- April 7, 2020
- Galen Drew
Pattern
Pattern's blossoming world and ethereal music, forever trapped in a constant state of flux, are pathways to understanding the ambiguous complexion of the creative process. It suggests that ideas can be transitory as it explores the rivalry between indecision and confidence. The limitations are clear, by Pattern's own admission it's a fleeing experience, but with it comes the power to articulate one of the more abstruse processes of the imagination.
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About
Pattern is a single player open world simulation game. It was developed by Galen Drew and was released on April 7, 2020. It received mostly positive reviews from both critics and players.
Wander an endless dreamscape of thick forests and sublime vistas. Dive deeper and the dream morphs, revealing ever stranger and more abstract worlds.











- Beautiful, immersive, and procedurally generated worlds with rich, vibrant colors and dynamic day/night cycles that create a surreal dreamscape.
- Relaxing, calming, and evocative experience with excellent ambient and procedural music that complements the exploration nicely.
- Innovative climbing mechanic in the walking simulator genre that enhances exploration and gives a sense of truly infinite worlds.
- Lack of engaging gameplay and interactivity; exploration can feel repetitive with limited objects to interact with and an unclear or underdeveloped narrative.
- Technical issues including object clipping, pop-in, inconsistent movement feel, no sound effects besides music, occasional lag, and absence of keybind or graphics settings customization.
- High price point relative to content and gameplay length; perceived as more an art demo or tech showcase than a fully fleshed-out game, leading to low replay value.
- music18 mentions Positive Neutral Negative
The music is widely praised for its relaxing, evocative, and procedurally-generated qualities that enhance immersion and complement the environment beautifully. However, some find it repetitive or lacking surprising moments, making it feel somewhat one-note despite its emotional impact. Overall, the soundtrack is a highlight for ambiance but may not fully captivate all players.
“That being said, I think the constraints used to prevent anything from sounding 'wrong' ultimately led to music which is very one-note.”
“There was never that moment that we all search for when making procedural music where we say 'oh man I didn't know it could do that!', which ultimately leaves the whole thing feeling a bit wanting.”
“And I think the music sometimes becomes very anxious, in very unexpected moments.”
Pattern
Pattern's blossoming world and ethereal music, forever trapped in a constant state of flux, are pathways to understanding the ambiguous complexion of the creative process. It suggests that ideas can be transitory as it explores the rivalry between indecision and confidence. The limitations are clear, by Pattern's own admission it's a fleeing experience, but with it comes the power to articulate one of the more abstruse processes of the imagination.
70%PC Review - 'Pattern'
70%
Games Like Pattern
Frequently Asked Questions
Pattern is a open world simulation game.
Pattern is available on PC, Mac OS and Windows.
Pattern was released on April 7, 2020.
Pattern was developed by Galen Drew.
Pattern has received mostly positive reviews from both players and critics. Most players liked Pattern for its music but disliked it for its story.
Pattern is a single player game.
Similar games include Aporia: Beyond The Valley, TIMEframe, MIND: Path to Thalamus, Sunlight, The Vanishing of Ethan Carter and others.





