"Pickaxe Tower" is a game created for the Miz Jam #1, using the Godot Engine v3.2.1 and Libresprite v1.0-dev for development. Players use a pickaxe to aim and mine their way up a tower, avoiding obstacles with the help of pause functionality. The game features graphics from Kenney, text fonts from Daniel Linssen, SFX from Kenney Game Assets 1, and music by Celestialghost8.

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