- April 5, 2010
- Beatnik Games
Plain Sight
Platforms
About
"Plain Sight" is a multiplayer-focused game where players control robots with ninja abilities. The objective is to destroy enemy robots while avoiding being killed yourself, with points earned based on stylish moves and combos. The unique twist is that defeated robots explode, allowing for strategic play and risk-taking.
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- The game offers a unique and fun concept of ninja robots engaging in chaotic battles, providing a fast-paced and entertaining experience.
- When played with friends or at LAN parties, the game can be a blast, with various game modes and mechanics that encourage laughter and excitement.
- The visual style and gravity-defying mechanics create an engaging atmosphere that can be enjoyable for short gaming sessions.
- The multiplayer community is essentially dead, making it difficult to find matches, and the game is often relegated to playing against bots.
- Many players find the gameplay shallow and repetitive, lacking depth and mechanics that would keep them engaged long-term.
- The game has been criticized for its confusing mechanics and lack of support, leading to a frustrating experience for new players.
gameplay
56 mentions Positive Neutral NegativeThe gameplay is initially enjoyable, featuring simple and intuitive controls, but many players find it lacks depth and variety, leading to boredom over time. While there are unique mechanics and a nostalgic appeal reminiscent of classic twitch shooters, the overall experience is hindered by issues like unbalanced mechanics and a lack of engaging upgrades. Ultimately, the game is seen as fun in short bursts but fails to sustain long-term interest.
“Real fun with friends, very simple deathmatch style gameplay.”
“Controls are simple and intuitive, and gameplay concepts are fairly easy to understand.”
“The mechanics are simple to learn, hard to master, and are executed in a visually impactful way.”
“While at first it is fun to fly around, destroying other robots, coming back to this game I noticed that Plain Sight did not have enough depth in its mechanics to keep me engaged even back then.”
“You get bored quite quickly because there are no mechanics to master in this game.”
“This game had a novel way of fighting, but the player base dwindled due to a lack of fulfilling depth in the gameplay.”