- January 16, 2018
- Veslo Games
Phantom Signal
Platforms
About
In "Phantom Signal," control an industrial fabricator to construct an energy grid, procure resources, and upgrade your ship after an unknown enemy attack. Unique enemy characteristics require strategic base construction and defense as you travel through multiple star systems to find the source of the signal. Invite friends to compete on Steam Leaderboards and Cloud for top spots while completing missions.
- Engaging and addictive gameplay with a unique twist on the tower defense genre, offering a mix of strategy and resource management.
- Visually appealing with clean graphics and a relaxing soundtrack, enhancing the overall gaming experience.
- Affordable price point for the amount of content provided, making it a great value for fans of the genre.
- Limited variety in enemy types and tower options, leading to repetitive gameplay over time.
- Presence of bugs, including broken achievements and issues with mission progression, which can detract from the overall experience.
- Lack of shortcut keys and other quality-of-life features that could streamline gameplay and improve user experience.
story
59 mentions Positive Neutral NegativeThe game's story is generally considered minimal and serves primarily to connect the various missions, which revolve around a mysterious phantom signal. While there are over 20 missions with varying objectives and a tech tree for upgrades, many players find the narrative lacking depth and relevance, often overshadowed by repetitive gameplay mechanics. Overall, the story provides a basic framework for progression but could benefit from further development to enhance player engagement.
“Here we've got a tower defense game with RTS elements, giving us freedom, skill trees, and a (somewhat) decent campaign story.”
“A tower defense styled sci-fi game set in space with beautiful set-pieces, a nice little story, varying mission types, and tech trees you can fill out as you go.”
“The story is irrelevant, as each level is just a variation on the same rudimentary gameplay: point-and-click linking of 'asteroids' to 'miners' to 'power sources' to 'lasers', etc. (the different units are just circles with icons).”
“There is also a story, which of course revolves around this mysterious phantom signal, but mostly serves to progress you from mission to mission.”
“The main storyline is a bit short, though.”