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Nevercrawler

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Windows

About

A larger portfolio project developed as part of Mastered. This served as a further exploration of Gameplay Mechanics and the systems that comprise them. This piece implements concepts such as State Machines, Design Patterns and Procedural Generation. If you playtested this build, please send your feedback here: https://forms.gle/AEBYcrPGsiX2Pfw37 If you're interested in looking at the source code,…

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