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Persona5: The Phantom X Game Cover

About Persona5: The Phantom X

Persona5: The Phantom X is a single player and multiplayer tactical role playing game with horror, anime and erotic themes. It was developed by ATLUS and was released on June 25, 2025. It received neutral reviews from players.

“We’re the Phantom Thieves, and we’re here to steal your heart!”The beloved RPG series with over 27 million copies sold finally arrives on PC and mobile! Set in modern-day Tokyo! Normal high-school student by day, villain-fighting Phantom Thief after school! Explore the dungeons of the heart and defeat the distorted enemy Shadows! Dive into dungeons of the heart called Palaces with your fellow P…

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Looking for games like Persona5: The Phantom X? Here are top tactical role playing recommendations with a horror, anime and erotic focus, selected from player-similarity data — start with P5X | Persona5: The Phantom X, TRIBE NINE or Atelier Resleriana: Forgotten Alchemy and the Polar Night Liberator.

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Reviews

48%Audience ScoreBased on 8,478 reviews
story541 positive mentions
monetization298 negative mentions

  • The game offers a fun and engaging turn-based combat system similar to Persona 5 but with unique twists and team-building elements.
  • It features an interesting and improving story with well-designed characters and high-quality music faithful to the original Persona 5 style.
  • The gacha system is considered relatively generous and free-to-play friendly, allowing players to progress without mandatory spending.
  • As a live-service gacha game, it contains predatory monetization elements and stamina-based time gating that can interfere with progression and enjoyment.
  • Early palaces and story arcs are uneven, with some first content being weak or repetitive, and difficulty spikes require significant grinding or luck.
  • Technical issues and poorly optimized UI including clunky controls, excessive menus, long loading times, and crashes diminish the overall experience.
  • story

    2,345 mentions Positive Neutral Negative
    23% positive mentions, 69% neutral mentions, 8% negative mentions

    The story of Persona 5: The Phantom X initially draws heavily from Persona 5’s narrative, featuring familiar beats and themes but with an alternate cast and universe, leading to mixed reception. While early chapters, especially the first palace arc, are widely criticized for weak writing and slow pacing, the story reportedly improves significantly from the third palace onward with better character development and more engaging plotlines. Despite being a gacha game with monetization and progression hurdles that can disrupt storytelling flow, the game still offers a generally enjoyable and compelling story experience for dedicated Persona fans who can tolerate the free-to-play mechanics.

    • “The narrative and characters: the writing remains a strong suit, with well-developed characters and a story that feels like a worthy addition to the franchise.”
    • “The story is so unique from the little bit that I have played that it has me hooked.”
    • “The story, characters, and quality of a persona game are all still here.”
    • “The story is atrocious, I cannot take the first villain seriously, the reasoning for people's desires being "lost" makes no sense and honestly the game makes me so mad I'd rather be playing any other persona.”
    • “The story is a complete joke, with the 2 current antagonists being "subway slammer" and Gordon Ramsey essentially.”
    • “The story is a huge step down from P5, the first arc apes a lot of ideas from the Kamoshida arc, but it doesn't replicate the way that story was able to hook players and keep them engaged with a good story and fun dungeon.”
  • gameplay

    1,181 mentions Positive Neutral Negative
    26% positive mentions, 66% neutral mentions, 8% negative mentions

    Persona 5: The Phantom X offers gameplay that closely mirrors Persona 5’s core turn-based combat and exploration, but with a simplified, more streamlined approach adapted for a gacha format. While many appreciate its faithful combat mechanics, stylish presentation, and added character-specific abilities providing some tactical depth, the gameplay is often criticized for feeling watered down, clunky, and slowed by intrusive gacha systems and excessive tutorials. Fans of the original series may find enjoyment in its familiar mechanics and expanded content, but the heavy integration of gacha elements and monetization frequently diminishes the overall experience and accessibility.

