Pac-Man - #5 in the 20 Games Challenge!

Pac-Man - #5 in 20 Games Challenge! Before starting the development of Pac-Man, I was unsure what it would be like to program my very first enemy AI behavior. Not gonna lie, when the enemy ghosts finally moved like I wanted them to do, it felt super satisfying. They still follow clear patterns between scattering, chasing and fleeing states that your program in. But with each ghost having a bit of …

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