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Oik 2 Game Cover

About

Oik 2 is a single player survival platformer game with horror, anime and violence themes. It was developed by Crew Lab and was released on March 28, 2017. It received very positive reviews from players.

Casual physics puzzle. The player's goal is keep the blue block on the platform for 3 seconds in order to pass the level.

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91%
Audience ScoreBased on 242 reviews
music7 positive mentions
story3 negative mentions

  • Oik 2 offers relaxing and satisfying minimalist physics-based puzzle gameplay with a focus on timing, balance, and precision.
  • The game features a good variety of levels with a steady difficulty curve, making it engaging without being frustrating for most players.
  • It has a large number of achievements and Steam trading cards, which are especially appealing for achievement hunters and profile customizers.
  • The gameplay is quite similar to the first Oik and the Zup! series, lacking originality and new mechanics.
  • Some levels suffer from inconsistent physics, causing unpredictability that can lead to frustration and repeated attempts.
  • The game is very short with limited replay value beyond achievement collecting, and some users experienced bugs related to achievements and card drops.
  • gameplay
    21 mentions Positive Neutral Negative

    The gameplay centers on precise, physics-based puzzles with a minimalist design that emphasizes timing, balance, and momentum without narrative distractions. While some mechanics feel familiar or repetitive, the subtle variations and increasing complexity keep the experience engaging for fans of meditative, skill-focused challenges. However, it may lack innovation for players seeking entirely new gameplay elements.

    • “It is a deceptively simple premise that pushes players to experiment with timing, balance, and physics interactions across a series of increasingly complex levels that strip away excess and focus purely on mechanics.”
    • “This design choice is not just aesthetic—it serves the gameplay itself, keeping attention fixed on movement, momentum, and the subtleties of weight distribution.”
    • “Still, for players who appreciate precision-based mechanics and meditative puzzle design, this unpredictability can feel rewarding, a reflection of genuine physics rather than artificial difficulty.”
    • “The focus on minimalist design means there are no narrative hooks or dramatic visual changes to keep players emotionally invested beyond the gameplay loop.”
    • “It introduces no new mechanics, making the gameplay feel stagnant and repetitive.”
    • “Only gameplay is present, with no story elements to enhance engagement.”
  • music
    21 mentions Positive Neutral Negative

    The music in the game is widely praised for its calming, relaxing, and meditative qualities, creating a soothing atmosphere that enhances focus and patience. Many users appreciate the ambient and chill background tracks, often turning to the game specifically for its comforting soundtrack.

    • “The soundtrack complements this clarity with light ambient tones that give the game a meditative quality, transforming what could be a source of frustration into a rhythmic exercise in focus and patience.”
    • “Basically all the sequels are made for a series, as one game only contains 50-60 levels, also, the music is good and different in different games. I just turned on the game and sat there for hours to listen to some music and smoke, feels good!”
    • “Background music is amazing, sometimes when I feel depressed I start this game just to listen to the background music.”
    • “Music: FL Studio max-volume piano with limiter disabled.”
    • “There is nothing called 'game' in this game, bought just for the background music.”
    • “Music is alright.”
  • story
    13 mentions Positive Neutral Negative

    The game features little to no story, focusing primarily on gameplay, which may disappoint players seeking strong narrative or diverse settings. Players interested in lore are advised to play the original title first, as this installment offers limited story progression and can feel repetitive over time.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “You should not be playing this game before the original so you do not miss out on all the lore and the background story.”
    • “Those who thrive on story progression or diverse settings may find the repetition dull after extended play.”
    • “No story.”
    • “There is a story, but most of the game is focused on gameplay.”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics feature clean, simple visuals with a calm color palette that supports focused gameplay and a relaxing vibe. While aesthetically pleasing and effective for its purpose, the visuals are basic and lack customization options, which may disappoint PC gamers expecting more graphical depth or tweaks.

    • “The visuals are clean, with simple geometric shapes, a calm color palette, and little to distract the player from the essential task at hand.”
    • “This design choice is not just aesthetic—it serves the gameplay itself, keeping attention fixed on movement, momentum, and the subtleties of weight distribution.”
    • “The clean visuals and chill vibe make it a relaxing experience, and it's perfect if you're looking to complete 100% achievements in a short amount of time.”
    • “There's no option to change the resolution and no useful graphics tweaks.”
    • “Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
    • “Graphics: pretty basic graphics, but probably a 7-8/10 (not much to see though besides explosions...)”
  • humor
    7 mentions Positive Neutral Negative

    The game is widely praised for its humor, described as funny and entertaining, with amusing physics glitches that add to the fun. Players find it both relaxing and challenging, appreciating the lighthearted, puzzle-based gameplay and the playful achievement system. Overall, the humor enhances the enjoyable and smooth experience.

    • “Sometimes the physics are bugged and it's funny to see if you wait a little the level starts playing itself here and there, actually resulting in the level solving itself.”
    • “Nice puzzle game, like Red Remover and many other flash games on the internet; fast and funny :)”
    • “Achievement spam is funny, and the game is too short of it to get old.”
  • grinding
    5 mentions Positive Neutral Negative

    The game features a noticeable amount of grinding, which some users find tedious and demanding enough to require extra resources or automation. While not overwhelmingly grind-heavy, it can feel repetitive and time-consuming at times.

    • “A little grindy.”
    • “A bit grindy... sometimes.”
    • “You'll need a second life, maybe some macros, and a will to live for grinding.”
    • “One long, tedious grind.”
    • “You'll need a second life for grinding.”
  • replayability
    2 mentions Positive Neutral Negative

    The game offers limited replay value in terms of gameplay, as it can be completed quickly, but its extensive list of achievements provides strong incentives for players, especially completionists, to revisit levels and improve their performance.

    • “The inclusion of hundreds of achievements adds to its replayability, giving completionists a clear incentive to replay levels and refine their approach.”
  • emotional
    2 mentions Positive Neutral Negative

    The game's minimalist design results in limited emotional engagement due to the lack of narrative or dramatic visuals, focusing primarily on the gameplay loop. However, some players report unique and unusual emotional experiences during play.

    • “While I was playing this at 11:30pm, it made me feel an emotion that didn't exist.”
  • optimization
    1 mentions Positive Neutral Negative

    The game is highly optimized, featuring a very small file size, minimal performance demands, and extremely fast load times.

    • “The file size is minuscule, the performance requirements nearly nonexistent, and the load times almost instantaneous.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is highly praised for its relaxing quality, largely enhanced by excellent music that perfectly complements the overall mood.

    • “The music is great, and it creates a perfect atmosphere to relax.”
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6h Median play time
6h Average play time
6-6h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Oik 2 is a survival platformer game with horror, anime and violence themes.

Oik 2 is available on PC and Windows.

On average players spend around 6 hours playing Oik 2.

Oik 2 was released on March 28, 2017.

Oik 2 was developed by Crew Lab.

Oik 2 has received very positive reviews from players. Most players liked Oik 2 for its music but disliked it for its gameplay.

Oik 2 is a single player game.

Similar games include Oik, Oik 3, Zup! Zero, Zup! 7, Zup! Zero 2 and others.