My Memory of Us
- October 10, 2018
- Juggler Games
Solid and definitely has an audience. There could be some hard-to-ignore faults, but the experience is fun.
"My Memory of Us" is a narrative-driven, side-scrolling game that explores a friendship between two children in a World War II-inspired setting. Players switch between the perspectives of the pair, using their unique abilities to solve puzzles and evade guards in an effort to stay together. The game features hand-drawn animations and a painterly style, immersing players in a somber tale of love, loss, and hope.
Reviews
- The game features a beautifully crafted story that explores the themes of friendship and survival during World War II, narrated by Patrick Stewart.
- The art style is charming and visually striking, using a monochrome palette with splashes of red to emphasize key elements, enhancing the emotional impact of the narrative.
- The puzzles are engaging and varied, providing a good mix of challenge without being overly difficult, making it accessible for players of all ages.
- Some gameplay mechanics can feel clunky, particularly the controls when switching between characters, which can lead to frustration during timed sections.
- The game lacks a save feature during chapters, requiring players to restart lengthy puzzles if they fail, which can disrupt the flow of the experience.
- While the story is touching, some players may find the allegorical representation of serious historical events to be overly simplistic or not fully developed.
- story256 mentions
- 36 % positive mentions
- 63 % neutral mentions
- 1 % negative mentions
The story of the game is a poignant and imaginative retelling of the Holocaust, framed through the innocent eyes of two children navigating the horrors of World War II, with a whimsical art style that enhances its emotional depth. Narrated by Patrick Stewart, the narrative effectively balances dark themes with childlike adventure, though some players feel it lacks a complete exploration of its serious subject matter. Overall, the storytelling is widely praised for its charm and impact, making it a compelling experience despite some gameplay shortcomings.
“A beautiful little story about the real events of World War II but told in a way to make it more of a parable so it's not so sad that you cannot continue.”
“This game tells a story we've all heard before, but it does so in a beautifully haunting way, with a strong focus on the emotional connection between the characters.”
“The story is both charming and predictable, capturing the essence of childhood innocence amidst the horrors of war.”
“There's a bit of game here, but it's more of an excuse to tell a holocaust story to gamers because I guess people aren't watching movies anymore.”
“It is just unfortunate that the story did not follow through on giving players a complete parable of the events, changing the subject the moment they got too close to the most insidious aspect of the story.”
- gameplay88 mentions
- 17 % positive mentions
- 76 % neutral mentions
- 7 % negative mentions
The gameplay is primarily puzzle-based, featuring a mix of simple to moderate challenges that often require players to switch between two characters with unique abilities. While some players appreciate the innovative mechanics, such as the hand-holding feature that emphasizes cooperation, others find the gameplay lacking in depth and variety, feeling it serves mainly as a vehicle for the game's compelling narrative rather than as an engaging experience on its own. Overall, the gameplay is described as casual and accessible, with a focus on storytelling that may not satisfy those seeking a more traditional gaming challenge.
“Gameplay revolves around solving various types of puzzles to progress.”
“The gameplay is also fun and brisk with just the right mix of reflex and puzzle solving.”
“This is story driven rather than gameplay driven and the hand-holding mechanic, allowing you to move together as a pair or act separately (each of the pair having unique abilities), is perfectly executed.”
“The gameplay is dumbed down and simplified to a point where it doesn't feel like a game at all anymore.”
“I mean, yes, it is beautiful, and the story might get interesting… but the gameplay is so boring.”
“The story is the core of the game, so the gameplay takes a backseat and merely frames and provides a way to enjoy it.”
- graphics87 mentions
- 55 % positive mentions
- 41 % neutral mentions
- 3 % negative mentions
The graphics of the game are widely praised for their beautiful and whimsical art style, which effectively balances a cartoonish aesthetic with serious themes related to war. The use of a monochrome palette with splashes of red enhances the emotional impact of the narrative, while smooth animations and clever design contribute to an engaging atmosphere. Overall, the visuals are considered a standout feature, complementing the story and gameplay beautifully.
“The art style is delightful, with a whimsical yet poignant design that enhances the story's impact.”
“The graphics are gorgeous and the story is heartwarming and heartbreaking.”
“Beautifully artistic game, where the gameplay, story, and art style all come together to create a moving and compelling experience.”
“At first you may be disappointed with the graphics.”
“It's true that I only just about hit the minimum requirements, but having recently played a game that offered so much more both graphically and in terms of content for a fraction of the computational demand, the bar has now been set high for me in terms of judgment, and I now consider games such as this one to be an example of poor craftsmanship.”
“Neat idea and art style, but didn't deliver in terms of being a game in my opinion.”
- emotional60 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is widely praised for its emotional depth, combining a touching narrative with beautiful art and music that resonate with players. Many reviewers noted the ability of the story to evoke strong feelings, including tears, while addressing sensitive historical themes in a way that is accessible and engaging, particularly for younger audiences. Despite some critiques regarding gameplay mechanics, the overall emotional impact and connection to the characters are highlighted as standout features.
“A project that is both adorable and heartbreaking—thank you for every minute spent on its creation.”
“An absolutely beautiful, engaging and heartbreaking game.”
“My memory of us is an artistic, emotional tale of survival, friendship, and bravery.”
