Skip to main content

Pizza Connection 3

Pizza Connection 3 Game Cover
49%Game Brain Score
story, graphics
gameplay, optimization
49% User Score Based on 263 reviews

Platforms

Playstation 4XboxiPhoneWindowsPlayStationLinuxXbox Series X|SPCMac OSPhoneXbox OneiPadMobile Platform
Pizza Connection 3 Game Cover

About

Pizza Connection 3 is a single player and multiplayer casual city builder game with horror and economy themes. It was developed by Gentlymad Studios and was released on March 22, 2018. It received neutral reviews from players.

Mamma mia... Long awaited by fans around the world, the newest instalment of the cult series "Pizza Connection" returns to the PC with even more flavour and extra cheese. Make 'em a pizza they can't refuse!

Skip User Reviews

49%
Audience ScoreBased on 263 reviews
story6 positive mentions
gameplay11 negative mentions

  • Pizza Connection 3 offers creative freedom in pizza design with an extensive ingredient system that impacts sales and customer satisfaction.
  • The game features a charming, cartoonish art style with cute animations and pleasant music, creating an enjoyable atmosphere.
  • Despite some shortcomings, the game provides a relaxed and accessible management experience with satisfying growth from small business to pizza empire, appealing to fans of casual tycoon games.
  • The game is plagued by technical issues including many persistent bugs, crashes, balance problems, and poor optimization, which disrupt gameplay and immersion.
  • Gameplay lacks depth and challenge compared to predecessors, with easy exploits, passive AI competition, and missing features such as property buying, HQ management, and meaningful gangster mechanics.
  • The user interface and tutorials are unintuitive and incomplete, with confusing statistics and insufficient guidance, resulting in frustrating trial-and-error and micro-management that reduce long-term fun.
  • story
    53 mentions Positive Neutral Negative

    The story in this game serves primarily as a framework to deliver campaign objectives but is generally seen as clichéd, underdeveloped, and forgettable, with limited narrative depth or rewarding progression. Many users criticize its linear, mission-repetitive nature, frequent bugs, and lack of meaningful immersion or branching paths, leading to frustration rather than engagement. While some appreciate the basic storyline and thematic elements, the overwhelming sentiment is that the story feels more like a functional tutorial than a compelling experience.

    • “As the story continues and you progress to different cities, you'll find out more about where you are coming from and who your family is through people and messages left behind from your dead uncle.”
    • “The story moves you as a tutorial from your first pizza cart to your first restaurant and so on.”
    • “What I really love until now is the story.”
    • “An absolute no-go was the last mission where they ask you to earn $1,000,000 and then, without you doing anything, charge a constantly rising fine of 50,000, 100,000, 150,000 while you are waiting forever for the money to tick in.”
    • “For someone who loved PC1 and PC2, PC3 is simply a frustrating game... it's annoying when the campaign tells you to do a quest, and from the start of the quest suddenly there is not a single visitor... just feels like a major bug and that impression drags through the whole gameplay as far as I can tell on the 2nd map in the campaign so far.”
    • “The story itself isn't that interesting, and the conclusion is pretty much lacking.”
  • gameplay
    52 mentions Positive Neutral Negative

    Pizza Connection 3 attempts to modernize the classic tycoon gameplay but falls short in depth, balance, and engagement, often feeling slow, repetitive, and unintuitive. While some enjoy the creative restaurant management and upgraded visuals, many find the mechanics tedious, buggy, and lacking key features, resulting in a shallow and less satisfying experience compared to earlier series entries. Patches have improved performance somewhat, but overall gameplay remains simplified and misses the depth and challenge fans expected.

    • “Pizza Connection 3 is a modern revival of a cult-classic management series, aiming to blend nostalgic tycoon mechanics with contemporary presentation and accessibility.”
    • “For players who enjoy creative problem-solving within management simulations, this mechanic adds a personal and tactile layer to the otherwise abstract numbers.”
    • “The many different game mechanics make the game deep enough for much replayability.”
    • “The gameplay is slow and clunky.”
    • “Moreover, the advertised features were misleading, as the gameplay lacked depth and became repetitive quickly.”
    • “The balance is completely off and some gameplay mechanics are ridiculously tedious, like saving every pizza again to add them to the menu.”
  • graphics
    52 mentions Positive Neutral Negative

    The game's graphics feature a colorful, comic-inspired art style that many find charming, cute, and visually appealing, with improved animations and customization options for restaurants and pizzas. However, some users criticize the visuals as simplistic, flat, or outdated for modern standards, and note occasional graphical bugs and performance issues. Overall, while the graphics are praised for fitting the game's light tone and style, they lack the depth and atmosphere of previous titles in the series.

