Otherworld: Shades of Fall Collector's Edition
- June 3, 2016
- Boomzap Entertainment
Save a lost girl!
Reviews
- Beautiful artwork and music that enhance the game's enchanting atmosphere.
- Engaging and coherent storyline with a good mix of challenging and easier puzzles.
- A nostalgic experience for many players, making it a comforting game to revisit.
- Limited voice acting and some characters' accents may be off-putting.
- Small hit boxes in hidden object scenes can lead to frustration.
- Some puzzles may feel tedious or overly reliant on memory, which can detract from the overall experience.
- story16 mentions
- 56 % positive mentions
- 25 % neutral mentions
- 19 % negative mentions
The game's story is highly praised for its engaging and coherent narrative, featuring unexpected twists and a rich fantasy atmosphere. Players appreciate the chapter-based structure that allows for flexible playtime, as well as the integration of character backgrounds and regular updates that enhance the storytelling experience. The combination of beautiful art, music, and a variety of puzzles further enriches the overall narrative, making it a standout aspect of the game.
“In conclusion, fantastic story and will definitely be buying the next two games soon.”
“The story took several unexpected turns and surprised me more than once.”
“I think that the story is its greatest strength, followed by the fun and interesting gameplay.”
“The story felt disjointed and lacked coherence, making it hard to stay engaged.”
“Character development was minimal, leaving me feeling disconnected from their journeys.”
“The plot twists seemed forced and didn't add to the overall narrative, which was disappointing.”
- music10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The music in the game is praised for its beauty and variety, effectively complementing the story's mood with tracks that range from eerie to whimsical. While some players noted that the music can become repetitive, the inclusion of separate volume sliders and a soundtrack bonus section enhances the overall experience. Additionally, the voice acting received positive remarks, contributing to the game's immersive atmosphere.
“I played this game obsessively because it was such an interesting game - puzzles and lore were so well written and the art and music were just *chef's kiss*.”
“Beautiful art & music, original storyline, good mix of challenging and easier puzzles.”
“The music is very nice, ranging from beautiful to creepy to comical depending on where you are in the story.”
“The music became repetitive, but the voice acting was good.”
“I have a hearing impairment and always end up turning the music off in every game I play so I can hear the other sounds.”
“14 music tracks (no option to save)”
- graphics5 mentions
- 60 % positive mentions
- 0 % neutral mentions
- 40 % negative mentions
The graphics are generally well-received, featuring great artwork and environmental design that effectively support the storyline and characters. However, the quality varies from basic to good, with some animations feeling more like still shots than dynamic visuals, resulting in an overall adequate but inconsistent graphical experience.
“I enjoyed the storyline, characters, and graphics.”
“Great artwork and good puzzles.”
“The graphics, while not stunning, are nicely done and environmental.”
“It was more like moving still shots than actual animation, but it did give visuals to the story, so it was adequate.”
- gameplay3 mentions
- 33 % positive mentions
- 67 % neutral mentions
- 0 % negative mentions
The gameplay is highlighted as fun and interesting, complementing the game's strong narrative.
“I think that the story is its greatest strength, followed by the fun and interesting gameplay.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be somewhat tedious, particularly towards the end, suggesting that an overambitious design may have diluted the focus on narrative and puzzles.
“The game feels slightly tedious toward the end, and I'm not sure why; I think the writer/developer tried to do too much with it and maybe needed to focus both the narrative and puzzles better.”
“Grinding becomes a chore rather than an engaging part of the gameplay, making it hard to stay invested.”
“The repetitive nature of grinding detracts from the overall experience, leaving me feeling more frustrated than entertained.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
Users highlight that the game features 10 replayable cutscenes, enhancing its replayability by allowing players to revisit key moments and experience the story from different perspectives.
“The game offers a variety of choices that lead to different outcomes, making each playthrough feel unique.”
“With multiple character paths and endings, I find myself coming back to explore every possibility.”
“The dynamic world changes with each decision, ensuring that no two runs are ever the same.”
“The game has only 10 replayable cutscenes, which makes it feel limited in terms of replayability.”
“Once you've experienced the story, there's little incentive to replay the game.”
“The lack of meaningful choices means that replaying the game feels more like a chore than an enjoyable experience.”
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is praised for its strong fantasy elements, contributing to an engaging and immersive storytelling experience.
“The story was good, and there was a real fantasy atmosphere about it that I enjoyed.”
“The immersive environment truly brought the game to life, making every moment feel magical.”
“The haunting soundtrack and stunning visuals created an atmosphere that kept me on the edge of my seat.”