generic.”
    • “The graphics are no better - if anything, the backgrounds feel so lazy and flat, it's a step down from the first game - and the combat really is just the same.”
  • gameplay
    33 mentions Positive Neutral Negative

    Gameplay in the reviewed game is generally seen as dated and lacking innovation, with many mechanics and enemy patterns feeling repetitive and familiar. While some players appreciate the nostalgic elements and find the gameplay enjoyable, others criticize it for being slow, janky, and plagued by performance issues. Overall, the game offers a basic shooting experience that may appeal to newcomers but fails to significantly improve upon its predecessor.

    • “The music is fantastic, the gameplay is good for those that are starting to play shoot 'em ups.”
    • “Each of the 5 worlds brings something unique and introduces new mechanics, which towards the end of the game are all working to stop you from winning.”
    • “Gameplay - 8/10. I don't know if you played Platypus 1, but this improved and fixed everything that was wrong with the first one. For a game made so long ago, you can tell the creator knew what he was doing...”
    • “Overall the gameplay is the same as part 1, but some features may be a bit janky compared to the original; it's playable nonetheless.”
    • “The mechanics are your standard mechanics, the enemies and their patterns are the same ones you've seen in a hundred other games, and the same could be said for the power-ups.”
    • “I find the levels too boring and too repetitive, gameplay very slow, plus the (still) boring music can be heard only from the right headphone of the headset.”
  • story
    7 mentions Positive Neutral Negative

    The game's story is largely criticized for its absence, with players noting a lack of context, lore, and narrative structure, making the experience feel disjointed and dreamlike. While some argue that arcade shooters don't necessarily require a strong storyline, the overall consensus is that the game feels incomplete without a compelling narrative.

    • “I have now made it my mission to make Platypus II world famous and to help it get the recognition it deserves!”
    • “Please assist me in this quest by purchasing this masterpiece and recommending it to everyone you know, you will not regret it.”
    • “I played both versions and I would say that this game lacks storyline or lore, nor any context as to what, when, or why this is happening. Everything feels like a whole fever dream, especially world 5. Not only does it lack story, but the sounds are only heard by one side, and I couldn’t find a solution to fix it until I realized it’s a game issue.”
    • “There is no (big) story.”
    • “With seemingly no story, it's basically about defeating the enemies and getting a high score, which will save once you're done.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers significant replayability due to the ability to choose different ships, enhancing variety and strategic options. However, its short length—approximately two hours—limits overall content, making replay value the primary reason to revisit the game.

    • “Being able to choose between different ships adds variety, strategy, and significant replay value.”
    • “The length of the game is a major issue; I would rate it 4/10. The only replay value comes from the fact that you can beat the game in less than 2 hours.”
    • “While being able to choose between different ships adds some variety and strategy, it doesn't significantly enhance the overall replay value.”
    • “The game lacks substantial replayability, making it feel more like a one-time experience rather than something worth revisiting.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is perceived as repetitive and lacking originality, with players noting that the different ships are merely variations of the same model, which diminishes the comedic effect. Additionally, constant references to the protagonist's ship are seen as annoying rather than amusing.

    • “There are different ships, although hilariously it's the exact same ship model but just shoots something different.”
    • “Not to mention the constant annoying references to Nux, i.e., the protagonist's ship in the background, that laughing character from the Nux logo on stage one.”
    • “It's not funny anymore for me.”
    • “The jokes fell flat and felt forced.”
    • “I expected more clever humor, but it was mostly cringeworthy.”
  • optimization
    2 mentions Positive Neutral Negative

    The second game, while featuring impressive gameplay, suffers from significant performance issues and is poorly optimized, leading to a less smooth experience compared to its predecessor.

    • “The second game might have as amazing gameplay as the first one; however, it has several performance issues.”
    • “Poorly optimized”
  • stability
    1 mentions Positive Neutral Negative

    The game exhibits stability issues, particularly with bugs present in the main menu.

    • “The game is a bit buggy on the main menu alone.”
    • “I frequently experience crashes during gameplay, which makes it frustrating to progress.”
    • “The stability issues are so severe that I can't even complete a single session without it freezing.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is widely regarded as classic, earning a solid 8/10 from users who appreciate its timeless quality.

    • “The atmosphere is just classic.”
    • “The game immerses you in a beautifully crafted world that feels alive.”
    • “Every sound and visual detail contributes to an incredibly immersive experience.”
  • monetization
    1 mentions Positive Neutral Negative

    Reviewers criticize the monetization strategy, noting that the final stage of the game serves as an advertisement for the developers' other title, Nux, with many elements feeling recycled and lacking originality.

    • “The last stage was an advertisement for the developers' other game, Nux. From the level design to the enemies, everything felt like a copy-paste from Nux.”
    • “The monetization strategy is overly aggressive, making it difficult to enjoy the game without spending money.”
    • “I feel like the game is designed to push players towards microtransactions rather than providing a fair experience.”
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