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Persona5: The Phantom X

Persona5: The Phantom X Game Cover
45%Game Brain Score
story, gameplay
monetization, grinding
45% User Score Based on 7,655 reviews

Platforms

PCWindows
Persona5: The Phantom X Game Cover

About

Persona5: The Phantom X is a multiplayer role playing game. It was developed by ATLUS and was released on June 25, 2025. It received neutral reviews from players.

Persona5: The Phantom X follows a high-school student in modern Tokyo who becomes a Phantom Thief, battling distorted enemies called Shadows within mysterious dungeons known as Palaces. Utilize stylish turn-based combat and summon powerful Personas to steal Treasures and change corrupted hearts. Balance thrilling dungeon exploration and vibrant student life as you fight to prevent a grim future.

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45%
Audience ScoreBased on 7,655 reviews
story435 positive mentions
monetization293 negative mentions

  • The game captures the essence of Persona 5 with its visuals, music, and gameplay mechanics.
  • The character designs are appealing, and the new cast adds some fresh dynamics to the story.
  • The developers have shown responsiveness to player feedback, making improvements to the game over time.
  • The global version is treated poorly compared to the Chinese version, with less rewards and a slower pace of content release.
  • The gacha mechanics are predatory, with low pull rates and no soft pity system, making it frustrating for players.
  • The story and character development feel lackluster, often relying on recycled elements from Persona 5 without adding depth.
  • story
    1,943 mentions Positive Neutral Negative

    The story of "Persona 5: The Phantom X" has received mixed reviews, with many players noting that it often feels like a rehash of the original "Persona 5" narrative, particularly in its early arcs. While some appreciate the new characters and the potential for the story to improve in later chapters, particularly with the involvement of original writers from the franchise, others criticize it for lacking depth and urgency, often feeling like a fanfiction rather than a standalone narrative. Additionally, the gacha mechanics and level requirements to progress in the story have frustrated players, detracting from the overall experience.

    • “The story is surprisingly good.”
    • “The story has all the general beats of a typical persona quest line (although I find the first palace extremely goofy) however it is undermined by the lack of urgency because of the gacha/live service monetization.”
    • “The story is engaging so far and the characters are interesting.”
    • “Another big reason I felt this game was disappointing was the main campaign or story content.”
    • “The story in the first two arcs is abysmal; there’s nothing else to say.”
    • “The story is just a watered-down version of Persona 5, and the gameplay is a bit different than the usual Persona, but I found it fun.”
  • gameplay
    1,022 mentions Positive Neutral Negative

    The gameplay of "Persona 5: The Phantom X" has received mixed reviews, with many players noting that it retains the core mechanics of the Persona series while incorporating gacha elements. While some appreciate the familiar turn-based combat and social simulation aspects, others criticize the gameplay for being overly simplified and bogged down by intrusive monetization practices. Overall, fans of the franchise may find enjoyment in the gameplay, but the gacha mechanics and lack of depth compared to mainline titles have left many feeling disappointed.

    • “The gameplay is buttery smooth – turn-based combat that’s stylish as hell, dungeons and extra content that are actually fun to run through, and all the personality, flair, and attitude you’d expect from a Persona title.”
    • “The gameplay is a fresh, mobile-focused twist on Persona’s formula, which I understand may turn some people away, but it truly is something that has depth and can be enjoyable to all, and building up characters you collect feels engaging.”
    • “Gameplay is fun though with major differences from P5R, having a familiar feel to games like Star Rail.”
    • “The gameplay is a watered-down imitation of the original.”
    • “The gameplay is incredibly disappointing.”
    • “The gameplay feels surprisingly similar to real persona titles, but the poor localization, the dialogue options being incorrect, and the absurdly low drop rate of upgrade materials makes this game one of the worst gacha experiences I've had.”
  • monetization
    458 mentions Positive Neutral Negative

    The monetization in this game has been widely criticized as aggressive and predatory, with many reviewers labeling it a blatant cash grab. Players report frequent pop-up ads for microtransactions, high prices for in-game purchases, and a gacha system that feels exploitative, particularly in comparison to other regional versions. While some enjoy the gameplay and story, the overwhelming focus on monetization detracts significantly from the overall experience, leading many to recommend avoiding the game unless significant changes are made.

