NRG
- February 8, 2023
- OAKgames
Take platforming to the next dimension! Parkour your way around the stage while you collect energy and shoot anyone who gets in your way. Manage your energy level wisely to get the win, then use your earnings to customize your character until your heart's content!
Reviews
- The game features a unique energy management system that adds depth and strategy to the gameplay, making it enjoyable for competitive gamers.
- The developers are actively engaged with the community, providing a personal touch and encouraging feedback, which enhances the overall experience.
- The game offers multiple modes, including a challenging survival mode and a casual speedrunning mode, catering to different playstyles and preferences.
- The game feels unfinished, with limited content and only three modes, which may lead to a lack of replayability after a few hours.
- The graphics are rough and simplistic, which may not appeal to players expecting higher visual quality, even for an indie title.
- The controls can be confusing at first, and some players have reported issues with understanding the gameplay mechanics, which may deter newcomers.
- gameplay4 mentions
- 75 % positive mentions
- -25 % neutral mentions
- 50 % negative mentions
The gameplay is fast-paced and challenging, making it ideal for competitive gamers. The well-integrated mechanics and intuitive aiming system create a fluid experience, allowing players to navigate the arenas with increasing ease as they gain experience. Overall, the game offers a high skill ceiling and rewarding gameplay that encourages mastery.
“The gameplay is definitely challenging, which I think makes it perfect for competitive gamers.”
“The mechanics all fit together and provide incredibly fast movement if used correctly. When combined with the easy aiming system, the skill ceiling seems infinite.”
“Gameplay is fast-paced, but the layout is well thought out. The level design allows for easier navigation as you gain experience, and the control of my character and the aiming mechanism felt more fluid than they did initially.”
“The mechanics all fit together, and give an incredibly fast movement if used correctly, and when combined with the easy aiming system, the skill ceiling seems infinite.”
“Gameplay is fast-paced but the layout is well thought out and the level design was such that once I had a little experience under my belt, I was able to navigate the arena with significantly more ease, and the control of my character and the aiming mechanism felt more fluid than they did initially.”
- music4 mentions
- 75 % positive mentions
- -25 % neutral mentions
- 50 % negative mentions
The music in the game has received mixed feedback; while some players find it enjoyable and engaging, others consider it merely okay. The soundtrack is noted for being listenable over extended periods, suggesting it has a decent quality, and there is anticipation for additional tracks as more content is released.
“I am really digging the music, especially great job!”
“The soundtrack is alright; I've had it on loop in my ear for 5 hours.”
“I assume as it picks up more maps, more music will be added along with all that fun stuff.”
“The soundtrack is alright, having it on loop in my ear for 5 hours.”
“Music is okay.”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are described as simplistic and adorable, reflecting the indie nature of the game from a small team. While some users note that the visuals are rough and not on par with AAA titles, the overall aesthetic is appreciated for its charm.
“The graphics are simplistic and adorable.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by the entertaining "finisher" feature, which adds a playful element to matches, especially in larger lobbies. Players report that the initial tension quickly transforms into laughter and enjoyment as they engage in multiple rounds.
“The 'finisher' feature is super funny and a great way to mess with your opponent!”
“My first match was a 1 on 1 and I had mixed feelings (mostly rage and anxiety), but by the time we had five in the lobby (it looks like it can support up to six), I was laughing a ton and played round after round.”
- replayability1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's replayability is limited, with only three modes and minimal content, resulting in a playtime that typically doesn't extend beyond one or two hours.
- monetization1 mentions
- 300 % positive mentions
- -500 % neutral mentions
- 300 % negative mentions
The game features in-game purchases, but players generally agree that it is not pay-to-win, ensuring a fair experience for all users.
“There are in-game purchases, but it is not pay-to-win.”
“The monetization model is fair and doesn't hinder gameplay.”
“I appreciate that the game offers cosmetic items for purchase without affecting game balance.”
“The in-game purchases feel excessive and detract from the overall experience.”
“While there are in-game purchases, they often feel necessary to progress, which is frustrating.”
“The monetization strategy seems focused on squeezing money out of players rather than enhancing gameplay.”