MV - Dual Wield Game Cover

Overview: The default implementation of dual wielding in RPG Maker MV is pretty lackluster, an actor who is wielding two weapons strikes once, with both animations from his weapons showing simultaneously, and damage of that one hit being calculated with all of the traits of both weapons. This can make for some weird synergies, like equipping a weapon with a high hit % to offset the low hit % of a …

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