Override 2: Super Mech League Game Cover
Override 2 has a lot to offer prospective players. From its satisfying, enjoyable combat to its varied, colorful stages and mode options, the game has everything it needs. Except for people playing it.

Override 2: Super Mech League is a robot-battling game where players control giant mechs to compete in multiplayer matches or follow the story in a single-player campaign. Customize and upgrade mechs with various abilities and weapons, and engage in various game modes such as local and online multiplayer, arcade, and career mode. Experience stunning graphics and realistic physics, making the gameplay even more immersive.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

58%
Audience ScoreBased on 60 reviews
gameplay6 positive mentions
stability3 negative mentions
  • Fun local multiplayer experience with a diverse roster of characters and unique abilities.
  • Attractive graphics and solid controls, making it enjoyable to play with friends.
  • Offers a variety of game modes and customization options, providing a casual and chaotic fighting experience.
  • Significant loss of features from the first game, including the absence of a story mode and complex mechanics.
  • Online community is nearly non-existent, leading to frequent matches against AI rather than real players.
  • Gameplay feels overly simplified and lacks depth, making it less engaging compared to its predecessor.
  • gameplay22 mentions

    The gameplay of the sequel has drawn mixed reactions, with many players noting a shift from the original's mechanics towards a more simplified, party-game style that favors chaotic multiplayer over strategic 1v1 combat. While some appreciate the faster pace and unique character styles, others criticize the removal of core mechanics and customization options, leading to a feeling of shallow gameplay that lacks depth. Overall, the game is seen as fun in multiplayer settings, but it struggles with balance and community engagement, leaving some fans of the first game disappointed.

    • “A nice mecha brawler with solid mechanics and characters that ooze personality.”
    • “Has rollback netcode, great gameplay, a wide and varied cast, and a lot of possibilities both in terms of competitive play and just chaotic casual fun.”
    • “As a fighting game community (FGC) enthusiast, I really like that it has a lot to chew on in terms of mechanics, and the rollback netcode means I can play anyone and have a good connection, for the most part.”
    • “It's mechanically too shallow and awkward for just 1v1 fights, but there's enough here to make for some fun 3 or 4 player fights.”
    • “I understand people complaining about the simplification of game mechanics.”
    • “We needed you to refine the mechanics you had already in the game, not take them all out and reduce it to a button-mashing simplicity.”
  • story10 mentions

    The game lacks a dedicated story mode, which was present in its predecessor, leading to disappointment among players who saw potential for a narrative about the league and its characters. Instead, it features a simplistic campaign with repetitive missions and a focus on multiplayer gameplay, often resulting in matches against bots due to a lack of community engagement. Overall, the absence of a compelling story detracts from the experience, leaving it feeling more like a tech demo than a fully realized game.

    • “A compelling story.”
    • “There was potential here for a story about the league and the people you meet in it, a new pilot, anything.”
    • “The campaign was super simple with brief missions against waves of bland monsters.”
    • “The first game was like a test run, not bad but needed more time to mature through the likes of a sequel. Then we get Override 2, a different game from the first in too many ways, and just like the first, it feels like it is a test run that needed more work before release. Both games are like tech demos... they are playable, no bugs or glitches from what I can tell. Graphics are good (better in the first game), gameplay can be fun at times but mostly dull. The most fun is had with 2-4 player splitscreen, especially because the game has no community. However, this game ditches the story mode that the first game had in place of a lazy league mode that tries to force online on you, and since there is no community, you wait for long periods of time for it to stop matchmaking to fight bots anyway.”
    • “Loss of any sort of story mode (there was potential here for a story about the league and the people you meet in it, a new pilot, anything).”
    • “Story mode is gone, now replaced by league which is default PvP.”
  • graphics7 mentions

    Overall, the graphics of the game are generally praised as solid and attractive, with some reviewers noting that they are above par for an indie fighting game. However, there are mixed feelings about the overall visual quality compared to the first game, with some describing both titles as feeling like tech demos that needed more refinement. While the graphics contribute positively to the experience, the gameplay and content have received criticism for being lackluster.

    • “The bots are unique and fun, the graphics are solid.”
    • “Also, the graphics are pretty solid too and there's a decent amount of modes to play.”
    • “The league can be played offline or on, a nice touch, and the graphics are above par for any indie fighting game out there.”
    • “Your only option is to play this crappier version with worse graphics, gameplay, characters, and baby-level CPUs.”
  • optimization3 mentions

    The game has been reported to have significant optimization issues, particularly affecting framerate and performance, though some users have found temporary fixes, such as locking the framerate to 60fps. Additionally, concerns about weak single-player content and a low playerbase suggest that potential buyers might want to wait for improvements or a better price before purchasing.