    • “Visually, Pizza Connection 3 adopts a colorful, comic-inspired art style that keeps the tone light and readable.”
    • “Beautiful HD graphics, and even the dough can now have different shapes.”
    • “The graphics and art style are really lovely and refreshing.”
    • “The graphics and everything looks like a free mobile phone game; the game feels empty and not interesting at all.”
    • “The problem is the graphics of the pizza are a bit off-putting and simplistic.”
    • “For 21st century, the graphics are very ugly and performance is terrible!”
  • music
    25 mentions Positive Neutral Negative

    The music in the game is generally described as pleasant, nice, and fitting the cozy atmosphere, with some noting a jazzy or calming vibe. However, it is often considered functional yet unmemorable, lacking the emotional impact or variety seen in previous titles, leading to repetition during extended play. Overall, the soundtrack supports the game's ambiance but rarely stands out as a highlight.

    • “The graphics are excellent for this genre and the soundtrack is mesmerizing.”
    • “The balancing act of trying to please everybody, the overall aesthetic and art style as well as ambient music is really pleasant; it's calming in a sense.”
    • “The graphics are pretty, the music is awesome and the gameplay itself is well-proven.”
    • “I don't know too much about music, but I can only say it's pretty bland.”
    • “Previous titles had much more interesting melodies and weren't set around different places, but genres, while giving the player the option to play one song over another.”
    • “Soundtrack 3/5 quality music, but really nothing to remember.”
  • optimization
    21 mentions Positive Neutral Negative

    Optimization in the game remains problematic, with frequent performance issues such as stuttering, especially during long play sessions and in free play mode. Despite some improvements from updates fixing bugs and smoothing gameplay, poor optimization persists, leading to an uneven experience even on capable systems, compounded by dated graphics and occasional balance inconsistencies.

    • “The campaign mode provides structured objectives that introduce systems gradually, while free play offers a more open sandbox for experimentation and long-term optimization.”
    • “Choices around furniture, layout, and ambiance influence customer flow and satisfaction, tying aesthetics directly into performance.”
    • “It's better now: optimized performance, bugs fixed, and smooth gameplay for your enjoyment.”
    • “Performance is just bad.”
    • “It was bad, very bad, the performance wasn't optimized; bugs remained in the tutorial and main campaign that can break your game progression.”
    • “Problems still include poor optimization; staff's health goes down way too fast.”
  • stability
    17 mentions Positive Neutral Negative

    The game suffers from numerous bugs and glitches, including crashes and broken features, which significantly hinder gameplay and management aspects. Despite showing promise and running well on some platforms, it feels unfinished and poorly polished, leading to a frustrating and unstable experience.

    • “Funny game that runs great on Linux (played on Manjaro KDE)”
    • “A buggy mess at launch, few updates and lacking in too many areas.”
    • “It has many glitches with the statistics - so how do you expect to properly manage your business without these features working properly?”
    • “Still buggy af and the game now crashes at chapter 10.”
  • monetization
    10 mentions Positive Neutral Negative

    Monetization in the game involves managing advertising and business expansion, but targeting ads is limited and often unreliable, affecting marketing effectiveness. Some gameplay mechanics, like upgrading via repurchasing and intrusive visual indicators, detract from user experience. Overall, users feel the game offers minimal control over advertising and seems like a quick cash grab with limited depth.

