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Novice in the world Game Cover

About Novice in the world

Novice in the world is a single player and multiplayer tactical role playing game with a fantasy theme. It was developed by cainiaochuangjianghu and was released on August 7, 2025. It received negative reviews from players.

This game includes RPG content such as exploration, self building teams, battles, and growth, as well as multiplayer gameplay such as interacting with other players, forming guilds, and competing in battles. Players can cultivate their own characters, and their teams can freely explore the world map. They can explore different caves, sects, and strongholds, learn different martial arts, and recrui…

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Looking for games like Novice in the world? Here are top tactical role playing recommendations with a fantasy focus, selected from player-similarity data — start with Blade & Soul Heroes, Pixel Heroes: Tales of Emond or Dragonheir: Silent Gods.

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Reviews

29%Audience ScoreBased on 14 reviews
character development3 positive mentions
story3 negative mentions

  • Offers a wide variety of progression systems including exploration, character recruitment, martial arts development, and turn-based combat.
  • Free-to-play with an accessible turn-based combat system and idle progression that suits casual or short play sessions.
  • Includes online features such as cooperative play, PvP, and guilds that add longevity and social interaction.
  • Suffers from poor English translation, numerous bugs, and technical issues including frequent glitches and UI problems.
  • Gameplay can feel cluttered and overwhelming due to the many competing systems and incomplete or unclear guidance on how these fit together.
  • Highly pay-to-win with progression gated behind heavy monetization; also criticized for repetitive grind and lack of polish.
  • story

    6 mentions Positive Neutral Negative
    17% positive mentions, 33% neutral mentions, 50% negative mentions

    The story offers a broad and flexible martial-arts world appealing to exploration and character cultivation fans, though it lacks the depth and polish of larger RPGs with tightly crafted narratives. However, the translation quality is poor, leading to confusing text, and the experience is marred by excessive daily quests focused on in-game purchases.

    • “Good collect item game, story rich, free, but not all translated.”
    • “The story is written, or rather translated, by someone who never spoke English; most of the sentences don't make any sense, and there is a lot of reading.”
    • “At the same time, the game's broad ambitions mean that individual systems can feel less elaborate than those found in RPGs dedicated entirely to exploration, storytelling, tactical combat, or competitive multiplayer.”
    • “It lacks the lavish presentation and tightly authored storytelling of larger RPG productions, but its flexible structure and free entry point make it easy to explore for anyone attracted to character cultivation and martial-arts worlds.”
  • gameplay

    5 mentions Positive Neutral Negative
    20% positive mentions, 20% neutral mentions, 60% negative mentions

    The gameplay is criticized for being repetitive and lacking depth, with heavy reliance on auto-battler mechanics and monetization features like pay-to-progress and AFK/offline advancement, which may disappoint players seeking a purely skill-based experience.

    • “These mechanics reinforce one another sufficiently to create a continuous sense of advancement.”
    • “Those who strongly prefer premium games where all progression comes exclusively from gameplay may be less enthusiastic.”
    • “It's another auto-battler with no real gameplay and a billion ways to spend money.”
    • “The core gameplay is boring and repetitive and adds stuff like AFK/offline progression you can pay for.”
  • character development

    4 mentions Positive Neutral Negative
    75% positive mentions, 25% neutral mentions, 0% negative mentions

    Character development in the game is personalized through diverse martial arts and party composition, directly impacting combat effectiveness. While passive progression offers convenience, it can lessen the sense of accomplishment from earned improvements. Overall, the system balances accessibility and meaningful growth, enhancing player freedom and engagement.

    • “There are also different martial arts to learn, which makes character development feel more personal.”
    • “Party composition and character development influence how effectively the player can deal with encounters, giving the progression systems a practical purpose.”
    • “The appeal instead comes from the underlying systems, accessible presentation, character development, and freedom to explore.”
  • graphics

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The graphics feature a charming, lightweight aesthetic that suits a traditional indie RPG style but lacks cutting-edge visuals or dynamic animations. While the cute art and music are appealing initially, they may become repetitive over time.

    • “This aesthetic complements its relatively lightweight design and helps maintain the feeling of a traditional independent RPG.”
    • “Players looking for cutting-edge graphics or heavily animated martial arts battles will not find that kind of production here.”
    • “Cute graphics and music are great for about the first 30 minutes, but then it loops all the time.”
  • monetization

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's free-to-play model allows easy access for newcomers, but its monetization is criticized as a messy, lazy cash grab, with many daily quests designed to encourage currency purchases.

    • “It's a messy, lazy cash grab.”
    • “Cash grab as most daily quests are for purchasing currency.”
    • “The free-to-play structure makes novices in the world easy to sample, but its monetization deserves consideration.”
  • grinding

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is somewhat mitigated by systems that reduce the need for constant manual effort; however, early access content feels limited and repetitive, leading to a somewhat shallow experience with noticeable grinding.

    • “Novice in the world – pixel-art RPG with cozy vibes and solid team-building, but early access feels shallow, with limited content and repetitive grinding.”
  • optimization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The optimization aspect appeals primarily to players who enjoy managing and fine-tuning multiple characters or elements over time, rather than those preferring to focus on a single protagonist throughout the game.

  • music

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The music is initially enjoyable and fits the game's cute graphics but becomes repetitive after the first 30 minutes due to looping.

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Frequently Asked Questions

Novice in the world is a tactical role playing game with fantasy theme. Common tags for Novice in the world include free to play, turn-based, indie, party-based rpg, exploration and others.

Novice in the world is available on PC and Windows.

Novice in the world was released on August 7, 2025.

Novice in the world was developed by cainiaochuangjianghu.

Novice in the world has received negative reviews from players. Most players liked Novice in the world for its character development but disliked it for its story.

Novice in the world is a single player game with multiplayer and local co-op support.

Similar games include Blade & Soul Heroes, Pixel Heroes: Tales of Emond, Dragonheir: Silent Gods, Book of Yog, AFK Journey and others.