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P.A.I.N.T.

P.A.I.N.T. Game Cover
70%Game Brain Score
graphics, gameplay
70% User Score Based on 64 reviews

Platforms

PCWindows
P.A.I.N.T. Game Cover

About

P.A.I.N.T. is a single player and multiplayer action game. It was developed by Plankwalk Studio and was released on June 11, 2020. It received mostly positive reviews from players.

In this cooperative third-person shooter, you take control of the P.U.N.K.’s. Rebels that shoot their way through an evil factory with high-powered paint blasters. Sabotage the tyrannical corporation and fight your way through their factory to achieve the highest chaos score!

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70%
Audience ScoreBased on 64 reviews
story2 negative mentions

  • The game offers a unique and creative experience with engaging mechanics that challenge players' imagination and precision.
  • It features a vibrant aesthetic and enjoyable music that enhances the overall atmosphere, making it a relaxing yet stimulating game.
  • As a free student project, it shows potential for growth and can be a fun way to spend time with friends, especially in co-op mode.
  • The gameplay can become repetitive and lacks variety, with only one level and limited objectives, making it feel monotonous after a short time.
  • There are significant performance issues, including lag and clunky controls, which detract from the overall experience.
  • The combat system is criticized for being unbalanced, with overwhelming enemy numbers and a lack of meaningful interaction with the paint mechanics.
  • graphics
    7 mentions Positive Neutral Negative

    The graphics are characterized by a vibrant color palette that contrasts effectively with darker environments, contributing to an appealing aesthetic. While the game features modern graphics and lovely artwork, players have noted the presence of visual glitches that detract from the overall experience. Despite these issues, the graphics settings are adjustable, though changes may not significantly impact performance.

    • “The bright color of the paint often contrasts well with the darker rooms, creating a nice aesthetic.”
    • “Fast game with modern day graphics with easy controls that moves from location A to B to C and so on.”
    • “Lovely artwork and decent idea for a casual game.”
    • “I even changed the graphics settings and it doesn't make a difference.”
    • “The graphics are fine, but there are plenty of visual glitches that ruin it.”
    • “Fast game with modern-day graphics, but it moves from location A to B to C and so on.”
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is characterized as a typical third-person shooter, primarily involving running between objectives and engaging in combat with numerous enemies. Players often find the PvE experience tedious, as the constant need to dash to avoid being overwhelmed by hordes of enemies can become repetitive. While the core mechanics of shooting and movement function adequately, the overall experience is heavily influenced by other titles, particularly Nintendo's Splatoon, and lacks variety in tasks and enemy types.

    • “The concept is fun and the gameplay is engaging.”
    • “The basic gameplay, like shooting and movement, works okay.”
    • “This is your typical third-person shooter from a general gameplay point of view.”
    • “Entire gameplay is either running from point A to point B (interacting with posters, paint machines, going to the area of the next task) or fighting with enemies. PvE is just tedious; literally everything you do is shooting and dashing. There are a lot of enemies coming from every direction, and the dash cooldown is about 2 seconds. You just spam dash to avoid being hit by the large horde that follows you around everywhere 24/7. You need to always move, or you're going to be overwhelmed and killed. Yes, dash flight gives you the ability to move through units, but because there are too many enemies around you, even if you dash away from the main horde, you'll still get hit by the surrounding ones.”
    • “And I'm not kidding, this is literally the entire gameplay - few tasks, one type of enemy, 10-minute timer.”
    • “The mechanics show heavy 'inspiration' from Nintendo's Splatoon.”
  • story
    2 mentions Positive Neutral Negative

    The story aspect of the game is criticized for its linear and mundane missions, which many players find boring, even in multiplayer settings.

    • “The missions are fairly linear and mundane.”
    • “The missions are boring, and even when playing with friends, this game is still dull.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and monotonous, as it primarily involves repetitive tasks of running between points and fighting off overwhelming hordes of enemies. The necessity to memorize levels for efficient completion under time constraints adds to the frustration, making the gameplay feel more like a chore than an engaging experience.

    • “The entire gameplay consists of either running from point A to point B to interact with objects or fighting enemies. PvE is just tedious; literally everything you do is shooting and dashing. There are a lot of enemies coming from every direction, and the dash cooldown is about 2 seconds. You just spam dash to avoid being hit by the large horde that follows you around constantly. You need to always move, or you'll get overwhelmed and killed. Even if you dash away from the main horde, you'll still get hit by surrounding enemies.”
    • “The problem is that there's a timer that runs out, so you need to complete objectives as quickly as possible. The only way to do that is by memorizing the level and speedrunning it on the next attempt. It's not a bad concept, but it instantly becomes tedious once you realize what to do, and it feels monotonous after you've done it a few times.”
  • replayability
    2 mentions Positive Neutral Negative

    The game suffers from a lack of replayability, as it features only one map with a limited set of objectives, leading to repetitive gameplay regardless of success or failure. Players express disappointment over the absence of additional levels and weapons, which could have enhanced the overall experience.

    • “There is no replayability - you only have like 6 objectives on one map (the only one in the entirety of the game), and if you fail or even if you complete them, you will just start it over again.”
    • “I do think it's a shame there is only 1 level and 1 gun, as I feel like more playable levels and an extra weapon would have made the game a lot richer in experiences.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with users reporting numerous glitches that render it unplayable, particularly for non-host players. While the graphics are generally acceptable, the prevalence of visual glitches significantly detracts from the overall experience.

    • “The glitches make the game unplayable, especially if you aren't the host.”
    • “Graphics are fine, but there are plenty of visual glitches that ruin the experience.”
  • optimization
    1 mentions Positive Neutral Negative

    Users have noted that the game's frame rate (FPS) requires optimization to enhance performance and overall gameplay experience.

    • “The FPS needs significant optimization.”
    • “Performance issues are rampant; the game desperately requires optimization.”
    • “The game runs poorly on various systems, indicating a lack of proper optimization.”
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Frequently Asked Questions

P.A.I.N.T. is a action game.

P.A.I.N.T. is available on PC and Windows.

P.A.I.N.T. was released on June 11, 2020.

P.A.I.N.T. was developed by Plankwalk Studio.

P.A.I.N.T. has received mostly positive reviews from players. Most players disliked this game for its graphics.

P.A.I.N.T. is a single player game with multiplayer and local co-op support.

Similar games include GunZ 2: The Second Duel, Survive the Nights, POLYGON, Hawked, Overkill's The Walking Dead and others.