- August 18, 2009
- Hemisphere Games
Osmos
Platforms
About
Osmos is a single-player arcade game known for its ingenious gameplay, splendid visuals, and sensational music. Your goal is to grow by absorbing other motes while carefully propelling yourself, and you'll encounter various challenges in different levels with attractive electronic music in the background. Dynamic time-warping and procedural content add depth to this IGF-finalist game.





- Osmos offers a unique and calming experience with its beautiful visuals and soothing soundtrack.
- The gameplay mechanics are simple yet engaging, requiring players to think strategically about movement and absorption.
- The game features a variety of levels and challenges, providing a satisfying sense of progression and accomplishment.
- The difficulty spikes significantly in the later levels, leading to frustration and a sense of unfairness.
- Some levels rely heavily on luck, making it difficult to progress without repeated attempts.
- The game can become repetitive, with a lack of depth in gameplay as players advance.
- music416 mentions Positive Neutral Negative
The music in the game is widely praised for its soothing and ambient qualities, creating a zen-like atmosphere that enhances the overall experience. Many players appreciate the tranquil soundtrack, which features tracks from notable ambient artists, and find it complements the gameplay well, although some suggest it can become repetitive over time. Overall, the soundtrack is considered a significant highlight, contributing to a relaxing yet engaging gaming experience.
“The game has a very tranquil ambiance to it and the soundtrack helps it to be a sort of meditative experience.”
“The music is a nice selection of ambient artists such as loscil and biosphere.”
“The ambient soundtrack is incredible and features well-known artists in the genres such as gas and loscil.”
“The music is boring, uninspired, and uneventful.”
“The music is either a highlight to feed into that zen ideal, or a nonentity, something to just be ignored throughout the game.”
“Fun for about 10 minutes, after that a nice demo, after that a boring music video.”