    • “Microtransactions, paying for the chance to get the character you want, etc. Besides that, it is an excellent Persona game with fun gameplay and a cool story.”
    • “Despite being a gacha game, it avoids being overly aggressive with monetization, and players can genuinely enjoy and progress through the game without feeling pressured to spend.”
    • “The monetization is optional rather than mandatory, which is rare and commendable in this genre.”
    • “The monetization feels extremely predatory, and I don't know who was the lame, cheap rat who decided to go with this, but let me tell you this.”
    • “The aggressive time-gating, relentless monetization, and punishing gacha system create a frustrating experience — especially for free-to-play players.”
    • “This game is a cash grab disguised as entertainment.”
  • music
    327 mentions Positive Neutral Negative

    The music in "Persona 5: Phantom X" is widely praised, with many reviewers highlighting its high quality and the nostalgic appeal of its soundtrack, which heavily features tracks from the original "Persona 5." While some new compositions have been introduced, a significant portion of the music is recycled, leading to mixed feelings about originality. Overall, the soundtrack is considered a standout aspect of the game, maintaining the series' reputation for exceptional music, despite criticisms regarding its reliance on pre-existing tracks.

    • “The music in this game is also phenomenal, which is to be expected of the Persona series.”
    • “The fantastic OST Persona 5 is known for is re-introduced in this game with some added extras to complement an already outstanding soundtrack.”
    • “The music, as always, is top tier.”
    • “They're also reusing the same situational background music for every scenario, which really drives home the lack of commitment to creating something fresh and meaningful.”
    • “Music: Persona is pretty known for its unique soundtracks, which is why it baffles me this game has roughly less than 10 original soundtracks and uses mostly the original Persona 5's soundtrack.”
    • “The playback of music is really janky at times too, often with cutscenes interrupting the song and then just restarting the song from the start instead of continuing from where it left off once you finish the cutscene.”
  • graphics
    195 mentions Positive Neutral Negative

    The graphics in "Phantom X" receive mixed reviews, with many praising the vibrant art style and high-quality visuals that evoke the aesthetic of "Persona 5." However, some users criticize the game for reusing assets and having inconsistent visual quality, particularly in certain areas and menus, which detracts from the overall experience. While the game showcases impressive animations and character designs, it is often seen as a less polished version of its predecessor, leading to disappointment among fans expecting a more refined graphical presentation.

    • “The visuals are stunning for a mobile/pc hybrid release.”
    • “The graphics are amazing for being a phone game, and the game is vibrant with details in the open world and in the characters.”
    • “The graphics and animation look great.”
    • “Can't recommend this; they only took Persona 5 visuals, everything else is just a full-on cash grab. If you are willing to spend so much on it, go buy a real Persona game.”
    • “The game visuals and the game itself are incredibly shallow... think of them as the too-bright, colorful, thin plastic cabinet dress theme on a poker machine at the casino.”
    • “The graphics look so much worse. The art style is not on par with its original, Persona 5; most of the locations are copied from the original game, and the ones that are not are low quality.”
  • grinding
    177 mentions Positive Neutral Negative

    The grinding aspect of the game has received overwhelmingly negative feedback, with players describing it as excessively tedious and time-consuming. Many reviews highlight the frustratingly low rewards for grinding, the reliance on stamina systems, and the pressure to spend money to progress effectively. While some players find enjoyment in the grind, the overall sentiment suggests that it detracts significantly from the gaming experience, making it feel more like a chore than a fun activity.

