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In Mr. Robot, a 2005 action-puzzle game, players control a robot on a mission to repair a space station. Using specialized tools, players must solve increasingly complex puzzles to restore power, fix machinery, and fend off alien threats. With its unique blend of physics-based puzzle-solving and fast-paced action, Mr. Robot offers a challenging and engaging experience.

Mr. Robot screenshot
Mr. Robot screenshot
Mr. Robot screenshot
Mr. Robot screenshot
Mr. Robot screenshot
Mr. Robot screenshot
Mr. Robot screenshot
Mr. Robot screenshot
Mr. Robot screenshot
Mr. Robot screenshot
Mr. Robot screenshot
+28

84%
Audience ScoreBased on 140 reviews
story18 positive mentions
grinding6 negative mentions

  • The game features a unique blend of isometric platforming and turn-based RPG elements, providing a nostalgic experience reminiscent of classic games.
  • The storyline is engaging, with interesting characters and plot twists that keep players invested throughout the game.
  • Despite its flaws, the game offers a charming aesthetic and enjoyable puzzles that can be rewarding for players who appreciate retro-style gameplay.
  • The controls are often criticized for being floaty and imprecise, making platforming sections frustrating and difficult to navigate.
  • The turn-based combat is described as monotonous and lacking challenge, which can detract from the overall experience.
  • Numerous bugs and glitches have been reported, impacting gameplay and leading to a less polished final product.
  • story
    36 mentions Positive Neutral Negative

    The game's story is praised for its engaging narrative, featuring compelling characters, redemption arcs, and unexpected twists, all set in a unique robotic universe. While some players found the storyline captivating and well-integrated with gameplay elements like puzzles and platforming, others criticized it for being slow-paced and filled with sci-fi clichés. Overall, the story is seen as a strong point, contributing significantly to the game's appeal despite some mixed opinions on its execution.

    • “The story line is great, and has good bots, bad bots, redemption arcs, and full blown twists.”
    • “It's got a really neat sort of singularity type of story that I've never seen in a game before.”
    • “Meanwhile an interesting story is being told, all from the perspective of robots, mechs and other machines that maintain a sleeping human colony ship.”
    • “While I appreciated and enjoyed the 3D isometric platforming aspect of the game (which was admittedly the majority of the game), it's dragged down horribly by an utterly one-dimensional, boring, repetitive RPG-type combat system, as well as an uninspired storyline chock full of sci-fi clichés.”
    • “The story is uninspired and filled with sci-fi clichés, making it feel repetitive and one-dimensional.”
    • “The storyline is great, but it is overshadowed by a boring and repetitive combat system.”
  • graphics
    12 mentions Positive Neutral Negative

    The graphics of this indie title from 2007 are surprisingly good, offering a charming retro aesthetic that appeals to players. However, there are notable bugs, particularly when running in window mode, which can detract from the experience. Overall, while the visuals are enjoyable and modern enough to avoid annoyance, technical issues may hinder some players' enjoyment.

    • “Has surprisingly good graphics and writing for an indie title from 2007.”
    • “The graphics were good, very old school and enjoyable.”
    • “A brilliant puzzle game based around a strong storyline that runs on almost any machine (like an Asus Eee) but looks beautiful when the graphics are turned up to the max.”
    • “There are a lot of bugs related to graphics. I played in window mode, since in high quality the image becomes deep-fried. To add salt to injury, the cursor isn't bound to the window, so expect to mess with your toolbar. It goes without saying that there are no fixes at all.”
    • “The graphics remind me a bit of Startopia (man, I wish that game was released on Steam) and it has a certain charm.”
    • “The graphics are quite disappointing, with many bugs that detract from the overall experience.”
  • grinding
    8 mentions Positive Neutral Negative

    Overall, players have mixed feelings about grinding in the game. While some note that grinding isn't necessary due to the abundance of healing items, others find the combat tedious and the level-building elements can lead to a grindy experience. Despite these issues, many still find the game enjoyable and worth returning to.

    • “Mr. Robot is long, the combat is tedious, the controls are finicky, and yet, I keep coming back to it.”
    • “Very fun, if a bit grindy on account of the RPG level-building elements.”
    • “While stat-increasing items were occasionally found, grinding in RPG battles thankfully didn't seem to be a requirement due to the amount of healing items.”
  • stability
    4 mentions Positive Neutral Negative

    The game, a fun indie puzzle-platformer RPG from 2007, is noted for its numerous bugs and glitches, which are common in many games. Despite these stability issues, players still enjoy the unique mechanics, such as hacking into robots.

    • “A fun indie puzzle-platformer RPG from 2007, despite the numerous bugs and glitches.”
    • “Although it's got a few glitches like all other games, you can hack into robots you encounter and even kill them immediately after the hack!”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is consistently praised for its awesome and relaxing soundtrack, contributing positively to the overall experience.

    • “The soundtrack is absolutely awesome and incredibly relaxing.”
    • “The music is really good.”
  • gameplay
    4 mentions Positive Neutral Negative

    The gameplay has been criticized for its poor execution, as it attempts to blend puzzle platforming with traditional RPG elements but fails to deliver a satisfying experience.

    • “An attempt at combining puzzle platforming and traditional RPG gameplay into a single experience.”
    • “An attempt at combining puzzle platforming and traditional RPG gameplay into the same experience.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game largely stems from its awkward attempts to portray robots as sentient beings that "die" rather than simply disappearing, which some players found amusing. Additionally, unintentional references to "soylent" and "among us" in the credits added to the comedic effect.

    • “It's funny because the game tries to force on you the idea that these robots are sentient beings and indeed 'die', not disappear.”
    • “Also 'soylent' and 'among us' in the credits were funny, mostly because it was unintentional.”

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