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PARQUET

PARQUET Game Cover
96%Game Brain Score
story, emotional
gameplay, replayability
96% User Score Based on 171 reviews

Platforms

PCTabletAndroidPhoneiPadMobile PlatformiPhoneWindows
PARQUET Game Cover

About

PARQUET is a single player action game with romance, mystery, comedy, anime and others themes. It was developed by YUZUSOFTSOUR and was released on August 27, 2021. It received overwhelmingly positive reviews from players.

In the near future, a technology called Brain-Machine Interface connects the brain and machines. This technology brings about a new paradigm and opens the gates to the digitization of human memory itself. From these new discoveries, "he" is born.

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96%
Audience ScoreBased on 171 reviews
story56 positive mentions
gameplay3 negative mentions

  • Beautiful artwork and polished UI typical of Yuzusoft titles, with expressive character designs and detailed CGs.
  • Engaging and heartfelt story with well-developed characters exploring themes of identity, relationships, and self-discovery in a near-future sci-fi setting.
  • Excellent voice acting, especially by Touyama Nao voicing both main heroines, contributing greatly to the emotional impact and immersion.
  • The game is quite short with a kinetic novel format, featuring minimal choices and only a brief after story, leaving some character arcs and plot elements feeling underdeveloped or rushed.
  • Story pacing can be uneven, with some chapters resolving conflicts too quickly and the overall narrative feeling somewhat predictable or abrupt in its conclusion.
  • Lack of romance focus and no adult content may disappoint players expecting the typical Yuzusoft romance experience; also, some players find the protagonist bland and the overall story less impactful compared to longer visual novels.
  • story
    196 mentions Positive Neutral Negative

    The story of this visual novel is generally praised for its unique sci-fi setting, engaging themes of self-discovery, friendship, and technology’s societal impact, and strong character dynamics, especially between the two female leads. However, many reviewers note the narrative is relatively short, with a linear progression and underdeveloped world-building, leaving some plot points rushed or lacking depth, particularly in the after story segments. While it may not offer complex choices or lengthy routes, the story provides a meaningful, emotionally resonant experience for those interested in character-driven, dialogue-rich storytelling without heavy romance or mature content.

    • “A very well done story.”
    • “A kind of who-dunnit story with plenty of twists and turns with just a touch of romanticism that will keep you compelled to the very end.”
    • “A really unique experience coming from one of the best romcom developers Yuzusoft, there was no trace of their usual formula, so as a loyal Yuzu fan I felt a bit complicated when reading Parquet, but plot-wise it is a solid story about existential crisis in modern society with good balance between characters’ development and plot progression.”
    • “Both female leads are interesting, but not really fleshed out much and the whole story could have used a few more hours to flesh out actual concepts more and add some more details to each situation.”
    • “The story is just plain boring, the cyberpunk setting feels half-baked, and the afterstory somehow makes the romance even more confusing.”
    • “The too-short game plot is in line with the positioning of this game, but it makes the shaping of some characters and the direction of the plot too fast or unreasonable.”
  • emotional
    32 mentions Positive Neutral Negative

    The emotional aspect of Parquet is characterized by its wholesome, heartwarming storytelling that focuses on subtle, character-driven drama rather than intense plot twists. While it may not evoke overwhelming emotional investment for all players, the narrative offers touching moments, meaningful character connections, and a gentle exploration of themes like friendship and purpose, enhanced by a fitting soundtrack. Overall, it delivers a sincere, low-key emotional experience ideal for those who appreciate nuanced, heartfelt visual novels.

    • “The narrative focuses on a group of intertwined individuals, each grappling with their own emotional struggles, hopes, and fears.”
    • “This grounded approach to storytelling enables the player to form meaningful connections with the cast, making every choice and revelation resonate with emotional weight.”
    • “Parquet may not have the most engaging plot-line, but in its heart-to-heart moments and its last chapters, there are strong emotional cores—exploring and sharing thoughts about life and happiness.”
  • music
    24 mentions Positive Neutral Negative

    The game's music is widely praised for its polished, pleasant, and well-produced soundtrack that effectively complements the narrative's emotional tones without overwhelming them. Featuring a blend of gentle melodies and evocative tunes, the OST is seen as both unique within Yuzusoft's style and fitting to the sci-fi setting, with many players enjoying its atmosphere enough to keep the game open just to listen. While mostly described as great or good, a few found it decent but somewhat forgettable, yet overall it significantly enhances the immersive experience.

