ObjectPooling
- December 19, 2018
- Feverdream Johnny
After some serious refinements, the JTools ObjectPooling system that's been used in all of my projects has been refined and released to the public! Here are the features: Spawning and Managing GameObjects, retrieval methods including array ID, prefab name and just straight up prefab comparison. Beyond that, the pool will clear objects whenever a new scene is loaded, that way you won't run into any…