MultiVersus Game Cover
MultiVersus may lack stage variety and some have rough monetization but incredibly solid combat featuring characters from numerous beloved franchises gives this brawler one tons of potential.

Download MultiVersus free on PlayStation Store. Iconic characters and legendary landscapes collide in this competitive, free-to-play, platform fighter.

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Reviews

74%
Audience ScoreBased on 5,209 reviews
gameplay124 positive mentions
monetization61 negative mentions
  • The game features a diverse roster of beloved characters from various franchises, making each match unique and enjoyable.
  • The gameplay is fun and engaging, with a focus on team-based combat that encourages cooperation and strategy.
  • The developers are actively working on updates and improvements, showing a commitment to enhancing the player experience.
  • The game has aggressive monetization practices, with multiple currencies and high costs for characters and cosmetics, making it feel predatory.
  • Many features from the beta have been removed or altered, leading to a less enjoyable experience overall, including slower gameplay and a zoomed-in camera.
  • The matchmaking system is flawed, often resulting in players facing bots or mismatched opponents, which detracts from the competitive aspect of the game.
  • gameplay415 mentions

    The gameplay of "Multiversus" has received mixed reviews, with many players expressing disappointment over its significant slowdown compared to the beta version, leading to a clunky and less enjoyable experience. While some appreciate the unique mechanics and character diversity, others criticize the game for feeling overly grindy and unbalanced, with numerous bugs and a frustrating monetization system detracting from the overall enjoyment. Despite these issues, a portion of the player base still finds the core gameplay fun, especially in cooperative modes, suggesting potential for improvement as the game evolves.

    • “The gameplay is fun and easy to pick up, allowing me to jump right into the action.”
    • “The gameplay is vastly different but I think in most cases it's for the better.”
    • “The gameplay feels quick and responsive, every character feels fun and exciting to play, and the netcode seems really solid.”
    • “Even at its core, the gameplay is terrible.”
    • “Tried the tutorial and immediately disliked the clunky and slow gameplay.”
    • “The gameplay feels slow and clunky, the camera is zoomed in, the menus are laggy and confusing, basic things like changing your characters in a rematch and the scoreboard have been removed.”
  • monetization213 mentions

    The monetization model of the game has been widely criticized as aggressive and predatory, with many players describing it as a cash grab that heavily relies on microtransactions and excessive grinding to unlock characters and content. Users express frustration over the high prices for skins and characters, convoluted currency systems, and the feeling that essential gameplay elements are locked behind paywalls. While some acknowledge the game's fun aspects, the overwhelming sentiment is that the monetization practices detract significantly from the overall experience.

    • “It's improved a lot already, especially in regards to monetization and progression.”
    • “The baseline game is fun, but the game's monetization is particularly bad.”
    • “Monetization is revolved around cosmetics and characters but you don't need their premium currency to unlock the characters, you just need to grind it out.”
    • “However, what seemed like a love letter to the genre quickly turned into a cash grab, banking on people's nostalgia for the characters to sell them skins for up to $20, which is insane.”
    • “The monetization is so bad, like so bad.”
    • “They took a great idea with some interesting and nostalgic characters and saddled it with extreme grind and egregious monetization.”
  • story130 mentions

    The game's story aspect is largely criticized for its lack of depth and engagement, with many players noting that it feels more like a grind for daily missions rather than a cohesive narrative experience. The missions often require specific characters or skins, which can only be unlocked through microtransactions, leading to frustration over the monetization model. Overall, the story is perceived as minimal and repetitive, failing to provide a compelling single-player experience or meaningful content beyond the daily grind.

    • “The game's expansive and meticulously constructed multiverse offers an unparalleled tapestry of interwoven storylines and character arcs, each contributing to a rich, overarching mythos that invites both deep immersion and analytical exploration.”
    • “The Iron Giant, a beloved character from the eponymous animated film, holds a special place not only in the hearts of fans but also in the vast expanse of multiverses within various storytelling mediums.”
    • “Whether encountered in animated films, comic books, video games, or other forms of media, the character's enduring appeal transcends the boundaries of individual universes, leaving a lasting impact on audiences and enriching the tapestry of multiversal storytelling.”
    • “The game feels like it heavily pushes for microtransactions now, and some missions that the game gives you are impossible to complete until you buy a specific character or specific variant of a character.”
    • “This version of the game heavily pushes on the 'campaign' for you to play constantly to get missions done, with some to most missions being nothing-burger minigames to try and switch from the repetitive gameplay, but somehow becomes repetitive itself at a certain point because they can't think of any challenges for actual combat.”
    • “The *story mode* is a grind fest with no story.”
  • grinding101 mentions

    The grinding aspect of the game has received overwhelmingly negative feedback, with players expressing frustration over the excessive time required to unlock characters and complete challenges, often exacerbated by aggressive monetization strategies. Many reviews highlight that the grind feels tedious and unrewarding, particularly in modes like rifts, which are seen as poorly designed and overly reliant on microtransactions. Overall, players feel that the current progression system disrespects their time and diminishes the enjoyment of the game.