    • “The gameplay is the highlight of the game to me.”
    • “Sure, it’s got gacha mechanics, but underneath that, there's a well-crafted RPG, new characters worth caring about, and a gameplay loop that actually respects the core of the franchise.”
    • “Battles are both streamlined in that you have limited active movesets but given a lot of depth in the team building and synergies of status ailments, extra turns, etc. From a pure gameplay standpoint, Persona 5 X is a really great entry in the world of gacha games.”
    • “With a messy UI, complicated wordvomit in its descriptions and an extremely annoying gameplay loop, I cannot, in good faith, recommend you spend your valuable time on this game.”
    • “Movement feels clunky, battles are slow and so mechanically uninteresting to a point where it's desirable to put your game on auto for the majority of its runtime.”
    • “The turn-based combat you once loved has its elements mostly stripped away in favor of the gacha system; it makes the gameplay feel incomplete all because gacha comes first, gameplay and story progression comes last.”
  • monetization

    481 mentions Positive Neutral Negative
    4% positive mentions, 34% neutral mentions, 62% negative mentions

    The monetization in Persona 5: The Phantom X is widely criticized as aggressive and predatory, with frequent intrusive pop-up ads, expensive microtransactions, and an overall gacha system that heavily pushes spending. Many users feel the global version is a greedy cash grab that exacerbates grind and paywalls, undermining the experience despite the game’s solid base and Persona 5 assets. While some note that free-to-play progression is possible, the overwhelming consensus is that the monetization heavily detracts from enjoyment, making it feel less like a true Persona installment and more like an exploitative mobile gacha.

    • “Despite being a gacha game, it avoids being overly aggressive with monetization, and players can genuinely enjoy and progress through the game without feeling pressured to spend.”
    • “The game makes it clear that the gacha and microtransactions are optional as the units you can get for free make a solid team by themselves, and the materials you need to progress/strengthen your characters are relatively easy to obtain, which is not something common in most gacha games.”
    • “Fair to say, that I only purchased the Marty's membership once, and never felt the need to engage in any of the monetization present in this game.”
    • “The monetization is extremely predatory, and either needs to be toned down or redesigned somehow.”
    • “The game took everything out of Persona 5 and just turned it into a boring gacha game with constant microtransactions intending to get the playerbase addicted to suck as much money out of them as possible.”
    • “The global release seems like nothing but a quick translated cash grab with relentless monetization tactics, pop-up ads, paywalls for content, and aggressive microtransactions that make it a frustrating experience.”
  • music

    395 mentions Positive Neutral Negative
    46% positive mentions, 51% neutral mentions, 3% negative mentions

    The music in Persona 5: The Phantom X is widely praised for maintaining the franchise’s signature stylish and jazzy soundtrack, featuring mostly reused tracks from Persona 5 alongside some well-received new compositions, including vocals by Lyn. While the original Persona 5 OST is considered phenomenal and a key highlight, some users noted issues with music looping, transitions, and a lack of more original tracks. Overall, the soundtrack stands out as one of the game's strongest elements, faithfully capturing the Persona 5 vibe and vastly appreciated even by disappointed players.

    • “The soundtrack is phenomenal too with Lyn making some of the songs; Persona 5 songs like Life Will Change and Last Surprise are also in the game.”
    • “The original music they've made for this game is really good, and the new tracks are just as great as the old ones.”
    • “Persona 5: The Phantom X is like being invited back into a stylish heist party where the music still slaps, the menus are smoother than your best pickup line and the vibes scream, "we're stealing hearts again!".”
    • “It's bad, it's boring, the plot is a mess, the characters are mostly boring and/or one-dimensional (with some exceptions), the dungeons are tedious, especially the third main story palace, the shops and price tags are very 'in your face', the UIs are ugly, and the mostly recycled soundtrack, SFXs, and locations from P5 really start to make me sick and want to play a new, fresh Persona game.”
    • “Even if some of the new tracks are pretty good, the actual music direction is the worst I've seen in a video game in a while (is there even a music director?).”
    • “The playback of music is really janky at times, often with cutscenes interrupting the song and then restarting it from the start instead of continuing from where it left off once the cutscene finishes.”
  • grinding

    223 mentions Positive Neutral Negative
    0% positive mentions, 1% neutral mentions, 99% negative mentions

    Grinding in Persona 5: The Phantom X is widely described as excessive, tedious, and a core but frustrating aspect due to its stamina-based system that limits progress, encourages daily routines, and heavily ties into gacha mechanics. Many players find the grind necessary to progress character levels, weapons, and personas, but it's often slow, repetitive, and can feel like a paywall or time-sink, especially for free-to-play users. While some enjoy the challenge or routine, the overwhelming consensus is that the grinding detracts from the overall experience, making it less accessible and less enjoyable compared to mainline Persona games.

