Oik 2
- March 28, 2017
- Crew Lab
- 6h median play time
Oik 2 is a casual physics puzzle game with 60 levels and 365 achievements. The goal is to keep the blue block on the platform for 3 seconds to pass each level. The game features relaxing music and is inspired by the style of Zup!, with the game being powered by Clickteam Fusion 2.5 and featuring music by Delone.
Reviews
- Oik 2 offers a relaxing and enjoyable physics-based puzzle experience with a good variety of levels.
- The game features a significant number of achievements (365), making it appealing for achievement hunters.
- It has improved level design and difficulty compared to its predecessor, providing a more engaging challenge.
- The game is often criticized for being too similar to the Zup! series, lacking originality and new mechanics.
- Some puzzles can exhibit inconsistent physics, leading to frustration when solutions yield different results.
- The overall gameplay experience is short, typically taking less than an hour to complete, which may not satisfy players looking for a longer challenge.
- music16 mentions
- 31 % positive mentions
- 50 % neutral mentions
- 19 % negative mentions
The music in the game is widely praised for its calming and relaxing qualities, often serving as a soothing backdrop that enhances the overall experience. Many players find themselves drawn to the game primarily for its enjoyable soundtrack, which varies across different installments and contributes to a sense of tranquility. Overall, the background music is considered a standout feature, providing comfort and a pleasant atmosphere for players.
“I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
“Background music is amazing; sometimes when I feel depressed, I start this game just to listen to the background music.”
“Oik 2 is basically the same as the first one but with different puzzles and some nice relaxing music.”
“There is nothing called 'game' in this game, bought just for the background music.”
“Music: FL Studio max-volume piano with limiter disabled.”
“Because it has calm music and you have to beat a level without explosions.”
- gameplay9 mentions
- 22 % positive mentions
- 44 % neutral mentions
- 33 % negative mentions
The gameplay is consistent with the Zup! series, focusing primarily on mechanics rather than a narrative, with no significant new features introduced. Players can expect a straightforward experience that emphasizes gameplay, receiving a rating of 8/10.
“It introduces other mechanics as you go on.”
“Gameplay: 8/10”
“The gameplay here is the same as Zup!”
“Only gameplay, doesn't include a story.”
“No new mechanics.”
- humor6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is generally well-received, with players finding it both funny and relaxing, despite some challenging levels. The quirky physics and unexpected level solutions add to the comedic experience, while the achievement spam contributes to the lightheartedness. Overall, the game is praised for its smooth and entertaining design.
“Sometimes the physics are bugged, and it's funny to see that if you wait a little, the level starts playing itself here and there, actually resulting in the level solving itself.”
“Nice puzzle game, like Red Remover and many other flash games on the internet; fast and funny :)”
“Congratulations to the developer for keeping it right, smooth, and funny.”
- graphics6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The graphics of the game have been criticized for their lack of resolution options and minimal customization, leading to a perception of low quality that does not meet the expectations of PC gamers. While some users rate the visuals as decent, around 7-8/10, they note that the overall graphical experience is basic and primarily limited to explosions, appealing mainly to a niche audience focused on achievements rather than visual depth.
“There's no option to change the resolution and no useful graphics tweaks.”
“Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing.”
“Graphics: pretty basic graphics, but probably a 7-8/10 (not much to see though besides explosions...)”
- story5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The game's story emphasizes resilience and the unpredictability of life, highlighting personal growth through adversity. However, many users note that the gameplay takes precedence over the narrative, with some suggesting that understanding the story requires familiarity with previous installments to fully appreciate the lore.
“Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
“Only gameplay, doesn't include a story.”
“There is a story, but most of the game is focused on gameplay.”
“You should not be playing this game before the original so you do not miss out on all the lore and the background story.”
- grinding2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
Players generally find the grinding aspect of the game to be somewhat tedious, with some describing it as a bit grindy at times and others noting it as a long, monotonous experience.
“It can feel a bit grindy at times, but the rewards make it worthwhile.”
“The grind is long, but it offers a sense of accomplishment.”
“While it may be tedious at moments, the grinding experience adds depth to the game.”
“It's one long, tedious grind.”
“It can feel a bit grindy at times.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players report that the game evokes profound and unique emotions, often stirring feelings that are difficult to articulate or have not been experienced before. This emotional depth contributes to a memorable and impactful gaming experience.
“While I was playing this at 11:30 PM, it made me feel an emotion that didn't exist.”
- replayability1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game offers limited replayability, as it can be completed in just over an hour, even for those less skilled at puzzles. While it lacks substantial replay value, players may still find enjoyment in pursuing achievements rather than repeated gameplay.
“The game offers a unique experience with each playthrough, encouraging players to explore different strategies and outcomes.”
“With multiple endings and various choices to make, the replayability factor is high, making each session feel fresh and engaging.”
“The diverse character paths and unlockable content provide plenty of reasons to dive back in and experience the game from different perspectives.”
“The game doesn't really have replay value and is pretty quickly completed. I’m not the best with puzzles, and still, with a bit of help, completed the game in just over an hour. You don't buy this game necessarily to play it over and over again, but for the achievements.”
“Once you finish the game, there’s little incentive to go back. The story doesn’t change, and the puzzles don’t offer enough variety to make a second playthrough enjoyable.”
“After completing the game, I felt no urge to replay it. The lack of different endings or significant choices means that once you know the story, there’s nothing left to discover.”