    • “It's not that grindy if I'm being honest.”
    • “All while not spending a single dime and not grinding at all.”
    • “The game is incredibly grindy and encourages people to spend money much harder than I've seen in other gachas.”
    • “The repetitive grind, the unintuitive controls, the predatory and in-your-face monetization, and the tedious dialogue finally outweighed the dopamine of unlocking new phantom thieves and watching them grow stronger.”
    • “Grinding for the pull currency has been a drag and it kills my motivation to continue playing every day because it is frustrating to grind and pull a character you want.”
  • optimization
    118 mentions Positive Neutral Negative

    The optimization of the game has been widely criticized, with players reporting severe performance issues, including stuttering, lag, and long load times, even on high-end hardware. Many feel that the game feels like a poorly executed mobile port, lacking the polish expected from a title in the Persona franchise. Despite some recent updates improving performance, significant bugs and optimization problems remain, leading to a generally negative reception regarding this aspect.

    • “After trying out the brand new version 2.0 update, I have to say I am very happy with the direction that this game is going in. The first few months were definitely rough, and the game still has some issues such as UI cluttering the screen, controller button presets not saving when you close the game and reopen it later, and certain optimization issues regarding how much it's pushing the fans in your computer compared to other games in general. But besides that, which can be fixed, I see this game having a brighter future as long as the development team continues to listen to the feedback of the player base.”
    • “The production value I expect from this series is there, and the optimization on both PC and mobile platforms is great.”
    • “Editing again because the game admittedly got performance updates; it runs a lot more smoothly.”
    • “The game is horribly optimized, and it lacks that charm that Persona 5 had; it just feels as if they put this game together last minute.”
    • “The performance of this game is among the worst I've seen in a gacha game.”
    • “The current optimization of the game is so bad I can't recommend this to anyone currently.”
  • character development
    72 mentions Positive Neutral Negative

    Character development in the game has received mixed reviews, with many praising the unique and appealing character designs that reflect a strong aesthetic connection to the Persona series. However, players express disappointment in the lack of depth and meaningful progression in character relationships, particularly in comparison to previous titles, often attributing this to the game's gacha mechanics and a perceived focus on monetization over narrative richness. Overall, while the character designs are celebrated, the emotional and developmental aspects of the characters seem to fall short for many players.

    • “The character designs are top-tier, with both new and returning phantom thieves fitting perfectly into the world.”
    • “The emotional depth, character development, and classic themes of rebellion, identity, and justice are all here—making it feel like a true continuation or companion to Persona 5.”
    • “I'm thoroughly enjoying the new mechanics, character designs, and dungeons, and find myself coming back for more each day; it's simply a fun, chill time.”
    • “The character designs are boring.”
    • “Wasted character designs.”
    • “Many character designs are some type of knock-off of a previous persona character.”
  • humor
    71 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with some players finding the character "Subway Slammer" unintentionally hilarious and a highlight of the experience, while others criticize the overall writing as poor and unfunny. Many reviews mention moments of genuine humor, particularly in character interactions and dialogue, but also note that the humor can become tiresome or feel forced as the game progresses. Overall, while there are funny elements, the execution often leaves players feeling disappointed or frustrated.

    • “He's a goofy guy, to put it simply, and his charm comes from just how funny of a guy he is.”
    • “The subway slammer is the funniest Atlus villain of all time; he's awful and wraps back around to being hilarious.”
    • “The main cast having dumb teen conversations continues to lead to funny moments.”
    • “It's not funny and it's not going to work.”
    • “Good game with gambling, but I do have some complaints. First of all, the owl bit where it tells you what a word means is not funny; secondly, the level system isn't too good.”
  • stability
    57 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with numerous reports of frequent freezes, crashes, and buggy controller support across all platforms. Players experience significant delays during transitions and battles, as well as issues with localization and overall optimization, leading to a frustrating gameplay experience. Many users express concern over the game's unpolished state, suggesting it may not be sustainable in the long term.