    • “It's not that grindy if I'm being honest.”
    • “It's just a shame Atlus ruined it by making it so reliant on spending hours grinding for gems or waiting for the perfect team.”
    • “The phantom x (p5x) core gameplay loop is tedious at best and infuriating at worst.”
    • “Grinding for the pull currency has been a drag and it kills my motivation to continue playing every day because it is frustrating to grind and pull a character you want and I heard leveling up player level is also a drag because it is too slow of a progression for story content.”
  • graphics

    222 mentions Positive Neutral Negative
    39% positive mentions, 57% neutral mentions, 4% negative mentions

    The graphics of Persona 5 Phantom X are generally praised for capturing the iconic Persona 5 art style with vibrant visuals, smooth animations, and high-quality character designs that stand out, especially impressive for a mobile platform. However, some users note inconsistencies such as occasional lower-quality cutscenes, UI clutter, and a less polished feel compared to mainline Persona titles, with a few complaints about performance issues and simplified or "cash-grab" aesthetics. Overall, while not quite matching the polish of the original games, the visuals effectively retain Persona 5's distinctive style and are a highlight for fans, particularly considering the mobile format.

    • “The visuals look really good and all the animations, whether it's 2D or 3D, are way higher quality than normal Persona games (there are some places where animation isn’t as good as the rest, but those are minor).”
    • “The visuals are top-notch for a mobile title, blending classic Persona flair with smooth animations and detailed character designs.”
    • “Being a free game mainly aimed towards the market of mobile live service gachas, I was a bit skeptical, you know, worried it would be just some silly cashgrab stuff making use of the franchise name, but instead it's a whole proper Persona game, the care on making the visuals, resources, gameplay work and feel like the actual mainline P5 is amazing, all the menus, art, styling, exploring dungeons or the city, raising your stats - you get it, everything is so proper it's amazing.”
    • “Graphics look so much worse.”
    • “The art style is not on par with its original, Persona 5; most of the locations are copied from the original game and the ones that are not are low quality.”
    • “The game visuals and the game itself are incredibly shallow... think of them as the too-bright, colourful, thin plastic cabinet dress theme on a poker machine at the casino.”
  • optimization

    132 mentions Positive Neutral Negative
    7% positive mentions, 53% neutral mentions, 40% negative mentions

    The game's optimization is widely criticized, especially on PC, with frequent reports of severe performance issues such as lag, stuttering, long load times, and inconsistent frame rates, even on high-end hardware. Mobile and console versions also suffer from poor optimization, buggy controls, and heavy file sizes. While some recent updates have improved performance somewhat, overall the game feels like a rushed, poorly optimized mobile port with ongoing technical problems that detract significantly from the experience.

    • “While the gacha elements can be frustrating if you're hunting for a specific 5-star, the core gameplay loop and solid performance across mobile and PC make it a must-play for fans of the series.”
    • “The production value I expect from this series is there and the optimization on both PC and mobile platforms is great.”
    • “After trying out the brand new version 2.0 update, I have to say I am very happy with the direction that this game is going in. The first few months were definitely rough and the game still has some issues such as with the UI cluttering the screen, controller button presets not saving when you close the game and reopen it later, and certain optimization issues regarding how much it’s pushing the fans in your computer compared to other games in general, but besides that which can be fixed, I see this game having a brighter future as long as the development team continues to listen to the feedback of the player base.”
    • “The performance/load times are somehow pretty bad even though the game looks rather simple to render (and quite worse than Persona 5).”
    • “Now, as someone who has played other gachas in the past, I thought this wasn't going to be so bad but my god the awful performance for this game even on an SSD with decent read speeds and time with decent hardware (RTX 4070, Ryzen 7 5700u, 64GB of RAM and overclocked as it can go) this game is soooo slow and has runs awful at points such as going to fights; my god it felt like it was going to take forever to get into a single one, maybe 8ish seconds just for a standard fight. I have never had this type of problem with other gachas such as [redacted] and Genshin (at points).”
    • “Worst of all, it still feels like a mobile port shoved onto PC with no real optimization.”
  • character development

