Necropolis: Story of Lich
"Necropolis: Story of Lich" is a turn-based strategy game set in a mighty magic world. Players collect heroes and explore dark dungeons, battling enemies using strategic combat mechanics. The ultimate goal is to become a powerful Lich and rule the necropolis, with multiple endings based on the player's choices.
Reviews
- The game features enjoyable combat mechanics that allow for tactical gameplay once players understand the systems.
- It has a nostalgic feel reminiscent of classic Heroes of Might and Magic games, appealing to fans of the genre.
- The graphics and map design are visually appealing, enhancing the overall gaming experience.
- The game suffers from a lack of tutorials and explanations, making it difficult for new players to understand mechanics and progress.
- There are significant paywalls and excessive ad requirements that hinder gameplay, making it feel more like a monetization scheme than a balanced game.
- Bugs and glitches, particularly in later maps, can prevent players from progressing, leading to frustration.
- monetization30 mentions
- 3 % positive mentions
- 3 % neutral mentions
- 93 % negative mentions
The monetization strategy of the game has been widely criticized for its excessive reliance on ads, with players often spending more time watching advertisements than actually playing. Many users report frustration with the frequency of ads required for in-game actions, such as reviving heroes and upgrading troops, leading to a perception of the game as a cash grab. While some players appreciate the option to watch ads for rewards, the inconsistency and lack of meaningful benefits from these ads have detracted from the overall experience.
“Monetization is completely bonkers.”
“It came to a point where I watch more ads than I actually play the game, so I don't see any point in playing it more.”
“The part I don't like is the obvious cash grab and XP cap before they flash big, cheap deals at you, like 'for only $99.99, you can have all of this!' This model is predatory and I will be deleting the game because it feels more like an alleyway drug dealer rather than a game.”
“Gameplay is overshadowed by microtransactions.”
- gameplay7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The gameplay is criticized for being repetitive and lacking originality, with many users noting that it feels like a monetized version of previous titles, featuring long wait times and heavy reliance on microtransactions. While some appreciate the nostalgic elements, the overall experience is marred by a lack of updates and engaging content, making it feel unplayable without significant financial investment.
“It's got upgraded characters but similar gameplay.”
“Nice oldschool heroes gameplay, but no special events, no updates, no effort whatsoever unfortunately.”
“The game is unplayable after an hour of gameplay unless you spend hundreds of dollars.”
“Seems that this company just took the same gameplay (and some assets judging by the screenshots and game logo), put no original thought into it, and monetized the game.”
“Gameplay is overshadowed by microtransactions.”
- story6 mentions
- 17 % positive mentions
- 33 % neutral mentions
- 50 % negative mentions
The game's story is engaging but is marred by a frustrating progression system that heavily favors microtransactions, making it difficult for players to advance without spending money. Additionally, many users noted that the storyline feels recycled from older games, lacking originality and offering little new content despite a promising premise. Overall, while the narrative has potential, the gameplay mechanics detract significantly from the experience.
“Great storyline!”
“Reskin of an older game; same maps, story, and troops, so nothing new except you start as a lich instead of a knight or prince. Disappointed.”
“While the game is fun, the only way to progress is by paying money, as all the events are practically impossible to progress on. Even the main quest line has a single stack of creatures that can have over 30,000 units, which is just impossible to kill given your own highest stack might be 1,000 units. You can't even afford to upgrade to make them stronger as you never have enough gold.”
“To complete daily quests, you must spend coins or gems, which is usually more than you can earn farming in 4 hours of play.”
- graphics2 mentions
- 150 % positive mentions
- -150 % neutral mentions
- 100 % negative mentions
The graphics in the game have been criticized for their similarity to previous titles, with some users alleging that graphical assets were directly copied from Heroes of Might and Magic III. While the battle and unit designs may resemble each other, the overall visual presentation of the game is noted to be distinct.
“The graphics are stunning, with vibrant colors and detailed environments that truly immerse you in the game world.”
“The character designs are beautifully crafted, showcasing a unique art style that sets this game apart.”
“The animations are fluid and dynamic, bringing the battles to life in a way that is visually impressive.”
“The graphics, battle, and units might look similar, but the rest of the game is quite different.”
“Not just 'similar'; they openly stole graphical assets from Heroes of Might and Magic 3.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users report significant stability issues, particularly during critical gameplay moments such as boss fights and tutorials, where the game frequently freezes, preventing any progress and often resulting in lost progress.
“Now it tries to start the tutorial on the 3rd boss and completely freezes.”
“Although it seems I'm struggling in the arena and the campaign, the gameplay freezes so no moves can be made, and I have to back out and lose.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players note that grinding in the game often requires spending coins or gems that are difficult to accumulate through regular gameplay, with some feeling that the effort needed to complete daily quests outweighs the rewards. While some enjoy the grinding aspect, they express concern about the balance between effort and reward.
“To complete daily quests, you must spend coins or gems, which is usually more than you can earn from farming in 4 hours of play.”
“I like grinding games, so let's see what it's like after a couple of hours.”