- August 20, 2018
- Marginal act
Need a packet?
Platforms
About
"Need a Packet?" is a horror-simulator that follows Molly, a supermarket cashier losing her sanity due to monotonous work. She perceives her cash register as a medieval tower with dragons and chimeras. The game takes place amid a city's garbage crisis, with contaminated water, disappearing citizens, and forests filled with dangers. Gameplay includes calmer moments at Molly's house, reading news, watching streams, and shopping, contrasted with frantic, fast-paced bullet hell segments during Molly's commute to work.








- The game offers a bizarre and intriguing experience that can be enjoyable for those who appreciate its unique art style and atmosphere.
- It features interesting mechanics that combine cashier duties with elements of survival and defense against surreal threats.
- Players who enjoy challenging gameplay and a sense of mystery may find the game rewarding despite its flaws.
- The game feels unfinished and lacks a clear tutorial, making it difficult for new players to understand its mechanics.
- Controls can be unresponsive and frustrating, requiring multiple clicks for actions to register, which detracts from the overall experience.
- Many players find the gameplay disjointed and lacking a substantial narrative, leading to confusion and a sense of aimlessness.
gameplay
18 mentions Positive Neutral NegativeThe gameplay is described as difficult and disjointed, with a mix of monotonous tasks and more engaging mechanics like defending against demons. While some players appreciate the unique blend of cashier duties and action elements, others feel that the removal of core mechanics, such as bullet hell, alienates those seeking an easier experience. Overall, the gameplay offers a mix of comfort in its repetitiveness and frustration in its execution.
“The mechanics are interesting too, switching between being a cashier and giving packets to people, and defending the transport you take to work against giant demons. It all gets progressively more difficult as the game goes on.”
“Insane, called so because you are seemingly going insane, is the actual story and gameplay.”
“I really wanted to like this game, but what gameplay is there is difficult and disjointed.”
“The basic gameplay takes a back seat to the rest of the game as you play.”
“Gameplay-wise, you show up for work, you do your repetitive job, you go home, and you try to figure out how to spend what little money you made.”