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MythBusters: The First Experiment

MythBusters: The First Experiment Game Cover
42%Game Brain Score
gameplay, music
48% User Score Based on 40 reviews

Platforms

PCWindows
MythBusters: The First Experiment Game Cover

About

MythBusters: The First Experiment is a free introduction to the first-person creative simulator based on the legendary Discovery show. Learn how to run crazy experiments and manage the production of episodes. Take the first steps to become a MythBuster!

MythBusters: The First Experiment screenshot
MythBusters: The First Experiment screenshot
MythBusters: The First Experiment screenshot
MythBusters: The First Experiment screenshot
MythBusters: The First Experiment screenshot
MythBusters: The First Experiment screenshot

48%
Audience ScoreBased on 40 reviews
music3 negative mentions

  • The game has a nostalgic appeal for fans of the MythBusters TV show, providing a chance to engage with the concept of myth testing.
  • Some players found the gameplay enjoyable, particularly the blueprint parts and the opportunity to solve puzzles.
  • The demo version is free, allowing players to try it out without any financial commitment.
  • The game suffers from frequent crashes and performance issues, including high RAM usage and unresponsive controls.
  • Many players criticized the lack of freedom and creativity, describing the gameplay as overly scripted and tedious, with repetitive mini-games.
  • The absence of beloved characters from the show and a confusing interface left many fans disappointed, feeling that the game did not capture the spirit of MythBusters.
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some praising the engaging blueprint puzzle mechanics while others criticize it for being monotonous and lacking depth, often comparing it to an IKEA simulator. Many players find the mechanics clunky and the overall experience frustrating, citing a lack of polish and coherence in the gameplay design. Overall, the game seems to struggle with balancing enjoyable puzzles and engaging mechanics, leading to a lackluster experience for some players.

    • “On one side, I think that this has top-tier gameplay, especially the blueprint parts, making it a good game.”
    • “Based on the docu-series, in Mythbusters: the first experiment is a preview of the full game in which you solve puzzles in the blueprint zone to work out the mechanics of each myth.”
    • “I was prepared that the game would be similar to car mechanic simulators and other simulator games, and basically this is what the two demo levels were: you buy the needed parts from your shop, then you prepare some more advanced parts out of them and finally go to an outside location and do some experiments.”
    • “Most of the gameplay is monotonous filler minigames that are just holding left mouse click on a highlighted object and moving between areas.”
    • “So far a lackluster experience that frustrates and confuses with clunky UI and bizarre gameplay choices.”
    • “It's a bunch of brain-dead puzzles, car simulator mechanics, and nothing gives a 'huh' or 'wow' factor... it's very bland.”
  • music
    7 mentions Positive Neutral Negative

    The music in the game has been criticized for being generic and repetitive, failing to capture the energetic spirit of the original show. Many players found the looping tracks annoying and lacking in charm, with some expressing relief that they could turn the music down or off. Overall, the soundtrack does not enhance the gaming experience and feels disconnected from the beloved characters and themes of Mythbusters.

    • “The music loops too frequently and doesn't really match the manic energy that MythBusters usually runs on.”
    • “It's plain uninteresting and the looping music is annoying.”
    • “This game needs a better soundtrack than just the same droning generic background rock music; thank god you can turn it down or off.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be bland and tedious, lacking challenge and requiring minimal thought, which detracts from the overall experience.

    • “The experiments are bland and tedious.”
    • “It's just tedious and doesn't provide any challenge or require any actual thought from a player.”
    • “Some achievements are kind of tedious to get as well.”
  • story
    3 mentions Positive Neutral Negative

    The story aspect of the game is criticized for feeling overly niche and disconnected from the overall experience, with players expressing frustration over repetitive tasks and the need to redo missions. This has led to a lack of engagement and clarity regarding the narrative's value.

    • “All the fun and excitement of sitting alone at a computer editing a story timeline to fit the length of your show and optimize it so you gain more viewers... basically, a feature of such incredible niche value that it feels completely out of place to include it here.”
    • “I think I have to have a go at the mission several times before I think of buying the game; my mind is not made up at the moment.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics are generally considered acceptable, but players have reported issues with constant graphical stutter during gameplay, which detracts from the overall experience.

    • “Not to mention the constant graphical stutter while playing.”
    • “The graphics are okay, but the music got a little annoying.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is characterized as unsettling, with a disorienting balance of excessive controls and information in some areas, such as the notebook, while lacking clarity in others, particularly the puzzles.

    • “The atmosphere is unsettling, with too many button controls and an overload of information in some areas, particularly the notebook, while lacking sufficient information in others, like the puzzles.”
    • “The game fails to create a cohesive atmosphere, leaving players feeling disconnected and confused.”
    • “The overall ambiance is lacking depth, making it hard to immerse myself in the game world.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization aspect of the game is criticized for feeling like a cash grab, lacking the charm and presence of beloved characters from the show. Players express disappointment over the restrictive gameplay and the absence of familiar faces, which diminishes the overall experience.

    • “This game just seems like a blatant cash grab. There's no charm from the show or any of the characters. Where's Adam, Jamie, Tori, Grant, and Carrie? If they are in the game, I didn't play long enough to find out. I mean, come on, they should be front and center from the start. I get that you're supposed to role-play as a new Mythbuster, but they should at least welcome you to the game. Then there's the obnoxious music, and the game doesn't let you explore; it just holds your hand the whole time.”

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