- May 5, 2022
- Byte Barrel
MythBusters: The First Experiment
Platforms
About
MythBusters: The First Experiment is a free introduction to the first-person creative simulator based on the legendary Discovery show. Learn how to run crazy experiments and manage the production of episodes. Take the first steps to become a MythBuster!






- The game has a nostalgic appeal for fans of the Mythbusters show, providing a chance to engage with the concept of myth testing.
- The demo is free, allowing players to try it out without any financial commitment.
- Some players found the blueprint gameplay mechanics interesting and enjoyable.
- The game suffers from frequent crashes and performance issues, including high RAM usage and unresponsive controls.
- Many mini-games feel irrelevant and tedious, detracting from the overall experience and failing to capture the spirit of the original show.
- There is a lack of freedom and creativity in gameplay, with players being forced to follow scripted tasks without the ability to experiment or make meaningful choices.
- gameplay22 mentions Positive Neutral Negative
Gameplay reviews are mixed, with some praising the top-tier blueprint mechanics and puzzle-solving elements, while others criticize the experience as monotonous and unpolished, likening it to a bland simulator with clunky UI and frustrating mechanics. Many players find the minigames repetitive and lacking in excitement, leading to a lackluster overall experience. The game seems to struggle with balancing engaging gameplay and coherent mechanics, leaving some players confused and dissatisfied.
“On one side, I think that this has top-tier gameplay, especially the blueprint parts, making it a good game.”
“Based on the docu series, in Mythbusters: the first experiment is a preview of the full game in which you solve puzzles in the blueprint zone to work out the mechanics of each myth.”
“I was prepared that the game would be similar to car mechanic simulators and other simulator games, and basically this is what the two demo levels were: you buy the needed parts from your shop, then you prepare some more advanced parts out of them and finally go to an outside location and do some experiments.”
“Most of the gameplay is monotonous filler minigames that are just holding left mouse click on a highlighted object and moving between areas.”
“So far a lackluster experience that frustrates and confuses with clunky UI and bizarre gameplay choices.”
“It's a bunch of brain-dead puzzles, car simulator mechanics, and nothing gives a 'huh' or 'wow' factor... it's very bland.”