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Nancy Drew: Shadow at the Water's Edge Game Cover

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Nancy Drew: Shadow at the Water's Edge is a single player puzzle game with a mystery theme. It was developed by HeR Interactive and was released on September 15, 2011. It received positive reviews from players.

In "Nancy Drew: Shadow at the Water's Edge," Nancy travels to a traditional Japanese ryokan for a relaxing getaway with friends, only to encounter a vengeful ghost frightening guests away. Players must explore detailed environments, solve puzzles, and interrogate suspects to uncover hidden secrets and stop the ghost’s revenge. Can you unravel the mystery before it's too late?

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82%
Audience ScoreBased on 377 reviews
story78 positive mentions
grinding16 negative mentions

  • The game features a spooky atmosphere with engaging horror elements that keep players on edge.
  • Puzzles are diverse and challenging, including fun mini-games like bento box making and various number puzzles.
  • The setting in Japan adds a unique cultural aspect to the game, enhancing the overall experience.
  • Voice acting for some characters is criticized for being poorly executed and lacking authenticity.
  • Many puzzles, particularly the number-based ones like Sudoku and nonograms, can be tedious and overly complex.
  • The story can feel predictable, and some players found the character interactions frustratingly limited.
  • story
    136 mentions Positive Neutral Negative

    The story in this game is generally well-received, with many players praising its engaging narrative, rich character development, and immersive setting in Japan. While some found the plot predictable or felt that certain puzzles detracted from the overall experience, the combination of spooky elements and a compelling mystery kept players invested. Overall, the story is considered a strong aspect of the game, contributing significantly to its appeal despite some criticisms regarding pacing and puzzle difficulty.

    • “I really enjoyed the story; it flowed really nicely, and I found myself loving getting to talk to my friends on the phone about the case, and exhausting all dialogue options with all characters.”
    • “The story line in this game is top notch, investigating the mysterious 'haunting' and the lore behind the mother's death.”
    • “The story sticks strong throughout the entire game and the ending is satisfying as always.”
    • “Really pathetic and disappointing puzzles, and a lackluster story.”
    • “The downside of this particular game (compared to other ND games) is that the motive of the 'bad guy' and the story don't really match.”
    • “Overall, for a story-focused game, it does suffer from its rather predictable plot, and it does leave things unexplained here and there, plus the ending of the game feels too happy?”
  • music
    35 mentions Positive Neutral Negative

    The music in the game is widely praised for its haunting beauty and ability to enhance the spooky atmosphere, with some tracks effectively blending traditional and eerie elements. However, opinions vary, as some players found the music too unsettling or out of place, leading them to play with the sound off. Overall, the soundtrack contributes significantly to the game's tension and character dynamics, making it a standout feature for many players.

    • “The music in this game is iconic, the range of quirky and funny characters are great.”
    • “The atmosphere, music, and spooky moments are brilliant.”
    • “The music is compelling and at times straight up horrifying.”
    • “The jump scares spooked me, and the music didn't help... anyways I didn't enjoy getting spooked like that; it really annoyed me.”
    • “Had a strong urge to disable the music because of how out of place it felt.”
    • “The music was a bit too spooky for my taste, so I actually played the game without it, so I can't really tell you if it's really good or not.”
  • atmosphere
    26 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its creepiness and engaging spookiness, with many reviewers noting it as one of the eeriest entries in the Nancy Drew series. The setting, particularly in Kyoto, Japan, adds a unique and beautiful backdrop that enhances the overall mystery. While the atmosphere effectively builds tension with well-timed jump scares, some players felt that pacing issues and puzzle design detracted from the immersive experience.

    • “The atmosphere, the setting... everything still holds up beautifully.”
    • “Shadow at the water’s edge stands out for its spooky atmosphere.”
    • “One of the scariest games of the Nancy Drew series, with an amazing soundtrack and atmosphere!”
    • “If you struggle with the puzzles or find yourself at times wandering around trying to figure out what to do, the ghost scenes are too spread out and it makes the atmosphere less tense.”
    • “A neat concept and heavy atmosphere is brought down by exhausting pacing and stupid puzzle design.”
    • “Atmosphere was too spooky >:(”
  • gameplay
    18 mentions Positive Neutral Negative

    The gameplay of this title has received mixed reviews, with some praising the improved mechanics such as fluid movement and better inventory management compared to earlier entries, while others criticize the lack of quality-of-life features and slow progression. The game immerses players in a haunted ryokan setting, reminiscent of classic Nancy Drew games, but some feel it relies too heavily on padding with puzzles rather than advancing the story. Overall, while the nostalgic elements and charming details like the mechanical cat are appreciated, the gameplay experience is marred by outdated interfaces and frustrating mechanics.

