- November 7, 2014
- ILIKESCIFI Games
Pitiri 1977
Platforms
About
In Pitiri 1977, a kid with supernatural powers sets off on a mission to rescue their kidnapped brother. This adventure-platformer features a 70s setting, with Metroidvania-style exploration and a story that unfolds in hand-painted levels, all set to a 1970s soundtrack. Paying homage to classic pioneers, the game offers a rich blend of world exploration and narrative.











- The game features beautiful 2D art and a charming soundtrack that enhances the overall experience.
- It has a decent story and some simple puzzles that add variety to the gameplay.
- Despite its flaws, the game has a certain charm and can be enjoyable for those who appreciate indie platformers.
- The game is plagued by numerous bugs and technical issues, including poor hitboxes and clunky controls.
- It is very short, with many players completing it in under two hours, leading to a feeling of it being incomplete.
- There is a lack of polish in gameplay mechanics, such as no controller support and unremappable keys, which detracts from the overall experience.
music
24 mentions Positive Neutral NegativeThe music in the game has received a mixed but generally positive reception, with many players praising its uniqueness and immersive quality, often highlighting it as a standout feature that enhances the overall experience. While some found the soundtrack annoying or subpar, others appreciated the effort put into the music, noting that it complements the game's charming visuals and retro theme. Overall, the music is seen as a significant aspect that reflects the developers' passion and artistic intent, making it worth experiencing despite the game's technical shortcomings.
“The music I actually listened to (most of the time, I turn off the sounds, play the game, and watch Netflix... not this time), and it was great.”
“Beautiful 2D art and charming music set the circumstances for this lovely little indie gem.”
“Everything from the visual design, the characters, the mechanics, to the music shows that a lot of passion was put into the game.”
“Effort was there--including a 3D intro movie, surprisingly--but the gameplay is sub-par, the music is annoying, and the plot is paper-thin.”
“Terrible physics, terrible MIDI music, nearly absent gameplay, no way to change the backwards controls.”
“There's no settings, so you can't adjust music/sound, you can't remap keyboard controls, which sucks because it uses arrow keys instead of WASD.”