    • “If you do end up getting this game a good portion of the time the predicted customers deal when looking at different locations stats is heavily unreliable, so instead you need to pay attention to the citizens and what areas they frequent most to be able to pick them off with advertisements.”
    • “Other times you may have to terminate your business with that item (warehouse, advertising item, restaurant) and repurchase in order to upgrade the item.”
    • “Very little control on how your advertising is targeted, previous titles let you aim it at certain groups of citizens, this seems like generic marketing and it appears to make little effect.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is noted for adding personality and playful exaggeration, aligning with the series' tradition of blending serious management with lighthearted fun. However, some users feel it lacks the edgier, nostalgic humor of previous titles, opting for a more neutral tone that may reduce its comedic impact. Overall, the game is considered amusing and enjoyable, especially for new players.

    • “These elements inject a sense of humor and personality into the experience, echoing the series’ long-standing tradition of blending serious management with playful exaggeration.”
    • “Take the mascot as an example, a funny little bugger, who you can send to any location on the map to advertise your restaurant.”
    • “Pretty funny and good game!”
  • atmosphere
    7 mentions Positive Neutral Negative

    The atmosphere is generally pleasant with nice music and cute, well-crafted visuals, especially the detailed miniatures, but it lacks depth and emotional engagement compared to its predecessor. Sound design is functional but less immersive, leaving some players feeling the overall atmosphere and content feel underdeveloped or more like a draft. Fans of the previous game may find the new atmosphere less satisfying.

    • “On a slight positive note, the graphics and atmosphere are cute and the music is nice.”
    • “The visuals aren't bad, and the music is actually quite nice, though it lacks the atmosphere of the previous game.”
    • “Great graphics, good music, and a good atmosphere.”
    • “The visuals aren't bad, and the music is actually quite nice, but it lacks the atmosphere of the previous game, as well as many of the mechanics.”
    • “It looks like they invested all the money in making miniatures of famous places from all over world and had no money left to implement the game mechanics, story, atmosphere... I think the actual implementation of content can just be called a draft.”
    • “Sound design and music are functional rather than memorable, serving primarily to maintain atmosphere rather than drive emotional engagement.”
  • grinding
    4 mentions Positive Neutral Negative

    Grinding in the game is considered tedious and unbalanced, with repetitive tasks like individually training employees and managing items such as pizzas contributing to a slow pace. These mechanics can detract from the overall experience, especially given the small community and limited camera movement.

    • “The balance is completely off and some gameplay mechanics are ridiculously tedious, like saving every pizza again to add them to the menu.”
    • “The only bad thing is small community, the fact that you need to train employees one by one, just like Pizza Connection 2 which can be tedious and the camera movement that is not real 3D, but a very annoying fixed position.”
    • “You'll need a second live for grinding.”
  • replayability
    3 mentions Positive Neutral Negative

    Replayability opinions are mixed: while some find limited reasons to replay the game and suggest purchasing it on sale, others appreciate its depth and variety of mechanics that enhance replay value.

    • “The many different game mechanics make the game deep enough for much replayability.”
    • “Anyway, since there is not much in terms of replayability, get it in a sale.”
    • “This may not be the most replayable game for some people, but I can accept that some games, even sims, are like that for me.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional aspect of the game is subtle, with sound design and music providing atmosphere without strong emotional impact. Overall, Pizza Connection 3 delivers a heartfelt effort to reconnect with fans of the franchise.

    • “Ultimately, Pizza Connection 3 is a heartfelt attempt to revive a beloved franchise for a modern audience.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is enhanced by charming animations and designs that maintain player engagement without being distracting, contributing to a comfortable and enjoyable experience during extended play sessions.

Skip Game Offers

Buy Pizza Connection 3

9h Median play time
12h Average play time
4-22h Spent by most gamers
*Based on 5 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Pizza Connection 3
Skip FAQs

Frequently Asked Questions

Pizza Connection 3 is a casual city builder game with horror and economy themes.

Pizza Connection 3 is available on PlayStation 4, iPhone, Windows, Xbox Series X|S and others.

On average players spend around 12 hours playing Pizza Connection 3.

Pizza Connection 3 was released on March 22, 2018.

Pizza Connection 3 was developed by Gentlymad Studios.

Pizza Connection 3 has received neutral reviews from players. Most players liked Pizza Connection 3 for its story but disliked it for its gameplay.

Pizza Connection 3 is a single player game with multiplayer support.

Similar games include Chef: A Restaurant Tycoon Game, Park Beyond, SimCasino, Mad Games Tycoon, Mad Games Tycoon 2 and others.