    93 mentions Positive Neutral Negative
    49% positive mentions, 43% neutral mentions, 8% negative mentions

    Character development in the game is generally praised for maintaining the emotional depth and classic themes familiar to Persona 5 fans, with many highlighting the uniqueness and appeal of new and returning characters' designs. However, opinions on character design quality vary widely, with some finding it fresh and well-crafted, while others feel many characters are uninspired or derivative, and criticize the gacha system for limiting access and depth. Overall, while the story and character growth show promise, they are sometimes overshadowed by the game's monetization model and initial pacing issues.

    • “If you like Persona, you will love the story and character development.”
    • “I do feel genuine connections to some of the characters and the character development is conveyed quite well, but if your favourite part of Persona is the confidant system don't get your hopes up, the game has a very watered down version of confidants.”
    • “The emotional depth, character development, and classic themes of rebellion, identity, and justice are all here—making it feel like a true continuation or companion to Persona 5.”
    • “But man most of the character designs look unappealing and it is so boring.”
    • “Wasted character designs.”
    • “Lack of any real interesting system mechanics, cluttered UI, horrible readability and bland character designs (the personas are cool for the most part though) in one all-you-can-eat buffet.”
  • humor

    80 mentions Positive Neutral Negative
    96% positive mentions, 0% neutral mentions, 4% negative mentions

    The humor in the game is often described as unintentionally funny, with the "subway slammer" villain being a frequent source of amusement due to poor writing and cartoonish charm. While some find the character interactions and occasional dialogue amusing, many consider the storytelling and jokes to be hilariously bad or rushed, leading to mixed reactions ranging from genuine laughter to frustration. Overall, the humor is a mix of intentional and ironic comedy, contributing to a quirky and sometimes cringe-worthy experience.

    • “The 'subway slammer' is a hilariously weak choice to have as your first villain.”
    • “Pair that with some laughable lines like 'the whole subway's mine for the slammin!!' and you quickly find persona5: the phantom x to be a laughingstock of a game.”
    • “The first villain is hilarious fun too though his meta is waaay too OP.”
    • “It's not funny and it's not going to work.”
    • “First of all, the owl bit where it tells you what a word means is not funny.”
    • “Subway slammer is not funny.”
  • stability

    68 mentions Positive Neutral Negative
    4% positive mentions, 0% neutral mentions, 96% negative mentions

    The game suffers from frequent freezes, crashes, and numerous bugs across all platforms, particularly during loading screens, transitions, and with controller support. While some users report improved optimization on certain devices like the Steam Deck, overall stability issues, lag, and glitches severely hinder the gameplay experience. Persistent problems with slow loading, buggy UI, and unreliable server connections contribute to the game's reputation as unstable and unpolished.

    • “Runs great on my PC too; it's well optimized.”
    • “I was expecting a shallow mobile port with gacha traps, but what I got was a legit Persona experience that actually runs great on the Steam Deck.”
    • “Also runs great on the Steam Deck.”
    • “At this point, the game is completely unplayable for me: constant freezes, bugs, crashes… nothing works properly anymore.”
    • “Loading screens take a long while, game randomly freezes during cutscenes and battles, I feel like I'm playing at 10 frames per second, characters run up but then stop and stand still for a while before doing an attack.”
    • “I have an old PC with some parts renewed, but it's ridiculous that I can run P3Reload and P5Royal with no log or other problems, yet this game takes over a minute for most loading screens, freezes every 10 minutes, and loads assets into the streets slower than BG3 loads Act 3.”
  • emotional

    39 mentions Positive Neutral Negative
    85% positive mentions, 0% neutral mentions, 15% negative mentions

    Reviews on the game's emotional aspect are mixed, with some players moved by touching arcs and moments of depth, while many criticize the story as slow, boring, and lacking genuine emotional engagement. The gacha system and generic characters further dilute emotional attachment, making the narrative feel transactional rather than heartfelt. Overall, fans of the series find it a shallow, less impactful spin-off that fails to match the emotional resonance of previous Persona titles.

