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Out of Line

A simple yet enjoyable puzzle adventure game that will win you over with its charm.
80%Game Brain Score
story, gameplay
replayability, monetization
92% User Score Based on 226 reviews
Critic Score 67%Based on 11 reviews

Platforms

PCPCXboxXboxXbox Series X|SXbox Series X|SPlaystation 4Playstation 4WindowsWindowsPlayStationPlayStationNintendo SwitchNintendo SwitchXbox OneXbox OneSteam DeckSteam Deck

About

"Out of Line" is a 2D puzzle platformer set in a vibrant painted world. As the curious character San, you'll collect memories and help new friends while navigating through artistic challenges. This immersive game experience encourages exploration and self-discovery in a unique, hand-painted environment.

Out of Line screenshot
Out of Line screenshot
Out of Line screenshot
Out of Line screenshot
Out of Line screenshot
Out of Line screenshot
Out of Line screenshot
Out of Line screenshot
Out of Line screenshot
Out of Line screenshot
Out of Line screenshot
+10

92%
Audience ScoreBased on 226 reviews
story44 positive mentions
replayability3 negative mentions

  • The game features beautiful hand-drawn art and a captivating soundtrack that enhances the overall atmosphere.
  • The spear mechanic is innovative and cleverly integrated into the gameplay, allowing for creative puzzle-solving.
  • Out of Line is a relaxing and straightforward experience, making it suitable for casual gamers and those new to the puzzle platformer genre.
  • The game is very short, typically taking only 2-3 hours to complete, which may leave players wanting more content.
  • Puzzles lack challenge and complexity, making them feel too easy for seasoned players.
  • The story is vague and lacks clarity, relying heavily on player interpretation without providing a cohesive narrative.
  • story
    132 mentions Positive Neutral Negative

    The game's story is primarily conveyed through visual elements rather than text, allowing players to interpret its themes of growth, hope, and creativity in a post-apocalyptic world. While some players appreciate the whimsical and vague narrative that unfolds through the environment, others find it lacking in depth and clarity, feeling that it serves more as a backdrop for the gameplay than a fully realized story. Overall, the narrative invites personal interpretation, making it a unique experience, though it may not satisfy those seeking a more structured or detailed storyline.

    • “The story is told without words, only by the beautiful hand-drawn graphics of the game and all the paintings you see when playing.”
    • “The story pushes you in and asks you to interpret it without too much handholding while completely avoiding text.”
    • “For a 2-3 hour game, Out of Line is a fun straightforward puzzle platformer filled with relaxing scenery, innovative puzzles, gorgeous art design, and a vague but intriguing story.”
    • “The story is textless and vague, as usual.”
    • “Unfortunately, the story is told solely using artwork, which makes it feel incomplete.”
    • “The story is never explained fully, and a lot of mechanics could have been fleshed out to provide a fuller experience.”
  • gameplay
    95 mentions Positive Neutral Negative

    The gameplay of "Out of Line" is characterized by its unique spear-throwing mechanic, which serves as a central element for platforming and puzzle-solving. Players appreciate the fun and engaging mechanics, which are introduced gradually, making it accessible for newcomers, though some feel that certain mechanics are underutilized and the game ends abruptly. Overall, the gameplay is described as solid and enjoyable, with a beautiful aesthetic and smooth animations, despite some minor frustrations with controls and a lack of narrative depth.

    • “The learning curve is very small - none of the mechanics are too difficult to figure out - and I think this would be a perfect game to introduce non-gamers to.”
    • “The game does a great job of adding mechanics to the game naturally and teaching the player each of them organically.”
    • “Out of line is an incredibly good platforming game, the mechanic of using the spear to help you platform is a fun and unique idea making the game more enjoyable than other platformers.”
    • “As well as a stupidly unresponsive rope mechanic introduced later in the game that killed me once or twice because of it.”
    • “Mechanics are introduced only to be abandoned later on, never to be used again, and while they do get developed when it's their time to shine, it never feels like they reach their true potential.”
    • “Unfortunately, the game doesn’t offer a cohesive gameplay experience due to the lack of story or any narrative elements whatsoever.”
  • graphics
    63 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the beautiful hand-drawn art style and charming visuals that create an engaging atmosphere. However, some users criticize the quality of the 2D artwork as inconsistent and lacking in professional polish, particularly when compared to higher-quality 3D visuals. Overall, while the aesthetic appeal is highlighted, there are concerns about the execution and technical limitations, such as the absence of resolution options and graphics tweaks.

    • “It's an adorable side-scroller with a hand-painted art style and a very nice soundtrack.”
    • “The hand-painted art style of the game is wonderful, reminiscent of Studio Ghibli films at times.”
    • “Out of line is a charming indie puzzle platformer whose world appears almost surreal due to its hand-drawn artwork.”
    • “There's no option to change the resolution and no useful graphics tweaks.”
    • “Some complaints I would have is that giving a 2D platform game a 3D art style made some confusing elements for myself as a beginner.”
    • “Unfortunately, the story is told solely using artwork, which makes it feel incomplete.”
  • music
    40 mentions Positive Neutral Negative

    The music in the game is widely praised for its calming, atmospheric qualities, enhancing the emotional and immersive experience. Reviewers highlight the soundtrack's ability to evoke nostalgia and tension, with a mix of serene ambient pieces and more ominous tones that complement the gameplay. Overall, the sound design, including sound effects, adds significant personality and depth to the game, making it a standout feature alongside its beautiful visuals.