    • “The perk system punishes you for playing with new characters or not grinding gold.”
    • “Not only is it grindy to get gems, but they don't even make you feel powerful in the later rifts.”
    • “There's no reason to play the game other than FOMO for not doing tedious monetization-focused dailies/weeklies that aren't rewarding in any way.”
    • “Overall, it still feels a bit sad, because I think this game has great potential and wish it could do well, but so far the game doesn't seem to have any respect for my time or my initial investment, as the grinding is incredibly demanding for what little variety the current gameplay loop offers.”
  • graphics59 mentions

    The graphics of the game receive mixed reviews, with many praising the vibrant visuals, character designs, and overall aesthetic appeal, which effectively blend various art styles. However, some users criticize the graphical fidelity and framerate on Xbox, noting that the user interface has become less appealing. Overall, while the graphics are generally considered good and polished, there are concerns about performance and consistency across platforms.

    • “The audiovisual symphony of the game, with its resplendent graphics and evocative soundscapes, transcends mere sensory stimulation, forging an emotional resonance that lingers long after the console is powered down.”
    • “The graphics are beautiful, and it's a lot of fun seeing different characters from different universes come together and interact with one another.”
    • “The game's graphics and sound design are top-notch, and the controls are intuitive and responsive, making it easy to pick up and play.”
    • “The entire UI went from being a clean, minimal, and frankly charming aesthetic to actual Fortnite vomit.”
    • “The engine swap did the game zero favors; it's not even an improvement aesthetically, just made the game feel bad.”
    • “Graphics don't look bad, but they definitely don't look great; it's the bare minimum to make a shared style where everything looks 'just good enough' because matching different art styles is actual work.”
  • humor47 mentions

    The humor in the game is frequently highlighted as a standout feature, with players enjoying the absurdity of character interactions and the comedic elements of gameplay, such as exaggerated abilities and quirky character designs. Many reviews mention the amusing contrasts between iconic characters and their ridiculous scenarios, contributing to a light-hearted atmosphere. However, some players also find humor in the game's flaws and developer decisions, adding a layer of irony to their enjoyment.

    • “Banana guard is so hilariously broken that I am unironically convinced he was only added to make new players feel strong.”
    • “It's an amazing smash bros type game that has many iconic Warner Bros characters, it's goofy, funny and makes you wonder what else the developers of this game have in store for this game.”
    • “The roster is hilarious, the voice acting is great, the unrequired cosmetics that are admittedly expensive can add a lot to your customization too.”
  • music46 mentions

    The music in the game has received mixed reviews, with many players finding it generic and uninspired, often describing it as a bland orchestral remix of iconic themes that lacks excitement and memorability. While some users appreciate specific tracks and the overall orchestral quality, there is a strong desire for a more diverse and dynamic soundtrack that better fits the game's energetic nature. Overall, the consensus leans towards a need for improvement in the musical variety and engagement to enhance the gaming experience.

    • “Hoping it doesn't die again; also, why is the music so good!!!”
    • “I really love the variety of characters/styles, animations, music, everything!”
    • “The soundtrack is really great too; I especially like the Adventure Time remix and Steven Universe orchestral ones.”
    • “The soundtrack is still the same laughably generic movie soundtrack it was in beta, even on the new stages.”
    • “Most of the soundtrack is very generic orchestral mood music that sounds like it was composed after pulling the words 'heroic', 'subtle', and 'incidental' out of a hat.”
    • “If I have two immediate complaints with this game that I consider minor in the grand scheme of things, it's the soundtrack, which, not to diminish the hard work that must have gone into the orchestra, feels like a quiet lullaby. It needs something more arcadey with some style to it.”
  • stability35 mentions

    The game's stability is heavily criticized, with players reporting a multitude of bugs, glitches, and connectivity issues that significantly detract from the overall experience. Many users express frustration over persistent problems such as desynchronization errors, crashes, and unresponsive gameplay, suggesting that the developers are more focused on cosmetic updates than on addressing these critical issues. While some players find the gameplay enjoyable, the overwhelming presence of bugs makes it difficult to recommend the game in its current state.

