- November 14, 2023
- Propulsion Games
Orbitect
47%Game Brain Score
humor, graphics
gameplay, grinding
80% User Score 10 reviews
Platforms
About
Attempt the role of an Orbitect in this roguelite space construction game (with tower defence elements)! Your job is simple; space is a dirty place, time to turn that waste into wealth. Destroy increasingly challenging waves of space debris as it hurtles across the galaxy! Can you survive until wave 100? Construct free-form space stations using the resources you’ve harvested from the debr…
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Audience ScoreBased on 10 reviews
humor1 positive mentions
grinding3 negative mentions
- The game is fun and challenging, providing a unique twist on tower defense with a humorous touch.
- It features a well-polished design with clean visuals and rewarding gameplay mechanics that encourage experimentation and progression.
- The narrator adds charm to the experience, and the game offers a satisfying sense of achievement through upgrades and boosts.
- The user interface is frustrating and requires significant UX improvements, making navigation and gameplay awkward.
- The game suffers from stability issues, including crashes during late-game play, which can result in lost progress.
- There is a lack of variety in starting modules, leading to limited incentive for players to experiment with different builds.
gameplay
2 mentions Positive Neutral NegativeThe gameplay features an intriguing concept, but the frustrating user interface and lackluster early runs detract from the typical roguelike experience, making it less appealing to grind for upgrades. However, the progression system is satisfying, and the gameplay during runs can be engaging despite these issues.
“The mechanics are engaging and keep you on your toes, making each run feel fresh and exciting.”
“The balance between challenge and reward is well executed, ensuring that every victory feels earned.”
“It's an interesting concept, but the user interface is frustrating, and the usual die-but-get-stronger roguelike mechanic falls apart because early runs aren't enjoyable enough to make you want to stick around to grind upgrades, as opposed to playing some other game instead.”
“The actual gameplay of each run distracts you from the grinding for boost points, and progression feels very good.”