    • “The music is also really nice and calming and creates a really nice atmospheric and emotional vibe throughout.”
    • “Sound wise, the game is also top notch, with a clear, sharp, and serene soundtrack, that while being comprised of mostly ambient pieces, it imbues them with a very personal feeling, preventing them from feeling like your typical generic ambient drone.”
    • “It boasts a good soundtrack depicting a futuristic and dystopian landscape which is atmospheric and interesting.”
    • “The music is quite ominous and threatening, heightening the feeling of danger and desperation whilst trying to flee your prisoners.”
    • “The visual side is very strong as well as the music, both providing the player with the innerspace that many games discard in benefit of enhancing the aggressiveness ('don't think, shoot!').”
    • “Out of line has a few strong points that make it an enjoyable experience: gorgeous 2D hand-drawn artwork and a dystopian soundtrack.”
  • atmosphere
    27 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its beautiful hand-drawn graphics, calming and emotional soundtrack, and the ability to create both mysterious and oppressive environments. Reviewers highlight the effective use of aesthetics to enhance gameplay, with a mix of intriguing puzzles and a compelling futuristic dystopian setting. Overall, the atmosphere is described as immersive and engaging, contributing significantly to the game's appeal.

    • “The music is also really nice and calming and creates a really nice atmospheric and emotional vibe throughout.”
    • “Amazing atmosphere and wonderful art.”
    • “Puzzle-platformer with beautiful hand-drawn 2D graphics, smooth animations, an atmospheric soundtrack that matches the gameplay, and a variety of different puzzles.”
    • “Games that tend to take their own atmosphere too seriously always bother me.”
    • “This creates a threatening, oppressive atmosphere.”
    • “Specifically on the first chapter/stage, I often found myself unsure of where to go and sometimes jumping over obstacles which were simply there in front to add more atmosphere.”
  • emotional
    12 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its calming music and atmospheric vibe, which contribute to a heartfelt experience, particularly in "Out of Line." While some narratives, like Barbara Lynch's, evoke a range of emotions from laughter to heartache, the game itself struggles to balance emotional depth with engaging gameplay, resulting in mixed feelings about its overall impact.

    • “The music is also really nice and calming and creates a really nice atmospheric and emotional vibe throughout.”
    • “Out of Line is a great, beautiful, and emotional platform adventure.”
    • “Barbara Lynch's story is inspiring, laugh-out-loud funny, and heart-wrenching.”
  • humor
    12 mentions Positive Neutral Negative

    The humor in Barbara Lynch's memoir is consistently described as both laugh-out-loud funny and deeply poignant, blending inspiration with honesty. Reviewers appreciate the engaging and insightful storytelling that makes the book a captivating read, often highlighting its ability to evoke both laughter and reflection. Overall, the humor is a key element that enhances the narrative of Lynch's life experiences.

    • “Barbara Lynch's story is inspiring, laugh-out-loud funny, and heart-wrenching.”
    • “Each chapter was so engrossing, funny, poignant, and informative.”
    • “What a lively and funny story--but also poignant!”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers minimal replayability, with most players noting that the only incentive to replay is to collect all trophies and achievements. Overall, expectations for replay value should be low, as there are few additional reasons to revisit the game.

    • “Even with achievements, there's not a lot of replayability.”
    • “Other than to gather all collectibles for the trophy achievement, there is little to no replayability for this game.”
    • “Don't expect any replayability.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization of "Out of Line" is criticized as being a greedy cash grab, priced at around $8 USD, which many users feel is unjustifiable due to the game's defects and the availability of superior free alternatives on Steam.

    • “The monetization is out of line with a greedy, cash grab price of around $8 USD. It's not worth it given the defects and shortcomings of the product, especially considering the sheer number of completely free, much higher quality games on Steam.”
  • stability
    2 mentions Positive Neutral Negative

    The game has been criticized for its stability, with multiple users noting that it is plagued by bugs, which significantly detracts from the overall experience and makes it difficult to recommend.

    • “As for the game itself, I think it's a very by-the-numbers limbo-type game that unfortunately is a bit hard to recommend in earnest as it is way too buggy for its own good.”
  • grinding
    2 mentions Positive Neutral Negative

    Players have noted that the introduction of steam and wind-activated fans later in the game leads to overly prolonged puzzles, significantly slowing down the pacing and turning experimentation into a frustrating time sink.

    • “The steam/wind activated fans towards the game's end mean that simple puzzles become drawn out, causing the pacing to grind to a halt. Experimenting with ideas turns into a punishing time sink.”
    • “The grinding aspect of the game makes it feel like a chore rather than an enjoyable experience, as progress is painfully slow and repetitive.”
    • “I found the grinding to be excessively tedious, with little reward for the time invested, making it hard to stay engaged with the game.”
  • character development
    1 mentions Positive Neutral Negative

    Reviewers praise the character development for its stunning 2D art style and high-quality character design and animation, highlighting that the overall concept centered around the spear object is well-executed.

    • “The character design and animation are top-notch, making the development of each character feel unique and engaging.”
    • “The gorgeous 2D art style enhances the overall concept, allowing for a deeper connection with the characters.”
    • “The overall concept around the spear object is sound, adding depth to the character development and their interactions.”

67%Critics’ scoreBased on 11 critic reviews

Buy Out of Line

3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 2 analyzed playthroughs

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