Plain Sight
- April 5, 2010
- Beatnik Games
"Plain Sight" is a multiplayer-focused game where players control robots with ninja abilities. The objective is to destroy enemy robots while avoiding being killed yourself, with points earned based on stylish moves and combos. The unique twist is that defeated robots explode, allowing for strategic play and risk-taking.
Reviews
- The game offers a unique and fun gameplay experience with fast-paced, gravity-defying combat as players control ninja robots.
- It can be a blast to play with friends during LAN parties, providing hours of entertainment despite the lack of an online community.
- The visual style is vibrant and engaging, making the chaotic gameplay enjoyable and visually appealing.
- The multiplayer servers are dead, making it difficult to find matches or engage with other players online.
- The gameplay can feel shallow and repetitive after a short time, lacking depth and complexity to keep players engaged long-term.
- Many players express frustration over the game's abandonment and lack of support, leading to a sense of disappointment for what could have been a great title.
- gameplay28 mentions
- 25 % positive mentions
- 64 % neutral mentions
- 11 % negative mentions
The gameplay is characterized by its initial fun and simplicity, featuring engaging mechanics like flying and combat, but many players find it lacks depth and variety, leading to boredom over time. While some unique aspects and intuitive controls are praised, the overall experience is often described as forgettable, with calls for more complex mechanics and upgrades to enhance engagement. The game is best enjoyed in a multiplayer setting, but its limitations in single-player modes and the need for gameplay adjustments have contributed to a dwindling player base.
“Real fun with friends, very simple deathmatch style gameplay.”
“Controls are simple and intuitive, and gameplay concepts are fairly easy to understand.”
“The mechanics are simple to learn, hard to master, and are executed in a visually impactful way.”
“While at first it is fun to fly around, destroying other robots, coming back to this game I noticed that plain sight did not have enough depth in its mechanics to keep me engaged even back then.”
“You get bored quite quickly, because there are no mechanics to master in this game.”
“This game had a novel way of fighting, but the player base dwindled due to a lack of fulfilling depth in the gameplay.”
- humor6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its dark and chaotic elements, with players finding amusement in self-destructive tactics and the absurdity of flying funny-looking robots. The interactions among players, filled with maniacal laughter and playful banter, enhance the comedic experience, making the gameplay both entertaining and lighthearted.
“Laughing as we self-destruct to unleash chaos 😂”
“Tk Baha: (laughing) now that's what I call teamwork!”
“The fact that the only way to win is to commit suicide is hilarious.”
- graphics3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The graphics feature a simple, Tron-like art style that is visually appealing but may not sustain long-term engagement. While the minimalistic design helps avoid common visibility issues in modern games, the camera angles can be disorienting initially. Overall, the straightforward aesthetic complements the gameplay's jump-run-kill mechanics.
“The graphics are very simple, and ensure that you're not having that modern-game problem where you didn't see an enemy coming because of the foliage or mental textures.”
“The Tron-like graphics are cool; the camera setting will give you a headache at first, but the overall simplicity of jump-run-kill is great.”
“The graphics are very simple, and ensure that you're not having that modern game problem where you didn't see an enemy coming because of the foliage or mental textures.”
“The visuals feel outdated and lack the detail expected from contemporary games.”
“Character models are poorly designed, making it hard to connect with the game world.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is heavily criticized, with players reporting significant issues related to buggy gravity physics and erratic movement mechanics, which detract from the overall gameplay experience. Additionally, the low player count may be a result of these stability problems, leading to a chaotic and less skillful environment.
“What it should be advertised as, however, is a game where you play as an angry blurry spec as it desperately tries to fight the tyranny of horrible buggy gravity physics while homing instant kill attacks are being lobbed at you by those 19 other players the game so graciously provides.”
“I only ever found about 5 people playing this game at a time, though, perhaps because having a fast-paced game with weird buggy gravity where you move by Sonic the Hedgehog-style homing attack obscures the action to the point that there is even less skill involved than there normally is.”
- music1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The music in the game is characterized by vibrant, funky tunes that create an engaging and energetic atmosphere, enhanced by neon visuals.
“I was immediately greeted by neon colors and funky music 🎶”
“The soundtrack perfectly complements the vibrant visuals, creating an immersive experience.”
“Each track is catchy and enhances the overall atmosphere of the game.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is perceived as lacking significance, with users suggesting that its absence would not evoke any feelings or regret.
- character development1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Character development in the game is perceived as minimal, with a focus on simplicity in both level design and character aesthetics, suggesting that the developers prioritized a smooth gameplay experience over complex character progression.
“The character development feels shallow and lacks depth, making it hard to connect with the protagonists.”
“There are minimal choices that impact character growth, leaving players feeling like their decisions don't matter.”
“The characters are one-dimensional and fail to evolve throughout the game, resulting in a lack of emotional investment.”
- story1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a light and uncomplicated storyline, focusing more on casual enjoyment with friends or bots rather than a deep narrative experience.