    • “The soundtrack complements this perfectly, featuring a mix of gentle melodies and evocative tunes that underscore the narrative’s emotional beats without overwhelming them.”
    • “Now my one critique was the length of the VN, don't be misled by my playtime—I kept it open listening to the music since I enjoyed it.”
    • “The soundtrack is full of emotion, it's simple, elegant and doesn't go too far trying to bring out the themes of this visual novel.”
    • “Music is decent but a bit forgettable.”
    • “Not sure how I compare this OST to the ones from the main Yuzusoft games, but pretty solid overall.”
    • “Yuzusoft music to me usually all blends together, but it felt a bit more unique in this case and lent a bit more to the story at hand.”
  • graphics
    13 mentions Positive Neutral Negative

    The game's graphics are widely praised for their beautiful, clean, and elegant art style that effectively sets mood and atmosphere, featuring detailed CGs and well-designed character visuals. The artwork is consistently described as excellent and polished, matching the high-quality voice acting and music to deliver a visually and audibly immersive experience. While some note fewer unique scenes compared to similar titles, the overall graphical and technical quality remains impressive.

    • “Visually, the game stands out with its clean, elegant art style that emphasizes mood and atmosphere over flashy effects.”
    • “The visuals are spectacular, the overall experience is incredibly well polished, and the OST is both pleasant and well produced.”
    • “Their works boast an amazing 1080p art style, detailed CGs, nice music, and probably more quality of life features in their games than all your other visual novels combined.”
    • “The visuals are very similar to what was seen in Senren*Banka, however the total amount of unique drawn out scenes is significantly smaller.”
    • “So something is guaranteed quality art style script (doubt honestly they messed up a lot of routines of previous games) at least it would be decent.”
    • “[h3]Graphical & technical quality[/h3]”
  • character development
    11 mentions Positive Neutral Negative

    The game is widely praised for its expressive and imaginative character designs that effectively convey emotions through subtle details. Reviewers highlight strong writing and meaningful storylines, considering the character development some of the best among similar titles. The combination of well-crafted characters, aesthetic art, and engaging plot significantly enhances the overall experience.

    • “At its core, parquet excels in its writing and character development.”
    • “Story and character development, in my opinion, is the best in all of Yuzusoft's games I have played.”
    • “The character designs are expressive yet understated, allowing emotions to shine through in the subtleties of facial expressions and body language.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is a mix of lighthearted, funny moments and some intentionally over-the-top, hilariously bad antagonist-building. While not consistently laugh-out-loud, it balances comedic scenes with heartfelt, emotional interactions, creating an overall entertaining and relatable experience.

    • “A great game, relaxing, funny, and entertaining.”
    • “There are a lot of great CGs and both funny and romantic moments with both of the girls.”
    • “The antagonist-building is hilariously bad, as expected.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay combines visual novel storytelling with light puzzle elements, adding some interactivity and variety, though it may feel slow or unengaging to those seeking more dynamic or action-oriented mechanics. Technical performance is stable, with previous mechanical issues resolved, but the overall gameplay depth and story engagement received mixed feedback.

    • “Technical side of things seem to be working fine, the visual novel didn't crash a single time while reading it and the mechanics which were broken in Riddle Joker are now fixed.”
    • “Players who prefer more dynamic gameplay or action elements might find it challenging to stay engaged.”
    • “I feel like, if you're going to make a game whose core focus is an engagingly written story (seeing as you have no real mechanics or depth of content), you have to do that part well, and in this case it was very lacklustre.”
    • “One of the game’s notable innovations is how it integrates visual novel mechanics with subtle puzzle-like elements in certain segments, which break the monotony and add a layer of interactivity.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is distinguished by a clean, elegant art style that prioritizes mood over flashy effects, complemented by a polished presentation and a nostalgic, light-hearted tone. It delivers a classic "yuzusoft" ambiance with compelling characters, thoughtful writing, and a memorable soundtrack, creating a uniquely charming and immersive experience despite lacking traditional romance or route systems.

    • “Visually, the game stands out with its clean, elegant art style that emphasizes mood and atmosphere over flashy effects.”
    • “In summary, Parquet is a beautifully crafted visual novel that shines through its compelling characters, thoughtful writing, and atmospheric presentation.”
    • “It has that classic "Yuzusoft" feeling to it—very good atmosphere and soundtrack, extremely polished, light-hearted drama, a specific brand of comedy, and still feeling like a good old route-based moege despite having no route system and no real romance whatsoever.”
  • replayability
    1 mentions Positive Neutral Negative

    The game’s replayability is enhanced by meaningful conversation choices that affect character relationships and lead to multiple endings, encouraging players to engage thoughtfully and explore different outcomes.

  • optimization
    1 mentions Positive Neutral Negative

    The provided text does not contain any information related to the game's optimization, focusing instead on voice acting quality. Therefore, there is no summary available for the optimization aspect.

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20h Median play time
20h Average play time
20-20h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

PARQUET is a action game with romance, mystery, comedy, anime and others themes.

PARQUET is available on PC, Phone, iPad, iPhone and others.

On average players spend around 20 hours playing PARQUET.

PARQUET was released on August 27, 2021.

PARQUET was developed by YUZUSOFTSOUR.

PARQUET has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

PARQUET is a single player game.

Similar games include Sabbat of the Witch, Riddle Joker, A Kiss For The Petals - Remembering How We Met, Summer Pockets, Café Stella and the Reaper's Butterflies and others.