    • “I was expecting a shallow mobile port with gacha traps, but what I got was a legitimate Persona experience that actually runs great on the Steam Deck.”
    • “Also runs great on the Steam Deck.”
    • “So it freezes and becomes unplayable.”
    • “The game is pretty buggy with a controller and I can't imagine why; it just stops accepting inputs occasionally, so I have to back out and reselect menu items frequently to just do small things or swap to mouse and keyboard for simple selections.”
    • “My first real issue with this game is that it often crashes, freezes, or softlocks me in dialogue or a cutscene, which isn't the worst, because I don't have the greatest computer, but Persona 5 was able to run fairly fine with decent graphics without crashing most of the time, which really makes me curious as to why this one is so different.”
  • emotional
    28 mentions Positive Neutral Negative

    Overall, reviews indicate that the emotional aspect of the game is lacking, with many players feeling no attachment to the characters or narrative. While some moments resonate, the slow pacing, reliance on a gacha system, and a perceived lack of depth in character development lead to a hollow experience that fails to evoke the emotional engagement typical of the Persona series. Many express disappointment, feeling that the game misses the opportunity to create meaningful connections and impactful storytelling.

    • “I could get behind his struggle and I actually felt emotionally invested, especially when learning why Victory Kitchen matters to him so much.”
    • “I cried real tears playing this for the first time.”
    • “The emotional depth, character development, and classic themes of rebellion, identity, and justice are all here—making it feel like a true continuation or companion to Persona 5.”
    • “The story is boring; the combat and characters are okay but don't compensate for the boring story and the really greedy gacha system.”
    • “I wanted to like the game because I love Persona 5 Royal and the characters in the gacha are interesting, but the boring story and the gacha system just ruin the game for me.”
    • “This is a shallow spin-off of the Persona 5 series with a honestly boring story 90% of the time that tries to make you care for a random group of generic 'here is my original phantom thief' characters enough to spend for them.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its high-quality presentation, stylish design, and immersive qualities that evoke nostalgia for the series. However, some players feel that the intrusive monetization elements and gacha mechanics detract from the overall charm and oppressive ambiance that the game initially establishes. Despite these criticisms, many agree that the game successfully captures a familiar and engaging atmosphere reminiscent of its predecessors.

    • “The introduction to the original sets up an oppressive atmosphere, as the protagonist is relentlessly punished for having tried to do the right thing, priming the player for the eventual moment when they can become a phantom thief, putting the player's goals in complete synergy with Joker's.”
    • “The presentation is high-quality, the gameplay is familiar but fresh, and the atmosphere is as stylish and immersive as ever.”
    • “The game also just oozes atmosphere; the UI, animations, and art are A+ tier.”
    • “I stuck with it at first because the atmosphere and characters still felt familiar and comforting, but that nostalgia can only carry you so far when the game is constantly shoving monetization in your face.”
    • “It tries soooo hard to be a Persona game but the gacha stuff destroys all the charm and atmosphere these games normally have.”
    • “However, the gaudy atmosphere of the ever-present casino infects the whole experience regardless.”
  • replayability
    3 mentions Positive Neutral Negative

    The replayability of the game is highlighted by its retention of core mechanics from the original Persona titles, making it appealing for fans seeking more content. However, those who did not find the mainline games replayable may not feel the same about this installment. Overall, it offers a familiar experience for dedicated players, though opinions on its replay value may vary.

    • “As someone who's thoroughly played both the original Persona 5 and Persona 5 Royal many, many times, P5X does retain a lot of core mechanics that made the original games so great and replayable.”
    • “If you’ve already played through the mainline Persona games available to you and don’t find them to be replayable, but you’re absolutely fiending for more, I’d say give it a try.”
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35h Median play time
49h Average play time
12-100h Spent by most gamers
*Based on 31 analyzed playthroughs
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Frequently Asked Questions

Persona5: The Phantom X is a role playing game.

Persona5: The Phantom X is available on PC and Windows.

On average players spend around 49 hours playing Persona5: The Phantom X.

Persona5: The Phantom X was released on June 25, 2025.

Persona5: The Phantom X was developed by ATLUS.

Persona5: The Phantom X has received neutral reviews from players. Most players liked this game for its story but disliked it for its monetization.

Persona5: The Phantom X is a multiplayer game.

Similar games include P5X | Persona5: The Phantom X, TRIBE NINE, Snowbreak: Containment Zone, Atelier Resleriana: Forgotten Alchemy and the Polar Night Liberator, Blue Protocol: Star Resonance and others.