    • “As far as gameplay mechanics go, this game was a far cry from earlier entries with many needed improvements being implemented here such as more fluid movement/navigation and a better managed inventory.”
    • “It does a phenomenal job at immersion into the story about a haunted ryokan and has some really amazing mechanics.”
    • “I really liked the setting and gameplay of this game.”
    • “Lacking in 'quality of life' game mechanics especially for the inventory, phone numbers, and paper puzzles.”
    • “It's got the worst progression mechanics I've ever seen, unskippable and painfully slow dialogue, a Windows 95 interface in a 2010 game, and spooky ghosts.”
    • “I gotta respect them sticking to their formula, but the fact that these devs have introduced zero quality of life improvements on these games since 2000 makes for the most agonizing gameplay; at least it's nostalgic though.”
  • grinding
    16 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be quite tedious, particularly due to repetitive and lengthy puzzles that detract from the enjoyment of the experience. While the story and setting are compelling, many reviewers noted that the difficulty and time-consuming nature of certain tasks, especially for first-time players, made progression feel laborious. Despite these frustrations, some players still appreciated the game for its cultural elements and engaging narrative.

    • “Some of the puzzles are tedious as you need to do them several times over to progress the game.”
    • “A couple of the puzzles, especially the tangle and end one are so incredibly difficult, even in junior mode, that it makes the game much more tedious than enjoyable.”
    • “Overall, story and setting are very compelling, but I really had to trudge through the tedious puzzles.”
  • graphics
    14 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their beautiful aesthetics and complex visuals, particularly the Japanese-inspired settings, which contribute to a creepy and mysterious atmosphere. However, some users note that the graphics may not meet the standards of newer titles, and there are concerns about navigation due to outdated styles. Overall, while the visuals are appealing, they may not satisfy those expecting cutting-edge graphics.

    • “The aesthetic and the creepiness make it one of the best out of all the games.”
    • “It has mystery and thrill with beautiful graphics!”
    • “Beautiful graphics, with absolutely stunning settings.”
    • “And once again, because of the completely antiquated Myst-style still graphics, it makes navigation incredibly challenging at times, especially around the gardens and hotel rooms that all look the same.”
    • “I liked the game, but among the indie games, it wasn't my favorite, which was really disappointing because the visuals looked so good in the trailers.”
    • “The graphics aren't going to be on the same level as a AAA or AA game, but they hold up fairly well.”
  • emotional
    7 mentions Positive Neutral Negative

    Players find the emotional aspect of the game to be a standout feature, with many connecting deeply to the characters and appreciating the heartfelt storytelling. The plot is praised for its genuine emotional weight, particularly in the resolution of the mystery, which resonates on a personal level. However, some players feel that the challenging puzzles detract from the overall experience, leading to frustration rather than enjoyment.

    • “I found myself connecting to the characters more than usual, which gave the story more emotional weight.”
    • “This game also had one of the more satisfying culprit motives - often the resolution involves a character wanting some sort of money or treasure, which effectively makes any suspect equally likely, but the eventual reveal in this game both logically explained how the hauntings were happening and also felt genuinely believable from an emotional perspective as a selfish, unhealthy reaction to a horrible loss.”
    • “Throughout my years growing up and during my childhood, I really enjoyed playing the Nancy Drew computer games because of how much the games, including this specific one Nancy Drew: Shadow at the Water's Edge, made me feel like I was actually solving any sort of mystery/crime, etc. by being a sleuth to figure out the mystery.”
  • humor
    6 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with players finding joy in quirky characters and amusing scenarios, such as grading papers and the absurdity of the train system. However, the execution of accents and pronunciations has drawn criticism, particularly for sounding overly American. Overall, the game's charm lies in its funny moments and character interactions, despite some shortcomings in cultural representation.

    • “The music in this game is iconic, and the range of quirky and funny characters is great.”
    • “Let me tell you about Nancy Drew; she is so funny, and this is so great.”
    • “Rentaro's little neurotic rants were actually very funny and charming.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers high replayability, as players can easily forget the storyline within a month, encouraging multiple playthroughs. Each replay is essential for progressing in the story, highlighting the importance of replay value.

    • “The game is totally replayable; in a month, you will forget what happened.”
    • “Each replay is necessary to fully experience the story.”
    • “The game is totally replayable, but in a month, you will forget what happened.”
    • “Each replay after the initial play is needed to progress in the story.”
    • “Replay value is important!”
  • stability
    1 mentions Positive Neutral Negative

    The game suffers from significant stability issues, including bugs that detract from the overall experience. Additionally, players find it difficult to engage with the game due to its problematic themes, overshadowing any potential enjoyment.

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20h Median play time
21h Average play time
18-24h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Nancy Drew: Shadow at the Water's Edge is a puzzle game with mystery theme.

Nancy Drew: Shadow at the Water's Edge is available on PC, Mac OS and Windows.

On average players spend around 21 hours playing Nancy Drew: Shadow at the Water's Edge.

Nancy Drew: Shadow at the Water's Edge was released on September 15, 2011.

Nancy Drew: Shadow at the Water's Edge was developed by HeR Interactive.

Nancy Drew: Shadow at the Water's Edge has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Nancy Drew: Shadow at the Water's Edge is a single player game.

Similar games include Nancy Drew: Curse of Blackmoor Manor, Nancy Drew: Ghost of Thornton Hall, Nancy Drew: The Captive Curse, Black Mirror, Nancy Drew: Secrets Can Kill and others.