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MYRIAD DEATH

MYRIAD DEATH Game Cover
83%Game Brain Score
music, gameplay
story, grinding
83% User Score Based on 126 reviews

Platforms

Nintendo SwitchPCSteam DeckWindows
MYRIAD DEATH Game Cover

About

MYRIAD DEATH is a single player shooter game with horror and fantasy themes. It was developed by Clover Lab.,inc. and was released on March 24, 2025. It received positive reviews from players.

High Difficulty Pixel Roguelike Action Raspberry Mash will feature Hololive English -Myth-'s Mori Calliope!! "MYRIAD DEATH" is a fan-made action and shooting game in which hololive English -Myth- member "Mori Calliope" and her master "Death-sensei" reclaim the stolen underworld. Defeat the enemies that stand in your way using various weapons that drop randomly from treasure chests in the dungeon…

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83%
Audience ScoreBased on 126 reviews
music12 positive mentions
grinding3 negative mentions

  • The game features a fun mix of melee and ranged combat, allowing for strategic gameplay that keeps it engaging.
  • The soundtrack, primarily featuring Mori Calliope's music, is enjoyable and adds to the overall atmosphere, despite some repetitiveness.
  • As a Hololive fan, the game offers charming references and character skins that enhance the experience, making it appealing to fans of the franchise.
  • The game is criticized for being a lazy reskin of the developer's previous title, lacking significant new content or innovation.
  • Gameplay mechanics, such as the inability to cancel attack animations with dodges, lead to frustrating moments and can feel clunky.
  • The sound design, particularly the repetitive voice lines and music loops, can become grating over time, detracting from the overall experience.
  • music
    69 mentions Positive Neutral Negative

    The music in the game, primarily featuring tracks by Mori Calliope, is generally praised for its quality and charm, but many players find it repetitive due to short looping segments that can become grating over time. While the ability to customize music for different levels is appreciated, some users suggest that a wider variety of tracks or remixes would enhance the experience. Overall, the soundtrack is a highlight for fans of Mori's music, but its implementation as background music could benefit from improvements to avoid monotony.

    • “The music presentation is fantastic, and I absolutely adore the soundtrack, both on the title screen and in-game.”
    • “I love how each floor has different songs that play, and how after you beat that floor, the BGM unlocks.”
    • “The only thing that kept me playing as much as I did was the soundtrack; without it, it's a below-average game in a pretty heavily saturated genre.”
    • “First, this song you guys made and chose to put on everything is absolutely obnoxious after 90 seconds of playing.”
    • “I do suggest muting the songs in the game and opening up your own playlist to shuffle, as that isn't an option you can do; otherwise, you'll hear the same song over and over to no end.”
    • “Who thought that a looping soundtrack of one song, for background music that doesn't even pause when you pause the game, was a good idea?”
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay is a mix of fast-paced action reminiscent of "Enter the Gungeon" and "Soul Knight," featuring enjoyable mechanics and a vibrant soundtrack. However, players have noted significant issues such as melee weapon delays, clunky controls, and reliance on luck for certain events, which can detract from the overall experience. Despite these drawbacks, many find the game addictive and rewarding, with a smooth progression system and fun weapon discovery.