    • “Palace 3 is full of emotional complexity and heart-wrenching revelations and moments, stuff that makes someone ponder and think while still being its own thing compared to P5's palaces.”
    • “The second and third arcs are incredibly touching, and it's unfortunate that the writing didn't start out that way.”
    • “The emotional depth, character development, and classic themes of rebellion, identity, and justice are all here—making it feel like a true continuation or companion to Persona 5.”
    • “Boring story, 1 million HP basic enemies, and a weird, janky feeling I cannot honestly explain. The combat moves are weird, and some attacks are just lame.”
    • “The story is boring; the combat and characters are okay but don't compensate for the dull story and the really greedy gacha system.”
    • “This is a shallow spin-off of the Persona 5 series with an honestly boring story 90% of the time that tries to make you care for a random group of generic 'here is my original phantom thief' characters enough to spend for them.”
  • atmosphere

    10 mentions Positive Neutral Negative
    40% positive mentions, 30% neutral mentions, 30% negative mentions

    The game successfully captures the distinctive and stylish atmosphere of the Persona series, creating a familiar and immersive experience for fans. However, the pervasive monetization elements and gaudy casino visuals detract from the overall charm, occasionally undermining the otherwise high-quality presentation and nostalgic ambiance.

    • “It does an excellent job capturing the style, atmosphere, and identity of the Persona franchise, and it genuinely feels like a proper Persona experience rather than a generic spin-off.”
    • “The introduction to the original sets up an oppressive atmosphere, as the protagonist is relentlessly punished for having tried to do the right thing, priming the player for the eventual moment when they can become a Phantom Thief, putting the player's goals in complete synergy with Joker's.”
    • “The game also just oozes atmosphere; the UI, animations, and art are A+ tier.”
    • “I stuck with it at first because the atmosphere and characters still felt familiar and comforting, but that nostalgia can only carry you so far when the game is constantly shoving monetization in your face.”
    • “It tries so hard to be a Persona game but the gacha stuff destroys all the charm and atmosphere these games normally have.”
    • “However, the gaudy atmosphere of the ever-present casino infects the whole experience regardless.”
  • replayability

    3 mentions Positive Neutral Negative
    67% positive mentions, 33% neutral mentions, 0% negative mentions

    The game's replayability is enhanced by retaining core mechanics from the original Persona 5 and Persona 5 Royal, making it appealing to fans who enjoyed those titles. While some regional differences, such as gacha laws, affect the experience, players familiar with the mainline games are likely to find it worth replaying.

    • “As someone who's thoroughly played both the original Persona 5 and Persona 5 Royal many, many times, P5X retains a lot of the core mechanics that made the original games so great and replayable.”
    • “If you’ve already played through the mainline Persona games available to you and don’t find them to be replayable, but you’re absolutely fiending for more, I’d say give it a try.”
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Play Times

38h Median play time
53h Average play time
12-100h Spent by most gamers
*Based on 34 analyzed playthroughs
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Frequently Asked Questions

Persona5: The Phantom X is a tactical role playing game with horror, anime and erotic themes. Common tags for Persona5: The Phantom X include turn-based, psychological, psychological horror, soundtrack, gambling and others.

Persona5: The Phantom X is available on PC and Windows.

On average players spend around 53 hours playing Persona5: The Phantom X.

Persona5: The Phantom X was released on June 25, 2025.

Persona5: The Phantom X was developed by ATLUS.

Persona5: The Phantom X has received neutral reviews from players. Most players liked Persona5: The Phantom X for its story but disliked it for its monetization.

Persona5: The Phantom X is a single player game with multiplayer support.

Similar games include P5X | Persona5: The Phantom X, TRIBE NINE, Atelier Resleriana: Forgotten Alchemy and the Polar Night Liberator, DISGAEA RPG, Duet Night Abyss and others.