- December 2, 2014
- PopCap Games
Peggle Blast
Platforms
About
Peggle Blast is a charming puzzle game known for its sensational gameplay, fabulous graphics, and hilarious peg-popping challenges. With easy-to-use controls, players aim to clear orange pegs and achieve Extreme Fever, while facing challenges like peg-gooping gnomes and time bombs. Despite the grinding and frequent ads, the game offers a fun and engaging experience for all ages.
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- The game is fun and addictive, reminiscent of the original Peggle.
- Challenging gameplay that keeps players engaged.
- Great graphics and character designs.
- Excessive ads after every level, making the game frustrating to play.
- Levels become nearly impossible without purchasing power-ups.
- The lives system limits gameplay, requiring players to wait or spend money to continue.
monetization
2,378 mentions Positive Neutral NegativeThe monetization strategy of the game has drawn significant criticism from users, primarily due to the overwhelming number of ads that interrupt gameplay. Players report being bombarded with unskippable ads after nearly every level, which detracts from the overall experience and often leads to frustration. Additionally, the game employs a life system that requires waiting for lives to regenerate or spending money on in-app purchases, further emphasizing a pay-to-win model that many find off-putting. Overall, while the gameplay itself is enjoyable, the aggressive monetization tactics have led to a negative reception among players.
“I would happily pay for a version with no ads and proper power-up distribution.”
“I completed all 200+ levels without the need for in-game purchases, and there's still collectibles to keep me playing post-completion.”
“It's a fun game, but the difficulty scales all of a sudden so that in-game purchases are a must.”
“The biggest downside isn't the challenge or problem with the game, it's that they added ads between every life.”
“Unfortunately, more time is spent watching ads than actually playing.”
“The game is designed purely with the focus of frustrating the player so much they either have to watch endless ads or spend money to make the game playable.”