Physics Engine
- December 18, 2022
- Dillster
![Physics Engine Game Cover](https://gamebrain.co/img/725/game_itchio_physics_engine_1_xl.png)
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![](https://gamebrain.co/img/726/game_itchio_physics_engine_2_xl.png)
![](https://gamebrain.co/img/727/game_itchio_physics_engine_3_xl.png)
Throughout my Game Physics course, I developed my own physics engine from scratch in C# using Unity. None of the built in Unity physics components are used. I developed my own version of a rigidbody that declares and modifies acceleration and velocity. Different types of forces can be added and other features such as force generators that continuously apply forces to objects. I have implemente…