- May 5, 2022
- Byte Barrel
MythBusters: The First Experiment
42%Game Brain Score
gameplay, music
48% User Score 40 reviews
Platforms
About
MythBusters: The First Experiment is a free introduction to the first-person creative simulator based on the legendary Discovery show. Learn how to run crazy experiments and manage the production of episodes. Take the first steps to become a MythBuster!






Audience ScoreBased on 40 reviews
music3 negative mentions
- The game has a nostalgic appeal for fans of the MythBusters TV show, providing a chance to engage with the concept of myth testing.
- Some players found the gameplay enjoyable, particularly the blueprint parts and the opportunity to solve puzzles.
- The demo version is free, allowing players to try it out without any financial commitment.
- The game suffers from frequent crashes and performance issues, including high RAM usage and unresponsive controls.
- Many players criticized the lack of freedom and creativity, describing the gameplay as overly scripted and tedious, with repetitive mini-games.
- The absence of beloved characters from the show and a confusing interface left many fans disappointed, feeling that the game did not capture the spirit of MythBusters.
gameplay
11 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with some praising the engaging blueprint puzzle mechanics while others criticize it for being monotonous and lacking depth, often comparing it to an IKEA simulator. Many players find the mechanics clunky and the overall experience frustrating, citing a lack of polish and coherence in the gameplay design. Overall, the game seems to struggle with balancing enjoyable puzzles and engaging mechanics, leading to a lackluster experience for some players.
“On one side, I think that this has top-tier gameplay, especially the blueprint parts, making it a good game.”
“Based on the docu-series, in Mythbusters: the first experiment is a preview of the full game in which you solve puzzles in the blueprint zone to work out the mechanics of each myth.”
“I was prepared that the game would be similar to car mechanic simulators and other simulator games, and basically this is what the two demo levels were: you buy the needed parts from your shop, then you prepare some more advanced parts out of them and finally go to an outside location and do some experiments.”
“Most of the gameplay is monotonous filler minigames that are just holding left mouse click on a highlighted object and moving between areas.”
“So far a lackluster experience that frustrates and confuses with clunky UI and bizarre gameplay choices.”
“It's a bunch of brain-dead puzzles, car simulator mechanics, and nothing gives a 'huh' or 'wow' factor... it's very bland.”