    • “I fixed the performance issues by locking it to 60fps, which improved my experience significantly.”
    • “The optimization has made a noticeable difference in gameplay, enhancing the overall experience.”
    • “While there were initial framerate issues, the game runs smoothly after adjustments, making it enjoyable.”
    • “I was excited for this game, but it seems to be poorly optimized, at least on my end.”
    • “I'm not sure if the optimization and framerate issues are exclusive to me, but it may be wise to wait for a steeper sale if you're looking for netplay matches.”
    • “I fixed the performance issues by locking it to 60fps, but the single-player content is weak and the player base is already quite low.”
  • stability2 mentions

    Overall, both games in the series are described as stable with no significant bugs or glitches, but they feel more like tech demos that needed further development. While the graphics are generally good, players have experienced some issues with opponents getting stuck in glitches during gameplay. The lack of a robust online community also leads to frustrating matchmaking experiences.

    • “The first game felt like a test run that needed more time to mature, and Override 2 is no different. It feels like a tech demo that needed more work before release. While there are no bugs or glitches from what I can tell, the gameplay can be dull, and the lack of a community means long matchmaking waits.”
    • “I've already had opponents get stuck in glitches because of moving parts.”
    • “Override 2 ditches the story mode from the first game in favor of a lazy league mode that forces online play, leading to frustrating matchmaking experiences, especially with no community to support it.”
  • music2 mentions

    The music in the game is well-received, with a fitting original soundtrack that complements the mech and stage designs, enhancing the overall experience. Players appreciate the fluid controls and rewarding mechanics, but the standout elements for many are the engaging soundtrack and impressive robot aesthetics.

    • “There's a variety of mechs and stages, the OST fits the setting and genre, and the controls and movements feel fluid and rewarding.”
    • “As a fighting game community (FGC) player, I really appreciate the depth in mechanics, but I imagine the great OST and robot designs are what most people will be here for.”
  • replayability1 mentions

    Replayability for both games in the series is limited, as they feel more like tech demos than fully realized experiences. While local multiplayer can provide some enjoyment, particularly with friends or family, the lack of a robust online community and the absence of a story mode in the sequel detract from long-term engagement. Overall, the games may offer temporary fun but lack the depth needed for sustained replay value.

    • “Override 2 offers a fresh experience that encourages players to dive back in, especially with friends. The multiplayer aspect really shines, making each session feel unique and engaging.”
    • “The variety of characters and playstyles in Override 2 keeps the gameplay feeling fresh, inviting players to experiment and find new strategies with each playthrough.”
    • “With its split-screen mode, Override 2 becomes a party game that you can enjoy repeatedly with friends, ensuring that no two gaming sessions are ever the same.”
    • “The first game felt like a test run, not bad but needed more time to mature. Override 2 is a different game from the first in too many ways, and just like the first, it feels like a test run that needed more work before release. Both games are like tech demos. They are playable with no bugs or glitches, but the gameplay can be dull most of the time. The most fun is had with 2-4 player splitscreen, especially since the game has no community. However, this game ditches the story mode that the first game had in favor of a lazy league mode that tries to force online play on you. Since there is no community, you end up waiting long periods for matchmaking to stop, only to fight bots anyway.”
    • “Override 2 lacks the replayability that would keep players engaged. The absence of a story mode and the reliance on a matchmaking system that often leads to fighting bots makes it feel repetitive and uninspired. Without a strong community, the game quickly loses its appeal.”
    • “While the graphics are good and the gameplay can be fun with friends, the overall experience feels shallow. The lack of meaningful content and the shift away from the first game's story mode severely limits replayability, making it hard to stay interested for long.”
  • atmosphere1 mentions

    The atmosphere of the game is considered more enjoyable in a social setting, particularly when played with friends, suggesting it may be best experienced during group gatherings or parties.

    • “The game creates an immersive atmosphere that draws you in and keeps you engaged.”
    • “The stunning visuals and sound design contribute to a captivating atmosphere that enhances the overall experience.”
    • “The eerie ambiance and attention to detail make every moment feel intense and memorable.”
  • monetization1 mentions

    The monetization strategy is perceived as a "cash grab," suggesting that it prioritizes profit over thoughtful game development.

    • “Seems more like a 'cash grab' than a thoughtfully developed game.”
    • “The monetization strategy feels exploitative and detracts from the overall experience.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game fully.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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