Mysterious Island: A Hidden Object Adventure

Mysterious Island: A Hidden Object Adventure Game Cover
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"Mysterious Island: A Hidden Object Adventure" is a game in the "hidden object" genre, where you are stranded on a deserted island and must search for supplies, fight predators, and explore to survive. The game features hand-drawn locations, three levels of difficulty, and meditative, addictive gameplay with atmospheric music. Your goal is to uncover the secrets of the island and await rescue.

Reviews

33%
Audience ScoreBased on 16 reviews
atmosphere3 positive mentions
story3 negative mentions
  • The drawn graphics have a unique style that some players appreciate.
  • The game can serve as a simple mindfulness exercise, helping players to concentrate.
  • The music is nice and adds to the overall atmosphere of the game.
  • The game is extremely short, with most players finishing it in under 10 minutes.
  • There are only a few levels and the hidden items are poorly hidden, making the gameplay feel unchallenging.
  • Many players feel the game is overpriced for the amount of content it offers, likening it to a cash grab.
  • story4 mentions

    The game's story is criticized for being illogical and abruptly ending, leaving players feeling unsatisfied. While there is a narrative present, it lacks depth and coherence, and players express a desire for more quests and a vibrant design to enhance the experience.

    • “Very strange game with an illogical story...”
    • “There's some kind of story, but it suddenly abrupts and leaves us nowhere.”
    • “This game may have some potential if it were long enough to finish its story and would ask players to find a variety of items on one screen, not just five of the same things.”
  • music2 mentions

    The music in the game is praised for its calming yet atmospheric quality, effectively enhancing the experience of each game level.

    • “The music was nice, by the way.”
    • “Very calm, but at the same time, atmospheric music accompanies each game level.”
    • “The music is repetitive and lacks variety, making it feel monotonous after a short while.”
    • “While the soundtrack aims for an emotional impact, it often falls flat and feels generic.”
    • “The background music is too subtle and gets lost in the gameplay, failing to enhance the overall experience.”
  • atmosphere2 mentions

    The atmosphere of the game is characterized by a calm yet immersive ambiance, enhanced by atmospheric music that complements each level effectively.

    • “The atmosphere is incredibly immersive.”
    • “Very calm, but at the same time, the atmospheric music accompanies each game level.”
    • “The game creates a captivating ambiance that draws you in.”
  • monetization1 mentions

    The monetization strategy has been criticized as potentially exploitative, with some users perceiving the short gameplay experience as a cash grab rather than a genuine effort to showcase the developer's capabilities.

    • “Five screens lasting less than a minute each is no way to show the world what the developer can do, and to me, it smells badly of a cash grab.”
  • graphics1 mentions

    The drawn graphics received positive feedback, with users appreciating their artistic style.

    • “I loved the hand-drawn graphics; they added a unique charm to the game.”
    • “The visuals are stunning, with vibrant colors and intricate details that really bring the world to life.”
    • “The graphics are beautifully designed, creating an immersive experience that captivates players.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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