    • “After over 20 hours of gameplay, all I feel is the desire to keep coming back to it again and again.”
    • “Super fun, fast-paced gameplay reminiscent of Enter the Gungeon, filled with Hololive and Mori-themed items and gags. The gameplay is easy to understand, and progression is pretty smooth, with not much of a grind to obtain decent upgrades. The game constantly and seamlessly switches between Mori and Kiara's music, keeping the flow and energy up. The weapons are cool and fun to discover too; this game is easy to lose track of time in and is super worth it. Fully recommend, proud to be a deadbeat.”
    • “Gameplay and weapons have been very fun so far too.”
    • “There's a few negatives that detract a lot from the experience, like melee weapon delay in certain weapons being a huge issue as it leaves the player vulnerable. You are unable to roll during melee animations, which is the dodge mechanic, and certain events require luck to happen, like teleportation from the start portal to a different floor or a special boss at floor 1.”
    • “Even if I had played with a controller, I doubt I'd have fun due to how slow the inputs are. You press a button and then it doesn't do the action until a second later. I want fluid gameplay, not choppiness.”
    • “Unfortunately, I refunded because the melee was too annoying to deal with. Depending on your RNG with guns, plus RNG with ammo drops, you may have to resort to using melee more often and take unnecessary amounts of damage unless you slow down your gameplay significantly to try and pick enemies off one by one. In some cases, you have to run around a corner, try to bait enemies to shoot, and go in after. If there are multiple ranged enemies, it becomes even more tedious.”
  • replayability
    3 mentions Positive Neutral Negative

    The game's replayability is criticized for lacking new content or engaging mechanics, making subsequent runs feel repetitive and uninteresting. While the inclusion of multiple playable characters adds some variety, the core gameplay experience does not offer enough incentive for players to return after completing it.

    • “The game features multiple Hololive EN girls as playable characters, which adds to its replayability.”
    • “The replayability is enhanced by the variety of characters and strategies you can explore in each run.”
    • “Each playthrough offers new challenges and experiences, making you want to dive back in for more.”
  • story
    3 mentions Positive Neutral Negative

    The story is characterized by its charm and cuteness, which seem to be the primary strengths of the game, as gameplay mechanics have been executed more effectively in other titles.

    • “The story is incredibly engaging, with well-developed characters that draw you in from the start.”
    • “The narrative is rich and immersive, making every moment feel meaningful and impactful.”
    • “The plot twists and emotional depth of the story kept me on the edge of my seat throughout the entire game.”
    • “Gameplay has been done better a hundred times elsewhere, and nothing but the 'cuteness' of this art and story seems to carry the game.”
    • “The story feels shallow and lacks depth, making it hard to connect with the characters.”
    • “I found the plot predictable and uninspired, which made the overall experience disappointing.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game frustrating, particularly due to the reliance on melee combat and the randomness of gun and ammo drops. This often forces them to adopt a slower, more methodical approach to gameplay, which can feel tedious, especially in encounters with multiple ranged enemies.

    • “Unfortunately, I refunded because the melee was too annoying to deal with. Depending on your RNG with guns and ammo drops, you may have to resort to using melee more often and take unnecessary amounts of damage unless you slow down your gameplay significantly to try and pick enemies off one by one. In some cases, you have to run around a corner, try to bait enemies to shoot, and then go in after. If there are multiple ranged enemies, it becomes even more tedious.”
    • “The grinding in this game feels endless and repetitive. It often feels like I'm just going through the motions without any real sense of progress or reward.”
    • “I found the grinding to be a major chore. The tasks feel monotonous, and it often seems like I'm just doing the same thing over and over without any real incentive to keep going.”
  • graphics
    1 mentions Positive Neutral Negative

    The game's graphics, characterized by a captivating calli aesthetic, have garnered positive feedback, even from players who typically do not favor rogue-likes, enhancing their overall enjoyment compared to similar titles.

    • “I'm not necessarily a fan of rogue-likes, but the calli aesthetic makes me a big fan, and thus I enjoy the game more than its contemporaries!”
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20h Median play time
20h Average play time
20-20h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

MYRIAD DEATH is a shooter game with horror and fantasy themes.

MYRIAD DEATH is available on Nintendo Switch, PC, Steam Deck and Windows.

On average players spend around 20 hours playing MYRIAD DEATH.

MYRIAD DEATH was released on March 24, 2025.

MYRIAD DEATH was developed by Clover Lab.,inc..

MYRIAD DEATH has received positive reviews from players. Most players liked this game for its music but disliked it for its story.

MYRIAD DEATH is a single player game.