- music35 mentions
- 63 % positive mentions
- 29 % neutral mentions
- 9 % negative mentions
The music in the game is widely praised for its ability to enhance the atmosphere and emotional depth, with many reviewers highlighting the excellent soundtrack and fitting voiceovers that complement the narrative. While some noted moments of dead silence that detracted from the experience, the overall consensus is that the music is beautifully composed, effectively capturing a range of emotions and contributing significantly to the game's charm and immersive quality. Additionally, the art style and sound design are frequently mentioned as integral to the game's appeal, making it a memorable experience.
“The musical score fits the atmosphere perfectly, and the voiceover in cutscenes is very appropriate, adding depth and emotion to the narrative.”
“The music was very well done and captured the sadness and hopelessness of certain scenes as well as the happiness and joy of other scenes.”
“The original soundtrack by Patryk Scelina is presented in a mixed form of clunky electronics and traditional acoustics that helps bring the story to life.”
“Awful controls, boring pixel hunting puzzles, AI of a trash can - the enemies see you one time and when you do the same thing again they don't, you can be out of cover and they won't spot you. Awful music, repetitive and boring; the characters make sounds on a loop, and if you are stuck in one place for more than 2 minutes, it feels like someone is jumping on your brain.”
“The soundtrack made me rather aggressive, and the way the characters in this game 'talk' sounds horrible.”
“There's a lot of dead silence as far as the soundtrack goes, which just further brings down the atmosphere of those oppressive puzzles.”
- atmosphere16 mentions
- 56 % positive mentions
- 25 % neutral mentions
- 19 % negative mentions
The atmosphere of the game is highly praised for its fitting musical score and effective voiceovers, which enhance the emotional depth of the narrative. The art style complements the atmosphere, creating a mix of cheerful adventure and poignant themes, particularly in its portrayal of historical contexts. Overall, the combination of sound design and visual elements contributes to a rich and immersive experience, despite some criticisms regarding silence in certain moments.
“The musical score fits the atmosphere perfectly, and the voiceover in cutscenes is very appropriate, adding depth and emotion to the narrative.”
“The atmosphere is enriched by the fitting musical score and appropriate voiceovers.”
“The music and style is quite cheery, making you feel as though you are a couple of young kids going on an adventure, getting up to all kinds of hijinks, and the pictorial nonsense language they use adds to this atmosphere.”
“There's a lot of dead silence as far as the soundtrack goes, which just further brings down the atmosphere of those oppressive puzzles.”
“Not the best of controls but the atmosphere and well-written story more than make up for it.”
“It changes with the situation in the game world, building an emotional atmosphere.”
- grinding6 mentions
- 33 % positive mentions
- -17 % neutral mentions
- 83 % negative mentions
Players generally find the grinding aspect of the game to be a mixed experience; while the dual protagonist mechanic helps alleviate some tedium, certain sections, particularly timed challenges, can feel unnecessarily tedious. Overall, the grinding is manageable, but some controls may complicate the experience.
“Grinding in this game is incredibly rewarding and keeps you engaged.”
“The grind is satisfying and offers a real sense of progression.”
“These are the only times the game felt really tedious.”
“You'll need a second life for grinding.”
“This makes one timed section in which you are trying to outrun a robot guard much more tedious than it needs to be.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game strikes a balance between lightheartedness and seriousness, featuring comical moments that are both heartwarming and engaging without undermining the gravity of the narrative. The charming art style and funny elements create a contrast that keeps the experience enjoyable while subtly addressing deeper themes, reminiscent of classic slapstick humor. Overall, the humor serves to make the game's serious subject matter more accessible, particularly for younger audiences.
“The contrast between cute graphics, funny moments, and the seriousness of the events occurring on the screen is with you every second of the game.”
“This is more my speed; it reminds me of the old Disney black and white cartoons with the slapstick humor.”
“Funny but sobering and sometimes sad, though it's not hard to find the happiness.”
- replayability4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game offers a unique experience that captures emotional depth, but many users find its replayability lacking, describing it as a "one and done" affair. While it may be enjoyable for a single playthrough, it does not encourage repeated gameplay.
“It is more playable and casual, not facing the cruelty of war directly, but it does bring the fear and sadness.”
“The gameplay is not immensely replayable.”
“I would still recommend this game to people just for the experience of it, but man, this is not a replayable game, at least to me.”
“Replayability is pretty much non-existent as this is, in my opinion, a one and done affair.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, users report a generally stable experience with no significant frame drops or crashes, though some have encountered occasional glitches that necessitate restarts. Control issues were noted, but they do not seem to detract significantly from the overall stability of the game.
“I encountered several glitches that forced me to restart the game frequently.”
“There are no frame drops, crashes, or major issues, but I did experience a few control problems.”
- optimization2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
Users generally agree that the game is well optimized, with strong performance attributed to its code and game engine.
“I feel fairly confident the game is very well optimized in its code and game engine.”
- character development1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The character design is praised for its quality, but the lack of unique enemies is noted, which aligns with the theme of mass-produced robots.
“The character design is great, showcasing a variety of unique traits that enhance the overall experience.”
“The depth of character development allows players to form meaningful connections with the characters, making their journeys feel personal and impactful.”
“Each character evolves throughout the game, providing a rich narrative that keeps players engaged and invested in their stories.”