"My Tiny Tower" is a casual single-player game where you build and manage your own high tower. The game offers the satisfaction of construction and maintenance, but beware of the annoying ads that may disrupt your gameplay experience. Your goal is to create and maintain a thriving tower community, managing resident needs and maximizing profits in a fun and engaging way.
Reviews
- The game has a fun and engaging concept of building and managing a hotel tower.
- Graphics are appealing and the game is described as entertaining and addictive.
- Players appreciate the ability to play offline and the overall casual gameplay experience.
- The game is plagued by excessive and intrusive ads, often forcing players to watch them frequently.
- Many players experience bugs and glitches that disrupt gameplay, including issues with upgrades and progress loss.
- Controls are often criticized for being unresponsive or awkward, making the game less enjoyable.
- monetization80 mentions
- 5 % positive mentions
- 1 % neutral mentions
- 94 % negative mentions
The monetization strategy of the game has received overwhelmingly negative feedback due to the excessive number of forced ads, which disrupt gameplay and frustrate players. While some users appreciate the rewards for watching ads, many express that the frequency and intrusiveness of the ads detract significantly from the overall enjoyment of the game. A few players mention a willingness to pay for an ad-free experience, indicating that the monetization model may be pushing some users away.
“Fun game and no ads, love it.”
“This game has no ads.”
“I love it so much and there's no ads.”
“So it's an interesting idea except for the mandatory ads every 3 minutes. I don't care about the rewards, but I do care about being force-fed ads every 3 minutes without any refusal options. Good scam though, but I am done.”
“Every 5 seconds you are forced to watch an ad; there is next to no gameplay at all, just bloody ads 🤬.”
“⚠️ Do not download ⚠️ too many forced ads to enjoy this game.”
- graphics7 mentions
- 71 % positive mentions
- 0 % neutral mentions
- 29 % negative mentions
The graphics of the game are generally praised as amazing and of high quality, with many users highlighting their visual appeal. However, some players noted that the graphics do not compensate for issues with controls and gameplay, indicating a mixed reception overall.
“Awesome game to play, great graphics.”
“I have been playing for 5 months and I really like the game's graphic quality.”
“Very nice graphics.”
“Game play is good, but the graphics are lacking.”
“It has amazing graphics, but the controls are not very good. I would have given it a 5, but the controls are not good.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability has been criticized for frequent glitches and bugs, particularly after certain gameplay milestones, which can lead to significant issues such as losing in-game currency and requiring reinstallation. While some players enjoy the game, the overall experience is marred by these technical problems.
“Haven't gotten far, but I'll say after the brick part, people should be showing up, and it glitches, taking all my money and leaving me with no option other than reinstalling.”
“Towers are not tall enough, the game is limited, and there are many glitches and bugs.”
“Great game, but it glitches out after a while.”
- music3 mentions
- 0 % positive mentions
- 67 % neutral mentions
- 33 % negative mentions
The music aspect of the game has received criticism for the absence of songs, with players expressing frustration over the lack of audio content. Additionally, there are mentions of unrelated content, indicating a disconnect between player expectations and the game's offerings. Overall, the feedback highlights a strong desire for improved musical elements in the game.
“Bruh, why does my player have eyes that look like they haven't slept? There's no song! Please add a song and remove the eyes.”
- gameplay2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The gameplay is hindered by tedious elevator mechanics and a linear progression system that can lead to frustrating dead ends. Additionally, intrusive ads disrupt the gaming experience, further detracting from overall enjoyment.
“The elevator mechanics are tedious to work through, and I only got 2 levels up to realize that upgrading everything would lead to linear progress and a wall somewhere I wasn't really wanting to run into.”
“Ads that block gameplay.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is consistently praised, with users finding it genuinely funny and enjoyable.
“It's really funny.”
“Funny.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect tedious, particularly due to the elevator mechanics, which lead to a linear progression that ultimately results in a frustrating wall, diminishing the desire to continue upgrading.
“The elevator mechanics are tedious to work through, and I only got 2 levels up to realize that upgrading everything would lead to linear progress and a wall somewhere I wasn't really wanting to run into.”
“Grinding feels like an endless chore, with little reward for the time invested.”
“The repetitive nature of grinding makes the game feel more like a job than a fun experience.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Users express a strong emotional response to gameplay frustrations, particularly feeling overwhelmed and upset when faced with limitations that hinder their progress, leading to a desire to cry. This highlights the game's ability to evoke deep feelings, both positive and negative, based on player experiences.
“It's great and all, up until it won't let me build and wake up my workers, and I'm being forced to go to the next scene which costs 5t. I'm starting to want to cry. 😥😥😥😥😥 If you can play your own game, hopefully you will eventually see what I mean.”