- December 5, 2024
- Polygon Treehouse
- 8h median play time
Mythwrecked: Ambrosia Island
Platforms
About
"Mythwrecked: Ambrosia Island" is a friendly adventure game where you, as Alex, get shipwrecked on an island inhabited by Greek gods dealing with identity crises. Your task is to help them recover their lost memories and reconnect as a family using the Ambrosidex device to locate and communicate with them. This sunny, 3D island exploration promises many treasure hunts and new divine friendships.











- Mythwrecked offers a charming and cozy experience with beautiful graphics, engaging storytelling, and a relaxing soundtrack, making it a perfect game for unwinding.
- The game features a unique reinterpretation of Greek mythology, with well-designed characters and a focus on building friendships, which adds depth to the gameplay.
- Players appreciate the quality of life features, such as fast travel and a detailed map, which enhance the exploration experience and keep the gameplay enjoyable.
- Many players found the gameplay repetitive, primarily consisting of simple fetch quests and minimal puzzle complexity, which can lead to boredom over time.
- Critics pointed out that the character interpretations and dialogue often feel shallow and uninspired, particularly for well-known figures from Greek mythology.
- Some technical issues, such as camera control problems and loading screens, detracted from the overall experience, making navigation frustrating at times.
story
66 mentions Positive Neutral NegativeThe story of "Mythwrecked" is generally well-received, praised for its engaging and wholesome narrative that is suitable for both kids and adults, featuring unique characters and compelling plot twists. However, some reviewers found aspects of the storytelling uninspired or monotonous, with forced inter-character relationships that detracted from the overall experience. Despite these criticisms, many players appreciated the cozy gameplay and the game's ability to immerse them in a charming, mythological world.
“My goodness, I finished it and I cried, the plot twist!!”
“The story is engaging, the characters we meet do deserve and receive our sympathy, and I like how it ends, no spoilers though.”
“I dove into a serene world, exploring a fantasy island while uncovering a captivating, myth-like story.”
“The story is barely a story—more like a draft.”
“There are two reasons I give this an 8/10 instead of a 10/10: (1) playing through it all in one sitting did end up feeling monotonous because you have to double back to the same spots so many times, and (2) the inter-character relationships felt forced at times because the player character was required by the story to act as 'I'm the one who knows you the best, and I will remind you who you are'--which felt a little awkward since you've just met these people and presumably know that they're famously gods but don't know much about them at all personally, considering how much dialogue there is where you're trying to learn about the gods based on what they remember of each other.”
“The inter-character relationships feeling forced I think comes from some tricky prerequisites to the story that's being told in this game.”