    • “Plays great and runs great.”
    • “It feels like they are constantly playing catch up with themselves, fixing an issue that should have been resolved ages ago while introducing even more bugs and glitches.”
    • “The current state of the game is buggy, with too many desync errors, crashes, and other bugs.”
    • “The game still suffers from bugs and glitches, and somehow, it feels less complete than the beta version.”
  • optimization22 mentions

    The optimization of the game has received significant criticism, with many players reporting severe performance issues such as stuttering, lag, and poor framerates, especially compared to the beta version. While some users have experienced smooth gameplay, the overall consensus highlights persistent server connectivity problems and a lack of effective performance fixes, leading to a frustrating gaming experience. Despite improvements in netcode and graphics, many still find the game poorly optimized, particularly in online matches.

    • “Performance aside, they came back with a full-on PvE mode that players can play, which is super cool.”
    • “I've never not enjoyed this game even with issues that were there, and as far as performance and bugs on PC, I haven't had any issues. I have 8GB RAM and am running at max settings at over 100 FPS.”
    • “Incredible online performance with crossplay, thanks to the dedicated servers and rollback network.”
    • “But holy hell when you get 3-5 matches in a row with stuttering and lag so bad, people just decide it's best to jump off the map and end the match.”
    • “When it's not doing that, the game is constantly sputtering and stuttering, causing hitboxes to disconnect and audio to glitch like crazy.”
    • “This is not a game, it is not optimized well, has servers smaller than my pp and is a disgrace to itself.”
  • character development18 mentions

    Character development in the game is highlighted by unique and well-defined character designs that reflect their identities and narratives, showcasing a strong thematic resonance. While players appreciate the creativity and passion behind the character designs, concerns arise regarding balance and functionality, particularly in competitive modes. Overall, the game is praised for its diverse roster and the depth of character potential, though some feel that gameplay mechanics could better accommodate various play styles.

    • “Character designs are all unique and each one has their own identity.”
    • “Tons of character potential, lots of love put into each character design, one of if not the only 2v2 competitive platform fighter format, fun movement, fun combo systems.”
    • “Multiversus has a ton of passion for the characters and IPs included, with beautiful character designs and animations along with some outstanding music and voice work.”
    • “The balance and character design in this game is complete nonsense.”
    • “(If you're basing a character off a story, it should be realistic to the game and avoid being tailored specifically towards the character design.)”
    • “In addition to its character design and narrative depth, the Iron Giant's thematic resonance and cultural significance further solidify its greatness in multiverses.”
  • replayability9 mentions

    Overall, the game offers a decent level of replayability, particularly through daily activities and unique character mechanics that keep players engaged. However, some users feel that the current PvE content lacks depth and could benefit from additional single-player modes and customization options. Despite these critiques, many players find the game enjoyable and recommend it for its engaging multiplayer experience and potential for future updates.

    • “All fighters have a certain uniqueness to them that give this game high replay value.”
    • “It's not as polished as Smash, but it is extremely replayable.”
    • “Lots more single player content (few ideas would be something akin to a 'classic mode' or 'arcade mode', a story mode that can be played co-op with up to 4 people with varying difficulty levels and side objectives for more replayability, a stage builder of some sorts, a 'custom stage/lobby' queue for people who want to play extra modes/mods/custom stages, item switch with more items that do more dynamic things, or even a built-in mode where you can change move properties.”
    • “Overall, I highly recommend Multiversus to anyone looking for a fun and engaging fighting game with a lot of depth and replayability.”
    • “Simpler 'Super Smash Bros.' style fighting game, has a lot of replay value and will gain more and more as additional characters are added.”
  • emotional8 mentions

    Reviews highlight a mixed emotional response to the game, with some players feeling a deep emotional connection through its audiovisual elements and thematic depth, while others express disappointment and frustration over gameplay changes that detract from their investment in the characters and story. The emotional resonance is noted to be significant for some, yet others struggle to engage meaningfully due to perceived flaws in character balance and gameplay mechanics. Overall, the emotional experience varies widely among players, reflecting both profound connections and disheartening frustrations.

    • “The audiovisual symphony of the game, with its resplendent graphics and evocative soundscapes, transcends mere sensory stimulation, forging an emotional resonance that lingers long after the console is powered down.”
    • “Whether grappling with complex moral dilemmas, confronting existential questions about the nature of humanity, or celebrating the triumph of the human spirit, the iron giant's presence enriches multiverses with its profound thematic depth and emotional resonance.”
    • “Heard Bugs Bunny say 'eh, you know I had to do it to 'em' with my own two ears, and that experience has single-handedly caused me more emotional whiplash than anything else in my entire life.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

41hMedian play time
118hAverage play time
30-100hSpent by most gamers
*Based on 22 analyzed playthroughs

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