A collaborative roguelite sorting game for up to 4 players. Earn coins, purchase items, upgrade your skills, and even discover pets! How many rounds can you survive? Join Martin and his friends to help bring order to the forest.
The game is fun and addictive, with quick rounds that keep players engaged.
It features charming visuals and a cute art style, making it enjoyable to play.
The co-op aspect adds a chaotic and entertaining element, especially when playing with friends.
Some game mechanics are not well explained, leading to confusion and unnecessary game overs.
The gameplay can become repetitive over time, with limited progression mechanics.
The lack of online multiplayer is a missed opportunity for a more social experience.
gameplay
9 mentions Positive Neutral Negative
33%
34%
33%
The gameplay is characterized by a mix of casual and challenging mechanics, with roguelite elements that enhance replayability and allow players to retain progress from runs. However, some mechanics lack clear explanations, leading to confusion and unnecessary game overs, suggesting a need for better communication of game rules. Overall, while the balance is generally good, clearer messaging could improve the experience.
“Of course, as you play, more challenging mechanics get introduced, including limited spawner towers, but the game offers multiple ways for you to salvage your runs as well.”
“Despite its fairly hectic gameplay, the game is pretty casual in the sense that you get to keep whatever you've managed to accumulate throughout your run, and yes, that includes everything in your inventory along with whatever coins you've managed to save.”
“The roguelite part adds a nice twist to the overall gameplay as well, allowing for plenty of replayability, especially if you're determined to get that pet and toy orca!”
“Some mechanics weren't explained during gameplay, which caused unnecessary game overs.”
“The game could use more progression mechanics to increase replayability.”
“I feel that maybe a bit clearer messaging about the game mechanics could be useful.”
graphics
6 mentions Positive Neutral Negative
17%
33%
50%
The graphics of the game are praised for their charming hand-drawn art style, featuring bold outlines and a simplistic, cartoony aesthetic. Reviewers appreciate the well-executed visuals and animations, which contribute to the overall cute and engaging experience.
“It is easy to understand and has such cute graphics.”
“The art style is simplistic and cartoony.”
“The visuals and the animations are really well done in my opinion.”
“In terms of the graphics, I love the hand-drawn art (with bold outlines) in this game.”
replayability
2 mentions Positive Neutral Negative
50%
100%
The game's roguelite elements enhance its replayability, particularly for players aiming to unlock specific rewards like the pet and toy orca. However, some users feel that additional progression mechanics could further improve the replay value.
“The roguelite aspect adds a nice twist to the overall gameplay, allowing for plenty of replayability, especially if you're determined to get that pet and toy orca!”
“The roguelite part adds a nice twist to the overall gameplay, allowing for plenty of replayability, especially if you're determined to get that pet and toy orca!”
“Could use more progression mechanics to increase replayability.”
music
2 mentions Positive Neutral Negative
100%
The music in the game is praised for its exquisite quality and lush ambiance, enhancing the overall experience. However, players express a desire for more dynamic and intense tracks that correlate with the game's intensity levels, suggesting that a more varied soundtrack could elevate the emotional engagement during gameplay.
“Featuring exquisite art and lush music.”
“The ambient music is nice; it would be cool to have original tracks that correlate with the level. For example, a 'sweat' level could have intense music to give you an extra boost and raise your heartbeat.”
grinding
1 mentions Positive Neutral Negative
300%
Players note that grinding for achievements can be a mixed experience, with some finding certain achievements to be a tedious grind, especially if luck is not on their side.
“Grinding achievements: It's somewhat true; if you're unlucky, one achievement can turn into a grind.”
“The grinding in this game feels excessive and often tedious, making it hard to stay engaged.”
“I find the grinding mechanics to be frustratingly repetitive, which detracts from the overall enjoyment of the game.”
humor
1 mentions Positive Neutral Negative
300%
Players appreciate the humor in the game, particularly enjoying the existing easter eggs and funny achievements, and express a desire for more of these comedic elements in future updates.
“I hope there will be more Easter eggs and funny achievements, as most of them are already great.”
“The humor in this game is top-notch, with clever jokes and hilarious situations that keep me laughing.”
“I love how the game incorporates humor into its storytelling, making even the serious moments feel light-hearted.”